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New Possibility of Desync
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LordOfBattles1
EIR Regular
Posts: 3
New Possibility of Desync
«
on:
January 15, 2009, 08:16:21 am »
Someone killed my Quad with a cloaked Pak. It went out of control and the minute it crashed, game instant DESYNC. I think this is a bug.
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Akranadas
Honoured Member
Posts: 6906
Re: New Possibility of Desync
«
Reply #1 on:
January 15, 2009, 08:17:25 am »
I doubt it.
You wouldn't have happened to get a screenshot of it would you?
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LordOfBattles1
EIR Regular
Posts: 3
Re: New Possibility of Desync
«
Reply #2 on:
January 15, 2009, 08:21:11 am »
I didn't. Sorry. I'll keep that in mind when I see this again.
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martin_the_monkey1
EIR Veteran
Posts: 52
Re: New Possibility of Desync
«
Reply #3 on:
January 15, 2009, 08:23:29 am »
it was a random Desync there was no lag in the game before it happend something made it just crash i dont think it was the quad thou i saw it die then it happend
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sgMisten
Donator
Posts: 778
Re: New Possibility of Desync
«
Reply #4 on:
January 15, 2009, 08:26:39 am »
I had one before where an AB RR shot a PAK and blew it up and the game instantly desynced too. But other times AB RRs killing Paks didn't either so IDK. Might be hard to track down such bugs o well.
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fldash
Founder
Posts: 9755
Re: New Possibility of Desync
«
Reply #5 on:
January 15, 2009, 08:27:00 am »
Desyncs are caused by two things. Conflicting data on client computers or network issues.
The first is normally our fault as something is being told one thing on a client and something else on another. The second happens (even when there can be seemingly no lag) randomly and is impossible to fix.
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Kolath
Commander, 2nd Infantry Division
Posts: 2382
Re: New Possibility of Desync
«
Reply #6 on:
January 15, 2009, 08:42:59 am »
So in other words, if you notice the same issue again try to get a screenshot and your warnings log.
Thank you for reporting the issue, LordOfBattles1!
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