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Topic: EIR Mappacks (Read 27037 times)
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Tymathee
Donator
Posts: 9741
EIR Mappacks
«
on:
December 02, 2008, 10:48:46 pm »
Note: NONE of these links worked. All maps were deleted when Reinforcements came out, I may fix the links in the future, but for the moment, none of these work.
These are all the maps that are in the module. Some here i dont even think we play. So, have fun.
Put all maps into your Company of Heroes\EuropeInRuins\Archives Folder.
Default C:\Program Files\THQ\Company of Heroes\EuropeInRuins\Archives
First, these are the MUST HAVE. If you don't feel like downloading all the maps here and just want the maps that the majority of the community plays, which are
4p_crossroads, 4p_road_to_carentan, 6p_abbeville, 6p_ardenne_valley, 6p_bastion , 6p_dawn, 6p_radar_statiin, 8p_abbeville_winter
Then download the "Final" Mappack.
65.52 MB
http://files.filefront.com/Final+Mappackexe/;12991490;/fileinfo.html
Otherwise, if you want every map that's been made for EIR and placed in the module, go ahead, skip the Final mappack and download away. All the names are links to that specific map if you need to download it, otherwise, you can download the whole thing.
Also, be sure to try out ducks mappack.
It includes
4p_Church *new
4p_Venue *new
4p_In_Der_Hitze
6p_Viking_grave
6p_Ghost_town *new
8p_viking_grave
http://files.filefront.com/Duck+Map+Packrar/;13206882;/fileinfo.html
4 Player Maps
74.89 MB
http://files.filefront.com/4p+Mapsexe/;12991485;/fileinfo.html
4p_Arras
(Beta)
4p_Crossroads
(Final)
4p_Engagement
(Beta)
4p_In_Der_Hitze
(Beta)
4p_Lanteville
(Beta)
4p_LaProvence
(Beta)
4p_Nuenen
(Beta)
4p_Road_to_Carentan
(Final)
4p_St_Winn
(Beta)
4p_Vierville
(Beta)
4p_Vengeance
(Beta)
6 player maps
First half Abbeville to Dutch_Riverside
60.28 MB
http://files.filefront.com/6p+Maps+1exe/;12991486;/fileinfo.html
Second half, Hoffensturghen to Tanteville
60.19 MB
http://files.filefront.com/6p+Maps+2exe/;12991487;/fileinfo.html
6p_Abbeville
(Final)
6p_Ardenne_Valley
(Final)
6p_Argentan
(Beta)
6p_Bastion
(Final)
6p_Convent
(Beta)
6p_Dawn
(Final)
6p_Dutch_Riverside
(Beta)
6p_Hoffensturghen
(Beta)
6p_Radar_Station
(Final)
6p_River_Bend
(Beta)
6p_St_Come_Du_Mont
(Beta)
6p_St_Lambert
(Beta)
6p_St_Laurent
(Beta)
6p_Sword_Beach
(Beta)
6p_Tanteville
(Beta)
8 player maps
21.42 MB
http://files.filefront.com/8p+Mapsexe/;12991489;/fileinfo.html
8p_Abbeville_Winter
(Final)
8p_Das_Schlaraffenland
(Beta)
8p_French_Countryside
(Beta)
8p_Lengfeld
(Beta)
Update: Jan 15th, 2009.
I've added a link to all the maps. Just click on the name
I've also listed which ones are beta and which ones are final. Those that are beta are subject to change. All finals are, well, final version and aren't expected to be changed.
Update: Jan 16, 2009
Ok, I've added a "final" mappack, all files which aren't subject to change (listed final on the map database page) and redid all the downloads to account for recent changes to Nuenen, St Come Du Mont and Dutch Riverside.
Update: Jan 21st, 2009
Sorry the links didn't work, no one thought to tell me this...anywho. I fixed it, had something to do with the way the board automatically places the http:// when you do the [url] tag.
«
Last Edit: May 03, 2009, 01:12:35 pm by Tymathee
»
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Tymathee
Donator
Posts: 9741
Re: All EIR Archive Maps
«
Reply #1 on:
December 03, 2008, 12:25:45 am »
updated, added zip file.
Logged
Tymathee
Donator
Posts: 9741
Re: All EIR Archive Maps
«
Reply #2 on:
December 03, 2008, 01:14:23 am »
ok, looks like there's some errors. 4p_st_garrett is in archive and i can't find it, and, 4p_st_laurent, 4p_bastion, 6p_rocky_highlands and 6p_white_out are in the download but not in the archive, sorry about that.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: All EIR Archive Maps
«
Reply #3 on:
December 03, 2008, 03:44:44 am »
Unfortunately a lot of these maps are absolutely terribly and don't get played, making them a waste of download. I'll see what can be done to 'remove' all these untill they get a better version.
For people wanting to save space, I highly recommend just getting the final maps listed in the database.
Thanks for your trouble though.
Logged
BradAnderson
EIR Veteran
Posts: 1233
Re: All EIR Archive Maps
«
Reply #4 on:
December 03, 2008, 03:49:44 am »
Quote from: Unkn0wn on December 03, 2008, 03:44:44 am
Unfortunately a lot of these maps are absolutely terribly and don't get played, making them a waste of download. I'll see what can be done to 'remove' all these untill they get a better version.
For people wanting to save space, I highly recommend just getting the final maps listed in the database.
Thanks for your trouble though.
Yea, like Abbeville, RTC, Neunen and Vierville.
