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4 Man BAR Squad
Poll
Question:
4 Man BAR Squad Good Idea?
Yes
21 (44.7%)
No
26 (55.3%)
Total Voters: 45
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Topic: 4 Man BAR Squad (Read 28340 times)
0 Members and 1 Guest are viewing this topic.
Tymathee
Donator
Posts: 9741
4 Man BAR Squad
«
on:
July 04, 2009, 10:49:47 pm »
http://www.youtube.com/watch?v=jqlnSBycEzo
A quote from salan so you don't flame me about this and think I'm coming up with this or that I'm for this. I'm just trying to create feedback and help the dev team make a decision on it.
Quote from: salan on July 04, 2009, 09:46:22 pm
Quote from: Tymathee on July 04, 2009, 09:05:46 pm
btw, the 4 man bar squad, who would that be fore? What's your guys thinking on that.
its a unit i created as a concept unit, I need to test it and see how it would work and what not to be able to understand if its even needed or useful or not over powered, who knows we may never see it.
If anyone can put the stats together what 4 rifles with a BAR each would be like in terms of damage.
My own personal opinion. I think it could be quite powerful and would need to be limited to like 2-4 just like any elite infantry. BAR's can be quite powerful and they'd be used much like FG42's (but they have higher DPS)
http://www.coh-stats.com/Zaxis/mgs/
but of course low suppression but 4 BARS I dunno where the suppression would be.
«
Last Edit: July 04, 2009, 10:51:50 pm by Tymathee
»
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
salan
Synergies TL2 mod!
Posts: 6290
Re: 4 Man BAR Squad
«
Reply #1 on:
July 04, 2009, 10:56:36 pm »
Oi i said it was a test squad i made because i wanted to test see how it would turn out. It has access to grenades but no suppression fire nor stickies.
From feed back in the 'cool' thread as well as talks we are having I started to create test beds to see what we could do that wouldn't be TOO op.
I personally would rather see 4 bars on riflemen rather then 4 thompsons, riflemen are too flimsy to close in, and the assault infantry cliche is owned by the axis..
fire support team bravo, go!
meh..
Logged
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Tymathee
Donator
Posts: 9741
Re: 4 Man BAR Squad
«
Reply #2 on:
July 04, 2009, 11:03:05 pm »
Quote from: salan on July 04, 2009, 10:56:36 pm
Oi i said it was a test squad i made because i wanted to test see how it would turn out. It has access to grenades but no suppression fire nor stickies.
From feed back in the 'cool' thread as well as talks we are having I started to create test beds to see what we could do that wouldn't be TOO op.
I personally would rather see 4 bars on riflemen rather then 4 thompsons, riflemen are too flimsy to close in, and the assault infantry cliche is owned by the axis..
fire support team bravo, go!
meh..
Yea, I put what you said about it in quotes. I just always think its nice to get feedback on new ideas and brn said go ahead and make a thread on it if you want so...
Sounds awesome. I'm gonna have to start coming up with some ideas maybe. Personally, I'd love to see engineers/pios be able to buy satchels (for clearing obstacles like tank traps)
«
Last Edit: July 04, 2009, 11:06:23 pm by Tymathee
»
Logged
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: 4 Man BAR Squad
«
Reply #3 on:
July 04, 2009, 11:05:26 pm »
Honestly, if your looking for a fire support team idea for the allies, i would prefer seeing something like "the stinger" instead of a 4 BAR squad.
There's a model in world builder for a manpacked browning 50cal, or you could just use the model off a sherman. Im sure it wouldnt be too hard to model if given the time.
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EliteGren
EIR Veteran
Posts: 6106
Re: 4 Man BAR Squad
«
Reply #4 on:
July 04, 2009, 11:07:29 pm »
Indeed, there is a model for the .30 cal where the crew would have to fire from prone position.
