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Author Topic: 006b Hotfix  (Read 16839 times)
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« on: June 05, 2009, 10:50:15 pm »

Here are the patch notes for 006b.

I'll be online all weekend adding more and more with each hotfix.
Thanks for your patience.

Doctrine Selections Completed

US
Airborne
Airborne Fortification

Armour
Field Repairs
Battlefield Improvements
Scouting

Infantry
Bravery
Defensive Operations

WM
Blitzkrieg
Code Loyalty

Defensive
Advanced Warning

Terror
Fitness
Intensity
Inspired Assault

CW
Artillery
Sighting Experience
Gaging Distance
Binoculars

Commandos
Behind Enemy Lines

Engineers
Holding the line
Desert Rats

PE
Luftwaffe
Mechanised Scout

Scorched Earth
Roadblocks

Tank Destroyers

Gameplay Changes
Geshutzwagon moved to Terror (And, all current units removed)
Kangaroo moved to Royal Engineers (And, all current units removed)
Commonwealth Democharges change to 60MU (from 80MU)
M18 gains cloak again

Gameplay fixes
Luftwaffe Recon and Supply drop are no longer Henschel Airstrikes
Panzergrenadiers now correctly recieve their Veteran Sergent Upgrade
Geschutzwagen suppression tuned to reflect other mounted MGs
Infantry_Crush removed from Kangaroo.
6lbr ATG reveal tuned down to 1 shot to mimic the 38mm Pak
Stuart pop reverted back to 8 pop
Demo Charges - Fixed for Commandos, Sappers, Engineers
« Last Edit: June 05, 2009, 11:46:52 pm by EIRRMod » Logged

Quote from: brn4meplz
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Tymathee Offline
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Posts: 9741



« Reply #1 on: June 05, 2009, 10:56:53 pm »

yay!!! you got the two docs that i just bought lol nice to know
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Latios418 Offline
EIR Veteran
Posts: 443


« Reply #2 on: June 05, 2009, 11:20:17 pm »

Ouch, Kangaroo got hit really hard in EiRR, it's -nearly- useless. The two factors that make it so good in vCoH are it's cheapness and the ability to crush infantry. With both of these removed, the thing is nearly fucking useless (150fu for a cromwell that can't kill anything, requiring a shitload of other resources invested into it to make it able to kill stuff).

Other than that, nice update.
Logged

Quote
Anonymous 06/19/09(Fri)11:55 No.4931966

Is Akranadas in this thread? Fucker can't stop bragging about his "waifu taldeer" and cosplaying in an eldar farseer costume while shouting "Flithy monkeighs!" interspaced with random eldar gibberish.
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #3 on: June 05, 2009, 11:22:33 pm »

Yay for demos
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Let's talk about PIATs in a car.
Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #4 on: June 05, 2009, 11:40:33 pm »

Ouch, Kangaroo got hit really hard in EiRR, it's -nearly- useless. The two factors that make it so good in vCoH are it's cheapness and the ability to crush infantry. With both of these removed, the thing is nearly fucking useless (150fu for a cromwell that can't kill anything, requiring a shitload of other resources invested into it to make it able to kill stuff).

Other than that, nice update.

You mean you'll have to use it as intended?
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #5 on: June 05, 2009, 11:41:27 pm »

How barbaric to have an open-topped vehicle running people over anyways.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #6 on: June 05, 2009, 11:44:39 pm »

Maybe the fuel cost could be lowered.
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #7 on: June 05, 2009, 11:45:50 pm »

My auto-updater.... isnīt updating anything :/.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
RikiRude Offline
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Posts: 4376



« Reply #8 on: June 05, 2009, 11:47:56 pm »

roo nerf makes NO sense. no unit that big and slow should have infantry crush taken away. M-10s crush infantry, that's NOT how it's meant to be used, but no one has changed anything with that. Welp, time for people to block it with infantry to kill it yay!

I do like the idea that RE only have it.
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Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #9 on: June 05, 2009, 11:48:14 pm »

nvm, itīs working now, after the 6th attempt.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #10 on: June 05, 2009, 11:51:02 pm »

Added M18 camo fix
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #11 on: June 05, 2009, 11:51:32 pm »

roo nerf makes NO sense. no unit that big and slow should have infantry crush taken away. M-10s crush infantry, that's NOT how it's meant to be used, but no one has changed anything with that. Welp, time for people to block it with infantry to kill it yay!

I do like the idea that RE only have it.

The problem Riki, was due to it's animation size and silhouette in the game in which the actual Unit is larger than the in game silhouette, it caused troops to move into the Kangaroo, causing instant death. Where they would normally avoid being crush with other tanks they couldn't avoid being crushed by this; which is a Relic fuck up. Players were exploiting this, and because it couldn't be fixed without a Relic patch, we choose the step to remove crush from the Kangaroo to prevent more exploitation of this glitch.
Logged
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #12 on: June 05, 2009, 11:53:28 pm »

Added M18 camo fix

So the Hellcat can cloak now? Tits bro  Cool
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #13 on: June 05, 2009, 11:55:04 pm »

This is going to be strange for everyone...but good patch.
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Tymathee Offline
Donator
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Posts: 9741



« Reply #14 on: June 06, 2009, 12:59:37 am »

roo nerf makes NO sense. no unit that big and slow should have infantry crush taken away. M-10s crush infantry, that's NOT how it's meant to be used, but no one has changed anything with that. Welp, time for people to block it with infantry to kill it yay!

I do like the idea that RE only have it.

The problem Riki, was due to it's animation size and silhouette in the game in which the actual Unit is larger than the in game silhouette, it caused troops to move into the Kangaroo, causing instant death. Where they would normally avoid being crush with other tanks they couldn't avoid being crushed by this; which is a Relic fuck up. Players were exploiting this, and because it couldn't be fixed without a Relic patch, we choose the step to remove crush from the Kangaroo to prevent more exploitation of this glitch.

wow that's just lame, so it was a slow m10?
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RikiRude Offline
Donator
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Posts: 4376



« Reply #15 on: June 06, 2009, 01:05:12 am »

Ah I understand then Akra  Cheesy

Other then that I have a question, does hell cat get a first strike bonus out of cloak? The only chance I had to use it I shot a Panther at point blank hit it, but did little to no damage, and I don't think the shell bounced, but like I said, didn't get a chance to use it after that.
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #16 on: June 06, 2009, 01:06:38 am »

The first strike bonus has been significantly reduced from vcoh.
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Killer344 Offline
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Posts: 6904



« Reply #17 on: June 06, 2009, 01:13:14 am »

Its 1st shot couldnīt penetrate my panther hehe..
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #18 on: June 06, 2009, 01:16:12 am »

LOL

Yeah, its no longer x5
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #19 on: June 06, 2009, 01:17:40 am »

Has Panzergrenediers been fixed with 5 man?
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Nevergetsputonlistguy767
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