Logged
UnLimiTeD7
EIR Regular
Posts: 25
Re: All EIR Archive Maps
«
Reply #5 on:
December 03, 2008, 04:06:57 am »
I think some of the final maps are worse than the better betas.
Logged
Tymathee
Donator
Posts: 9741
Re: All EIR Archive Maps
«
Reply #6 on:
December 03, 2008, 04:18:57 am »
I know some of these maps suck yea but some of the new guys might like some of the maps we don't like to play. I'm putting this up so we can all have the maps that are modulized and never have to worry if someone doesn't have a certain map. This is EVERY map in the module. Even the new version of dawn (i think, should be, i dl'd it duno if i overwrote it)
If anyone wants to make a list of the maps that are crap and the ones that everyone should have, then i'll do that and a "recommended maps" download as well. I know there are maps that we dont play and there are maps that are just total crap but meh. I didn't care. I just wanted to make this easy.
Logged
Apex
Honoured Member
Posts: 2971
Re: All EIR Archive Maps
«
Reply #7 on:
December 03, 2008, 05:44:24 am »
Even if some of these maps are not that good, everybody should get this pack. I'm tired of RTC and Abbeville. And I will put my next 2v2 on Lanteville, so you better be ready.
Download this mappack, DO IT NOW!
Logged
Tymathee
Donator
Posts: 9741
Re: All EIR Archive Maps
«
Reply #8 on:
December 03, 2008, 08:46:20 am »
yes, lanteville is in this pack which is a very good map. just to update, i added an winzip auto archive file so you dont have to actually unzip or unrar it, just hit the .exe and when it asks where u want it installed, pick the folder and walla.
Logged
salan2
EIR Veteran
Posts: 51
Re: All EIR Archive Maps
«
Reply #9 on:
December 03, 2008, 12:01:13 pm »
tym what is in the exe that has maps removed?
Logged
This is my work posting account, i dont' remember the password to my main account and its automatically logged in at home.. So.. I use this one when at work.
Tymathee
Donator
Posts: 9741
Re: All EIR Archive Maps
«
Reply #10 on:
December 05, 2008, 03:45:08 am »
Quote from: salan2 on December 03, 2008, 12:01:13 pm
tym what is in the exe that has maps removed?
Quote from: Tymathee on December 03, 2008, 01:14:23 am
ok, looks like there's some errors. 4p_st_garrett is in archive and i can't find it, and, 4p_st_laurent, 4p_bastion, 6p_rocky_highlands and 6p_white_out are in the download but not in the archive, sorry about that.
I took out the 3 maps that aren't supposed to be in there. They're crappy anyway. I'm uploaded 3 separate files right now anyway for 4p, 6p and 8p, with the updated dawn. I screwed up there and I thought I had it. So um. yeah.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: All EIR Archive Maps
«
Reply #11 on:
December 05, 2008, 06:20:13 am »
St. Garret is lolto's unreleased map :p.
Logged
Akranadas
Honoured Member
Posts: 6906
Re: All EIR Archive Maps
«
Reply #12 on:
December 05, 2008, 06:23:55 am »
When I get around to it, I'll just pack all the maps Tymathee has kindly gathered and place them all into one .sga file.
With some other surprises.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: All EIR Archive Maps
«
Reply #13 on:
December 05, 2008, 06:25:03 am »
Half of those maps will be removed from the .module in due time anyway.
I want a .module packed with maps that people actually are willing to play, for people with download limits like most europeans, the 250MB of maps they'll never end up playing is quite a hassle.
Logged
Akranadas
Honoured Member
Posts: 6906
Re: All EIR Archive Maps
«
Reply #14 on:
December 05, 2008, 06:26:18 am »
Still, it's nice to have a large pool of maps to choose from. I mean; we all can't keep playing abbeville all the time.
Then a MOST POPULAR map .sga then
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: All EIR Archive Maps
«
Reply #15 on:
December 05, 2008, 06:27:49 am »
There is a big pool to choose from at the moment, is anybody playing 75% of the maps they have at their disposal? No.
Half of those maps unfortunately don't even meet minimum requirements and/or will never be finalised, hence they are being removed untill their author gets back to work on them.
(And in case you're curious, this also includes some of my maps)
Logged
Akranadas
Honoured Member
Posts: 6906
Re: All EIR Archive Maps
«
Reply #16 on:
December 05, 2008, 06:33:05 am »
I understand that, but currently; some of the maps aren't in the module file, and it is a pain to get other players to get hold of the maps and do the necessary work to get around it
Logged
Tymathee
Donator
Posts: 9741
Re: All EIR Archive Maps
«
Reply #17 on:
December 05, 2008, 06:55:10 am »
i already proposed getting a list of all the maps that we play and I'll put it all together, I dont mind doing it. Until I find work in this crappy economy (FGWB) i have tonsof time on my hands
Logged
Akranadas
Honoured Member
Posts: 6906
Re: All EIR Archive Maps
«
Reply #18 on:
December 05, 2008, 06:59:50 am »
I say place a poll in the main section with multiple choices so people can elect the 'best' maps
Logged
ChevalierNoir
EIR Regular
Posts: 18
Re: All EIR Archive Maps
«
Reply #19 on:
December 05, 2008, 07:43:10 am »
Quote from: Akranadas on December 05, 2008, 06:59:50 am
I say place a poll in the main section with multiple choices so people can elect the 'best' maps
Bonne idée.
Do it Tym
Logged
I push my fingers into my eyes..Its the only thing that slowly stops the ache..
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