Discuss. Flamers are not used too much currently. I think its linked with their high cost. You get a single combat weapon on very weak squads which are easily supressed and focus fired. Both pios and engineers are easy to deal with, yet they pay the same to upgrade to flamers as grens for a LMG or rifles for bars? Doesnt make sense to me.
Almost all basic infantry defeats a flamer squad from both side 1on1 in open cover. So they are not some kind of overpowered wtfbbqomg weapon waiting to be spammed if we reduce it by 10 muns.
The decrease of 10 munitions would allow a clever player to save some munitions in anti infantry by using flamers smart. I think this would reward good play and flamer flanks.
http://www.youtube.com/watch?v=uoIU1oET8d4