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Author Topic: the new OP units  (Read 14974 times)
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nugnugx Offline
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Posts: 4051



« on: April 09, 2009, 09:00:04 am »

T17 - early american ostwind

kangaroo - moving brit trench

h39- moving 88

H35 - PE tetrach with stuka


relic where's my  KT with ion cannon?
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BigDick
Guest
« Reply #1 on: April 09, 2009, 09:28:42 am »

indeed i feelt some crap like this comming

m8 rush was "to" powerful...now we have the T17 lol

cromwell was a good allround tank
now we have the kangaroo with 4 fucking slots for 4 fucking early/midgameunits
for the ultimative cheap brit clowncar (leutnant, brensquad, piats...) with almost churchil armor

h39 is a fucking joke too...the damage it does is fucking bullshit...its an extreme version of the marder now (wehrmacht+marder = to strong)

h35 hotchkiss ... i lol at this thing....its decent vs. infantry vs. tanks and with stukka upgrade vs. support stuff....

i mean WTF only good thing is that the stukka is an upgrade and cannot be retrieved by bergetiger.... otherwise i would think about endless hotchkiss spam with bergetiger support....

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Prydain Offline
EIR Veteran
Posts: 287


« Reply #2 on: April 09, 2009, 09:29:29 am »

Piss off, The Jagdpanther was OP for a long time and nobody cared. Some people like a change and a challenge.
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #3 on: April 09, 2009, 09:37:03 am »

No one mentioned the Jagd, but yeah PE got some beating down, they needed it I'll agree but the ToV units that came with this patch are just retarded. They are all OP(except maybe the PE ketten replacement/kangaroo solo) I figured relic would release the game in a broken state to boost sales. Hopefully EiR is up and running again soon so i can put the ToV pain behind me

Funny how a non doctrine tank(M18) puts a doctrinal tank hunter ambush mode to shame(Hetzer)
« Last Edit: April 09, 2009, 09:39:07 am by brn4meplz » Logged

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Two Offline
EIR Veteran
Posts: 2079


« Reply #4 on: April 09, 2009, 09:37:25 am »

Piss off, The Jagdpanther was OP for a long time and nobody cared. Some people like a change and a challenge.

Yet the jagd was a late game unit where you'd already have counters on teh field, the m17 is insane, rapid fire m8 that hits about 80% of the time on inf and can take on tanks still, and all this early/mid game, get that on the field and its gg.

It also looks badass, i want my tov so i can abuse the shit out of and get rank 1 in a day :/
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acker Offline
EIR Veteran
Posts: 2053


« Reply #5 on: April 09, 2009, 10:08:36 am »


Yet the jagd was a late game unit where you'd already have counters on teh field


I can't believe you are serious. The Jagdpanther cost a grand total of zero MP up front, which meant that you could call it in alongside the rest of your army. The Allied player would literally have to be 800-1200 MP ahead of the Axis player (not counting fuel or munitions, either) in terms of unit count to stay alive when the Jagd came up, in face of an already-competent doctrine.

If you anticipated the Jagdpanther and built the appropriate counters, you would get steamrolled by the rest of their army. If you built units to stay competitive with their army, you would get steamrolled by the Jagdpanther. Add in the awful 57mm build time...it was not a good thing.


I'm glad that they finally added a up-front cost to it.
« Last Edit: April 09, 2009, 10:10:38 am by acker » Logged
Scyn Offline
EIR Veteran
Posts: 1011


« Reply #6 on: April 09, 2009, 10:16:43 am »


I'm glad that they finally added a up-front cost to it.

The extra MP that you now have to consolidate means PE don't capture as much territory or maintain it. When PE had an extra 2 squads or tank on the field you'd only be pressured for population to call on the jadgpanther. All this extra cost did was make PE more gimped than the last nerf they received. Wehrmacht didn't change at all with this extra cost added to the KT
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #7 on: April 09, 2009, 10:39:54 am »

Yeah, the M8 rush needed an extreme boost of course, so did americans over-all. I knew riflespam would grow out of control before 2.400 came out, but I didn't think it would be that bad... Ah well, time to buy ToV and do the same to others.
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #8 on: April 09, 2009, 11:07:14 am »

Yeah that's the only reason the game is so unbalanced right now.. is so that people feel shit upon or imba'd and have to buy their game.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #9 on: April 09, 2009, 11:11:42 am »

And they have the fucking indecency to release it on steam today....
Just to leave me there, after waiting for hours on end, saying "we'll open this game for your country on the 17th or the 24th, depends on when we feel like it".

