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Author Topic: updated vet discussion  (Read 17886 times)
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salan Offline
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« on: March 21, 2009, 06:36:58 pm »

the new vet list is here for you to view.

http://forums.europeinruins.com/index.php?topic=8543.0


discuss it in this thread

« Last Edit: March 21, 2009, 06:39:48 pm by salan » Logged

Two Offline
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« Reply #1 on: March 21, 2009, 06:41:00 pm »

how will vamp ht and muni ht gain this vet needed?
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salan Offline
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« Reply #2 on: March 21, 2009, 06:51:06 pm »

how will vamp ht and muni ht gain this vet needed?

suppose to be a 2 xp per win in launcher come release..
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Duckordie Offline
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« Reply #3 on: March 21, 2009, 06:56:42 pm »

"Armor car has Puma Armor"

This means a priest cant kill the armor car any more. At last
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EliteGrens Offline
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« Reply #4 on: March 21, 2009, 06:59:13 pm »

how will vamp ht and muni ht gain this vet needed?

suppose to be a 2 xp per win in launcher come release..
If its 2 xp then i wouldn't set the vet requirements too high, I would say 20 would be ok for vet 3.
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gamesguy2 Offline
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« Reply #5 on: March 21, 2009, 07:07:32 pm »

"Armor car has Puma Armor"

This means a priest cant kill the armor car any more. At last

They're also now ridiculously good for the price.

Looks like PE is the new wehrmacht.  80 hp PGs, 90 hp FSJ, super cheap but good infantry HTs, panther that outranges 57mm at vet 3, etc.
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Two Offline
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« Reply #6 on: March 21, 2009, 07:30:19 pm »

shove inf inside inf ht's because they wont die to rifle fire now, ac now needs no micro sweet Tongue

I plan on winning using those 2 units to the max, after all no ninja paks to own me
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Akranadas Offline
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« Reply #7 on: March 21, 2009, 07:32:17 pm »

shove inf inside inf ht's because they wont die to rifle fire now, ac now needs no micro sweet Tongue

I plan on winning using those 2 units to the max, after all no ninja paks to own me

Missed this didn't you?

17 POUNDER EMPLACEMENT
- +16 range (80 range)

BOFORS EMPLACEMENT
- +10 range (55 range)
- +10 sight (50 sight)

Wink
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Two Offline
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« Reply #8 on: March 21, 2009, 07:34:31 pm »

shreks in he inf ht's ofc, then double shreks when i unlock, bye bye emplacements Tongue Would have to be blind not to see the 17 pounder anyway
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Akranadas Offline
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« Reply #9 on: March 21, 2009, 07:35:06 pm »

shreks in he inf ht's ofc, then double shreks when i unlock, bye bye emplacements Tongue Would have to be blind not to see the 17 pounder anyway

Missed this also

- Panzershreks are less damaging to Emplacements.

Wink
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Two Offline
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Posts: 2079


« Reply #10 on: March 21, 2009, 07:44:36 pm »

shreks in he inf ht's ofc, then double shreks when i unlock, bye bye emplacements Tongue Would have to be blind not to see the 17 pounder anyway

Missed this also

- Panzershreks are less damaging to Emplacements.

Wink

Then ill just ignore them and let the ninja paks own them, then move in Tongue
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salan Offline
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« Reply #11 on: March 21, 2009, 08:10:25 pm »

"Armor car has Puma Armor"

This means a priest cant kill the armor car any more. At last

They're also now ridiculously good for the price.

Looks like PE is the new wehrmacht.  80 hp PGs, 90 hp FSJ, super cheap but good infantry HTs, panther that outranges 57mm at vet 3, etc.

the prices WILL go up. shortly.
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gamesguy Offline
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Posts: 36


« Reply #12 on: March 21, 2009, 08:28:12 pm »

Also the new piats are ridiculous.   They are actually worth it vs tanks, but they also rape infantry now.  Is it possible to reduce their damage modifier vs infantry?
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salan Offline
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« Reply #13 on: March 21, 2009, 08:39:17 pm »

only thing i did was change their scatter value and a MINOR change on the distance refresh or something.
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Malevolence Offline
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« Reply #14 on: March 21, 2009, 08:47:29 pm »

PIATs are fine, Gamesguy and I ran into like 5 squads of PIATs and they instapwned some tanks. Then again, like 20 pop of dedicated manpack AT should probably do that :p
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Vet has nothing to do with unit preformance.

Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
TheDeadlyShoe Offline
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« Reply #15 on: March 21, 2009, 09:53:40 pm »

The PIAT blob always raped infantry.
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RikiRude Offline
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« Reply #16 on: March 21, 2009, 10:18:45 pm »

why do engs and croc get accuracy upgrade? engs usually wont get vet unless they have a flamerthrower, and flame does not need increased accuracy does it?

Love the vet 2 officer  Grin gets MP40! will he keep his chance to crit with it as well?

everything else looks pretty good =D
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Smokaz Offline
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« Reply #17 on: March 21, 2009, 10:23:28 pm »

The range increases for the panther looks great, but the 0.80 received damage for airborne.. I dont know. Rangers are still borderline broken as assault inf when you only upgrade thompsons on them as well. (Not tied to veterancy though)
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SlippedHerTheBigOne: big penis puma
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TheDeadlyShoe Offline
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« Reply #18 on: March 21, 2009, 11:55:11 pm »

Rangers were massively nerfed by the PE armortype change.
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acker Offline
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Posts: 2053


« Reply #19 on: March 22, 2009, 12:16:17 am »

Panther (0.3)
-Vet1 Received Damage 0.9
-Vet2 Accuracy 1.15, Received Damage 0.9, Range +10
-Vet3 Received Penetration 0.9, Range +10

Is this a typo? Or am I missing something here?
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