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Feb 25 2012 Patch 0.7.9Y released
written by EIRRMod | 1459 Views | Rating: (0 rates)

Hey guys,

Patch 0.7.9Y has been released.

Note the pending reset and XP/PP changes.

Read about it here

Jan 08 2012 Quick little update
written by Groundfire | 1129 Views | Rating: (0 rates)

Hey guys,

Just wanted to let you know we have a few quick updates that were just put in place.

Currently we have the weapons cache disabled. It will stay disabled until we can find something better to take it's place.

Also, Attack and Defend game modes have been fixed, but we are going to need you all to play it as much as possible in order to be sure that we got all the bugs out of it. 

In particular, we are looking for "Scar-Errors" from any particular unit or abilities you may have while playing in the Atk/Def mode. The advantage modifiers have been disabled for this mode as well until we can be sure we got all the errors out. (the modifiers are extra pop for attackers and other timer related abilities)

Thanks guys, 

-The Devs

written by Groundfire | 1036 Views | Rating: (0 rates)

Hey guys,

Currently, when you use up all your weapons cache pool, the reserve pool begins to be used up as well. This effectively makes the weapons cache pool 90 points of usage per player instead of 60. 

The entire point system for the WC pool was based around a finite 60 pool, which is why no one seems to have noticed a change. 

Well its time to tighten the clamps. WC pool has been reduced to 45 points until we find another solution.


Discuss this here

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