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Author Topic: Current Bugs  (Read 69655 times)
0 Members and 1 Guest are viewing this topic.
Hobomancer Offline
EIR Veteran
Posts: 109


« Reply #160 on: May 24, 2015, 07:15:43 am »

I dont think the terror bottom t3 or t4 rec pen reduction is working, At least that is what i have been told.
Logged
shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #161 on: May 24, 2015, 09:40:03 am »

Blitz Cannister Smoke doesn't show up on Stuhs
Logged

nikomas Offline
Shameless Perv
*
Posts: 4286



« Reply #162 on: May 24, 2015, 10:43:39 am »

I dont think the terror bottom t3 or t4 rec pen reduction is working, At least that is what i have been told.
You might want to double check what you've heard, becaue the T4 isn't even a pen reduction, it's a damage reduction.
Logged

"You can always count on Americans to do the right thing—after they've tried everything else."

Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
qnfrdmsdkzm Offline
EIR Veteran
Posts: 50


« Reply #163 on: May 24, 2015, 11:11:35 am »

still Air dorp AT cant get that AP rounds ability
Logged
clonetroopers Offline
EIR Veteran
Posts: 534



« Reply #164 on: May 25, 2015, 06:50:05 am »

.
« Last Edit: May 26, 2015, 08:58:53 am by clonetroopers » Logged
clonetroopers Offline
EIR Veteran
Posts: 534



« Reply #165 on: May 25, 2015, 09:37:25 am »

.
« Last Edit: May 26, 2015, 08:59:05 am by clonetroopers » Logged
AlphaTIG Offline
The actual account of AlphaTIG
EIR Veteran
Posts: 185



« Reply #166 on: June 02, 2015, 06:16:24 pm »

tank shock for Kt is still missing and V1's are missing their target area like 90% of the time.
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skaffa Offline
Honoured Member
*
Posts: 3130


The very best player of one of the four factions.

« Reply #167 on: June 02, 2015, 06:25:48 pm »

Rangers dont get fireup at vet 0 or vet 1.

Logged

Quote from: deadbolt
bad luck skaffa>  creates best and most played eir maps
                      >  hated for creating best and most played eir maps

Quote from: Tachibana
47k new all time record?

Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #168 on: June 02, 2015, 10:18:50 pm »

Leig 105 barrage doesnt fire.  You can click it and a target and it just sits there without doing anything.
Logged

1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #169 on: June 02, 2015, 11:12:51 pm »

Shit be breaking and i don't even know why.

« Last Edit: June 03, 2015, 03:50:16 am by Scotzmen » Logged
koimn6 Offline
EIR Veteran
Posts: 121


« Reply #170 on: June 03, 2015, 07:21:46 pm »

normal LT need hud when they use trained fire
looks they'r not working


fixed
« Last Edit: June 05, 2015, 06:05:40 pm by Scotzmen » Logged

HOPE FOR MANDO! GLORIOUS!

Quote from: Mister Schmidt link=topic=28726.msg494081;#msg49408
50mm has always been fine exactly as it is, nothing is happening to it.
qnfrdmsdkzm Offline
EIR Veteran
Posts: 50


« Reply #171 on: June 04, 2015, 07:44:29 pm »

M36 Slugger got no Flank Speed as using 'Bad Company' Doc.

Isn't meant to, despite it being a sherman chasis.
« Last Edit: June 05, 2015, 06:05:30 pm by Scotzmen » Logged
aeroblade56 Offline
Development
*
Posts: 3871



« Reply #172 on: June 04, 2015, 07:59:00 pm »

M36 Slugger got no Flank Speed as using 'Bad Company' Doc.

it's not supposed to.
Logged

You are welcome to your opinion.

You are also welcome to be wrong.
Mister Schmidt Offline
Lawmaker
*
Posts: 5006



« Reply #173 on: June 04, 2015, 11:42:28 pm »

If not already said, Black Prince doesn't fire any weapons, justs its there
Logged

and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #174 on: June 04, 2015, 11:52:20 pm »

If not already said, Black Prince doesn't fire any weapons, justs its there

you sure?

What docs did you have?
Logged
TheArea Offline
EIR Veteran
Posts: 240


« Reply #175 on: June 04, 2015, 11:54:10 pm »

Zook rangers dont have fire-up with or w/o vet.

Fixed
« Last Edit: June 05, 2015, 06:05:00 pm by Scotzmen » Logged
Mister Schmidt Offline
Lawmaker
*
Posts: 5006



« Reply #176 on: June 04, 2015, 11:58:48 pm »

you sure?

What docs did you have?

100% sure, wasn't me it was Speigas, he was my teammate yesterday, Area can vouch it doesn't work, not sure what doc choices he had
Logged
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #177 on: June 05, 2015, 12:18:06 am »

Zook rangers dont have fire-up with or w/o vet.

Da fuq? Does it work without zooks?


100% sure, wasn't me it was Speigas, he was my teammate yesterday, Area can vouch it doesn't work, not sure what doc choices he had

I don't even... Everything is right and hasn't been changed....

normal LT need hud when they use trained fire
looks they'r not working

What?
Logged
qnfrdmsdkzm Offline
EIR Veteran
Posts: 50


« Reply #178 on: June 05, 2015, 03:16:34 am »

AB Rifles got no +10 sticky range as vet 2 ability.

No idea normal Rifles are fine of not.


if you had stick side up, it wouldn't apply. Now fixed
« Last Edit: June 05, 2015, 06:04:43 pm by Scotzmen » Logged
qnfrdmsdkzm Offline
EIR Veteran
Posts: 50


« Reply #179 on: June 05, 2015, 09:19:54 pm »

AB Rifles got no +10 sticky range as vet 2 ability.

No idea normal Rifles are fine of not.


if you had stick side up, it wouldn't apply. Now fixed

Nope its not fixed.
Now its broken.

AB Rifles and Regular Rifle cant use sticky(no UI icon on game, and cant use).
*except 'Fired Up' doc using, only AB rifles can using sticky as pushing S button.
  But Regular Rifle cant using.(same as no UI icon)

'Fired Up' doc gain AB units for 2 of Fire up ability each ability using diff cooldown and duration.
(UI 10 -> Duration 5sec, Cooldown 240 sec, got exhaustion, no smoked up.
 UI 12 -> Duration 10sec, Cooldown 230sec, no exhaustion, smoked up like 2sec or 3sec when ability using.)
and not working that 'Rifleman, engineers, support teams, snipers sprint for 30 secs after deployment'.

Hard to telling one is 'Flares' Ability.
Using Down T4(Fired Up) cant getting 'Flares' even using that 'Sticky Side Up'
But Middle T4(Bad Company) can get 'Flares' as AB sniper and regular US Sniper.

Last thing as a bug i gonna telling is 'All Airborne Units got +20% range and Health' on 'Bad Company Doc'
Idk its working or not.
for figure out that, i tested two of units as normal AT and Airdrop AT.(they got same range. so probably not working)

Not working at all DOCS:'Smokes Wihtout Firecoverdops', 'God-n-Guns'(Sync Error), 'Smokes up!'
« Last Edit: June 06, 2015, 06:06:58 am by qnfrdmsdkzm » Logged
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