Quote from: Dragon2008 on February 23, 2009, 10:57:44 am
Thats the only problem about some of the stupid things in this mod but then people would constantly compain about a sherman getting one shot by a tiger which happened in real life (like what happened to many allied tank). Id like to see some kinda of comman reality in some of the mod e.g. like the Tetrarch Light Tank Vs Tiger.
muhahahaha, been here done that.. its a game based on reality, but units are designed to have a use in game etc.. i.e. Mark4s, pathers, tigers, king tigers all died to 1 shots from side or rear to Wolvirines, Fireflys, 76mm sherms etc.. i have brought up the one shot kill stuff enough to realise its not in this game for a reason, we would have very quick battles if stuff like that happened.
lets not forget what 1 shooted michael wittmans tiger and blew its top off.
appreciated the mark IV was easily knocked out by a sherman with a 76mm to frontal or side armour however a tiger I or even tiger II (King Tiger) for that matter you can forget about it completely unless your firing from point blank range from the rear or the side if your lucky. Goes for boozookas as well.
Couple of points that are really frustrating in this game:
1. The downplay of the panther tanks abilities.
It had frontal armour in the same quality as the pershing and churchill crocodile (VII) but has only slightly more health than a sherman whose frontal armour was realistically pathetically weak.
panther tanks had better frontal armour than tiger I tanks and more penetrating power in their 75mm/L70 gun than the tiger I so could knockout shermans, sherman fireflys, cromwells and Churchill IV tanks with one hit front or side armour at distances of up to 2000m. Although Churchill IV tanks did have slightly better frontal armour and longer distances may not have proven fatal. The only real contest in that list is the Firefly who only slightly betters the gun power of the panther.
2. The tetrarch LIGHT tank had armour frontal and rear much the same as that of an infantry haltrack, scout car or armoured car. AKA at most 2 hits from a panzershreck and at most a definte one shot kill from a Tiger I, Panther or Tiger II. It was not a tank hunter!!!! It was infrantry support to knock out armoured cars and haltrack vehicles.
Having said that it could knock out a panzer IV from the side and a Panther and Jagd Panther from the side ONLY if it was within 250 metres range. Something a tetrarch would not likely be wanting to be within.
Finally a tetrarch could not penetrate the armour frontal or side of a Tiger I, Tiger II no matter the circumstances its low calibre 2 pounder could not penetrate their thick armour and if it came too close would almost certainly be crippled by the Tiger II standing a good metre higher!
There speed capabilities are a little embelished as well. I fai to c how a tank can move almost as fast as a jep but scout cars and halftracks move soooooooooo slugishly!
This needs to be changed and so does that tiger Ace thing!
This should definitely be changed