nugnugx
Donator
Posts: 4051
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« on: May 03, 2009, 01:58:59 am » |
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you cannot move pak while cloaked and you cannot turn it around cloaked
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brn4meplz
Misinformation Officer
Posts: 6952
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« Reply #1 on: May 03, 2009, 02:03:24 am » |
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I hate to break it to you but it's not a bug. You can no longer move while cloaked. Honestly i wish they atleast made it so that you could turn it while cloaked and it would automatically uncloak, turn then recloak, cause a habit of 2½ years of playing CoH will not go away overnight and i don;t want to miss out on the cloak bonuses!!!
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« Last Edit: May 03, 2009, 02:09:53 am by brn4meplz »
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He thinks Tactics is a breath mint Wow I think that was the nicest thing brn ever posted! the pussy of a prostitute is not tight enough for destroy a condom
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overfreeze222
Content Creator
Posts: 199
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« Reply #2 on: May 03, 2009, 02:06:02 am » |
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amen to that man. We lost 2 P4s today to a FF becoz of that....
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Never EVER not cut leave out the blood drippings on a computer case. I did, and the Power-supply literally EXPLODED.
The most uncomprehensible post on the forums... Ever.
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BigDick
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« Reply #3 on: May 03, 2009, 02:07:34 am » |
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lol seriously? OMG that was what hetzers cloak made completele useless
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brn4meplz
Misinformation Officer
Posts: 6952
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« Reply #4 on: May 03, 2009, 02:12:17 am » |
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I thought the thing we had discussed in that huge pow wow the other night was 1st shot reveals the pak but it still maintains bonuses for 3? Sure you'd have to code 2 separate abilities but one of them already exists and there are simple logical workaround for it if you want to take the lazy way out.
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overfreeze222
Content Creator
Posts: 199
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« Reply #5 on: May 03, 2009, 02:18:18 am » |
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or we cood go back o the original. There. problem solvered
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Akranadas
Honoured Member
Posts: 6906
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« Reply #6 on: May 03, 2009, 02:27:58 am » |
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Or you can live with it. :p
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Bubz
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« Reply #7 on: May 03, 2009, 02:32:08 am » |
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That's a particular change i think and we'll see how it goes but I have to say, please make pak turnable while cloacked and don't block it completely, even if you make it uncloacking while turning, but don't block the gun. If you have to click hotkey to turn or move it everytime you need it's really a stupid change. You should give it passive cloack while not moving with the option you can cloack/uncloack with "c"
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Akranadas
Honoured Member
Posts: 6906
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« Reply #8 on: May 03, 2009, 02:37:38 am » |
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If I remember correctly, it's not possible code wise to have the gun not moveable while cloaked and turnable (As it is moving)
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Bubz
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« Reply #9 on: May 03, 2009, 02:41:01 am » |
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So it uncloacks and moves/turns and it's not completly blocked, ok looks fine to me. I didn't use the cloack often because I keep it always mobile.
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Akranadas
Honoured Member
Posts: 6906
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« Reply #10 on: May 03, 2009, 02:51:22 am » |
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It's more to stop people using them to infiltrate enemy lines and find tanks to kill rather than a defensive bonus which it was designed for. Have the cloak the way it is, means you'll have to take more consideration in the placement of your AT guns, rather than relying on your invisible magics to avoid the enemies fire while you reposition it. I think the change represents a positive step in creating a more tactical Company of Heroes environment where using more logical tactics and strategies takes place over using in game abilities.
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pernik
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« Reply #11 on: May 03, 2009, 03:11:18 am » |
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It's more to stop people using them to infiltrate enemy lines and find tanks to kill rather than a defensive bonus which it was designed for. Have the cloak the way it is, means you'll have to take more consideration in the placement of your AT guns, rather than relying on your invisible magics to avoid the enemies fire while you reposition it. I think the change represents a positive step in creating a more tactical Company of Heroes environment where using more logical tactics and strategies takes place over using in game abilities.
+1!
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Captain Trek
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« Reply #12 on: May 03, 2009, 03:12:29 am » |
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I agree with making it that cloaked PAKs can rotate, but that they decloack while doing so... Maybe make it like the Ambush ability that PIAT sappers have...
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Mysthalin
Tired King of Stats
Posts: 9028
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« Reply #13 on: May 03, 2009, 03:31:16 am » |
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sapper ambush uncloaks sappers if they turn for more than 5 degrees, trek . Very, very good change, tbh. Finaly, the ultimate ninja army is gone. FINALY!
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EIRRMod
Administrator / Lead Developer
Posts: 11009
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« Reply #14 on: May 03, 2009, 03:46:01 am » |
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Also note - that a DOCTRINE high tier may be available that allows paks to move while cloaked is in the discussions atm (I brought it up ;p)
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Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Why don't you collect up your love beads and potpourri and find something constructive to do.
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Bubz
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« Reply #15 on: May 03, 2009, 04:19:48 am » |
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I am not against this change but I noticed that the pak is stuck while in cloack mode. Make it uncloack as it move but don't block it while cloacked, even if it turns it should uncloack but at least be moveable without everything hitting "c"...
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Akranadas
Honoured Member
Posts: 6906
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« Reply #16 on: May 03, 2009, 04:50:31 am » |
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A little extra micro never hurt anyone
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EIRRMod
Administrator / Lead Developer
Posts: 11009
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« Reply #17 on: May 03, 2009, 05:47:28 am » |
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That is a good point - we'll see what we can do
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Bubz
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« Reply #18 on: May 03, 2009, 06:42:09 am » |
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That is a good point - we'll see what we can do
Thanks it would really help
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Malevolence
Donator
Posts: 1871
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« Reply #19 on: May 03, 2009, 09:41:08 am » |
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I'd prefer if PaKs just uncloaked after the first shot. It seems a more logical step if you want to nerf the ability than to change the ability's role.
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Akranadas' Greatest Hits, Volume 1: Vet has nothing to do with unit preformance. We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
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