«
Last Edit: July 04, 2009, 11:09:46 pm by EliteGren
»
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Tymathee
Donator
Posts: 9741
Re: 4 Man BAR Squad
«
Reply #5 on:
July 04, 2009, 11:07:40 pm »
Quote from: Groundfire on July 04, 2009, 11:05:26 pm
Honestly, if your looking for a fire support team idea for the allies, i would prefer seeing something like "the stinger" instead of a 4 BAR squad.
http://img408.imageshack.us/img408/1124/anm2stingerqi0.jpg
There's a model in world builder for a manpacked browning 50cal, or you could just use the model off a sherman. Im sure it wouldnt be too hard to model if given the time.
Ooh...yea that would be awesome. You can man-pak the .30 cal in CoD: WaW. I'd love to see that but wouldn't it just basically be the same thing as lmg's.
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: 4 Man BAR Squad
«
Reply #6 on:
July 04, 2009, 11:08:30 pm »
allied LMG... no
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Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
jackmccrack
EIR Veteran
Posts: 2484
Re: 4 Man BAR Squad
«
Reply #7 on:
July 04, 2009, 11:10:37 pm »
Sounds p. cool.
Logged
Let's talk about PIATs in a car.
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: 4 Man BAR Squad
«
Reply #8 on:
July 04, 2009, 11:11:49 pm »
allied LMGs sound amazing!
Logged
salan
Synergies TL2 mod!
Posts: 6290
Re: 4 Man BAR Squad
«
Reply #9 on:
July 04, 2009, 11:13:44 pm »
but its not the topic here foo's!
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: 4 Man BAR Squad
«
Reply #10 on:
July 04, 2009, 11:21:56 pm »
but your making concept allied support units arnt you?
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: 4 Man BAR Squad
«
Reply #11 on:
July 04, 2009, 11:35:33 pm »
I like the idea of a 4 BAR squad.
Logged
Killer344
The Inquisitor
Posts: 6904
Re: 4 Man BAR Squad
«
Reply #12 on:
July 04, 2009, 11:36:52 pm »
The "wtf is that shit" was a bugged off map that didn't produce any explosion but it killed some infantry squads lol...
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Mysthalin
Tired King of Stats
Posts: 9028
Re: 4 Man BAR Squad
«
Reply #13 on:
July 05, 2009, 12:22:10 am »
The prone .30 cal is bugged out - someone already tried to implement it in a mod, it failed horribly, there's a video up on youtube about it.
Logged
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: 4 Man BAR Squad
«
Reply #14 on:
July 05, 2009, 12:29:47 am »
yeah, idk, mabey a reskinned bren or LMG42 would fit better.
but anyywhoo, sry for derailing topic.
Logged
salan
Synergies TL2 mod!
Posts: 6290
Re: 4 Man BAR Squad
«
Reply #15 on:
July 05, 2009, 12:40:28 am »
Quote from: Groundfire on July 05, 2009, 12:29:47 am
yeah, idk, mabey a reskinned bren or LMG42 would fit better.
but anyywhoo, sry for derailing topic.
heh!
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: 4 Man BAR Squad
«
Reply #16 on:
July 05, 2009, 12:43:16 am »
In my opinion, 4 man BAR squads would hardly be OP. I've had 4 man rifle squads with 4 BARs - even with suppression fire still on them, they were still quite indeed fail - even when put into cover.
If they got a slight health increase... Or more benefits from cover - such as significantly improved accuracy(Bipods style)... Maybe... (OFC suppresion fire removed).
Logged
salan
Synergies TL2 mod!
Posts: 6290
Re: 4 Man BAR Squad
«
Reply #17 on:
July 05, 2009, 12:49:14 am »
could easily give them an improved cover bonus from the vet... hmm i just want to test them as base riflemen first
Logged
AmPM
Community Mapper
Posts: 7978
Re: 4 Man BAR Squad
«
Reply #18 on:
July 05, 2009, 12:50:46 am »
Can we get some new infantry on the PE side too?
Only Luft gets something that effectively counters elites other than AB.
Logged
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salan
Synergies TL2 mod!
Posts: 6290
Re: 4 Man BAR Squad
«
Reply #19 on:
July 05, 2009, 12:53:19 am »
you mean that flamethrower won't help kill elites?
Logged
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