I FUCKING HATE YOU RELIC!!!!!

Anyone know a good site to buy it from, so I get the CD-key digitaly? :S
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #10 on: April 09, 2009, 11:14:01 am »

Personally. if the game was 19.99 instead of 29.99 I'd have bought it without hesitation.. but this expansion offers so little in comparison to any other expansion I've seen from Relic.

Also - www.direct2drive.com gives you the cd key before you download.
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #11 on: April 09, 2009, 11:17:09 am »

The canadians must be the most pissed off dudes now tbh... the guys at relic forgot to include the cd-key in the manual for them lol...
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Leafedge Offline
EIR Veteran
Posts: 270


« Reply #12 on: April 09, 2009, 11:20:23 am »

Yeah, I saw the thing about the Canadian CD keys. And they are supposed to have the receipt, box, manual, etc to get a replacement...poor guys. That happen to anyone in the EiR community, I wonder?

Anyway, just played a 2v2 Automatch for giggles. My ally had a h39 on the field, sometimes multiple, every time I looked over...I've never seen anyone use StuGs that much in vCoH. They must be a great deal better. I haven't seen the super-m8 yet. Anyone know if the Tiger is any different, beyond like the skin?
« Last Edit: April 09, 2009, 11:23:18 am by Leafedge » Logged
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #13 on: April 09, 2009, 11:24:06 am »

Oh great, D2D ignores lithuania as well...
Thanks for the thought tho, Scyn...
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #14 on: April 09, 2009, 11:24:52 am »

I bought it from Impulse for 20 euros Cheesy.

I heard they upped the price now though, sucks for everyone that was thinking of buying it now.
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Draken Offline
Chess master
EIR Veteran
Posts: 1852



« Reply #15 on: April 09, 2009, 11:30:31 am »

Geschutzwagen is not so OP, against Pershing without HVAP rounds it will loose for 99% in 1v1

http://www.game-data.net/coh_b_simulation.php

It has long reload time, higher dmg then 88, but not so awesome penatration, but still it will rape shermans.
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Two Offline
EIR Veteran
Posts: 2079


« Reply #16 on: April 09, 2009, 11:30:42 am »


Yet the jagd was a late game unit where you'd already have counters on teh field


I can't believe you are serious. The Jagdpanther cost a grand total of zero MP up front, which meant that you could call it in alongside the rest of your army. The Allied player would literally have to be 800-1200 MP ahead of the Axis player (not counting fuel or munitions, either) in terms of unit count to stay alive when the Jagd came up, in face of an already-competent doctrine.

If you anticipated the Jagdpanther and built the appropriate counters, you would get steamrolled by the rest of their army. If you built units to stay competitive with their army, you would get steamrolled by the Jagdpanther. Add in the awful 57mm build time...it was not a good thing.


I'm glad that they finally added a up-front cost to it.

Jagdpanther is nothing compared to the m17, you have a chance to kill a jagd as you will have AT guns on the field, and if you dont your pretty retarded not having at guns against PE, the m17 you wont have that at straight away due to how fast it gets out, and even then it can zip past pwn it and rape the rest of your army.
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Prydain Offline
EIR Veteran
Posts: 287


« Reply #17 on: April 09, 2009, 11:37:03 am »

Oh great, D2D ignores lithuania as well...
Thanks for the thought tho, Scyn...
Life is shit in the third world eh mate?

Seriously though, can you not get Play.com to work in the Eurozone?
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #18 on: April 09, 2009, 12:19:29 pm »

Geschutzwagen is not so OP, against Pershing without HVAP rounds it will loose for 99% in 1v1

http://www.game-data.net/coh_b_simulation.php

It has long reload time, higher dmg then 88, but not so awesome penatration, but still it will rape shermans.

Simulation Results

After Seconds

Version | Range:


Fatal error: Call to a member function apply_timing_modifiers() on a non-object in /home/gamedat/public_html/coh_b_simulation.php on line 196
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #19 on: April 09, 2009, 12:53:36 pm »

Oh great, D2D ignores lithuania as well...
Thanks for the thought tho, Scyn...
Life is shit in the third world eh mate?

Seriously though, can you not get Play.com to work in the Eurozone?

Impulse still shows 27 $ as price for me (thats 20 euros) and they sell to most euro countries now, unless your country gets it later (like France which gets it the 24th streetdate). So check it out!
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