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Author Topic: Need to ask a dev related question  (Read 6075 times)
0 Members and 1 Guest are viewing this topic.
Bonte Offline
EIR Veteran
Posts: 1234


« on: August 27, 2007, 02:34:35 pm »

1. Is there anyway to make the launcher so when it says start eir it will start a .bat file that will run another program and then eir......

2.If i rename the EuropeInRuins.exe to EuropeInRuins1.exe will that make it not work???

3. what files does the launcher need in order for it to run?
« Last Edit: August 27, 2007, 02:36:32 pm by Bonte » Logged

I'm too candid to hide something like that. Smiley
Candid - frank; outspoken; open and sincere: a candid critic

You must really think im an idoit.
fldash Offline
Founder
*
Posts: 9755


« Reply #1 on: August 27, 2007, 02:37:06 pm »

1. What program do you need it to run? And why?

2. The launcher will not work if you rename the file though you may still be able to execute it to load EIR.

Moving to Tech Support.
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Bonte Offline
EIR Veteran
Posts: 1234


« Reply #2 on: August 27, 2007, 02:39:58 pm »

1. I have turned my Locale renamer .bat into a exe and i am trying to find a work around to make the launcher run the .exe which after it has renamed and moved the locale files will launch the mod but i am having troubles trying to get the launcher to work in a different directory and was trying to name my file EuropeInRuinsMod.exe to trick the launcher into running it which would lead to a complete easy language fix i would be able to upload on the forums

So eir will still run if i name it EuropeInRuinsMod1.exe
let me test this
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Bonte Offline
EIR Veteran
Posts: 1234


« Reply #3 on: August 27, 2007, 02:43:02 pm »

nvm the mod will not run if i rename the .exe

What does the Launcher need to run? is there any specific ddl? or file?
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fldash Offline
Founder
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Posts: 9755


« Reply #4 on: August 27, 2007, 02:43:59 pm »

Hmm, I really should fix this...    Can you list the languages again?
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #5 on: August 27, 2007, 02:50:02 pm »

Please do. 1/3 of the new German players fall to the ground and cry when they see $180021307 No Range

Lol Unkn0wn xP
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fldash Offline
Founder
*
Posts: 9755


« Reply #6 on: August 27, 2007, 02:51:48 pm »

Ok, try to run the launcher now... Now I just need to make sure the battles files get all the added directories also...
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Bonte Offline
EIR Veteran
Posts: 1234


« Reply #7 on: August 27, 2007, 02:52:07 pm »

k ill list them agian...but u dont need to make it so that it forces players to download all of the different files..just make it so it runs this bat file....

EDITING WAIT PLZ

YEA they go int he right directories
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fldash Offline
Founder
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Posts: 9755


« Reply #8 on: August 27, 2007, 02:55:04 pm »

It doesn't matter, its much easier to make every player get them all, they are very small.
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Bonte Offline
EIR Veteran
Posts: 1234


« Reply #9 on: August 27, 2007, 02:57:27 pm »

k so does the launcher now download all of themnow??? battle file wise...I just finished my .bat so that if the launcher will run it after downloading the English file it deletes, creates, and renames all the locale files in the proper directories
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fldash Offline
Founder
*
Posts: 9755


« Reply #10 on: August 27, 2007, 02:58:30 pm »

Don't worry, we'll update the launcher so that it extracts the battle files to all the locale directories also.  Sorry it took so long to do this...   Hopefully we don't break anything... Wink
Logged
Bonte Offline
EIR Veteran
Posts: 1234


« Reply #11 on: August 27, 2007, 03:03:28 pm »

if u dont wanna risk it here is my .bat that renames the files and it wouldnt require much just have the launcher run it before it runs the mod or i cna add a run command to run the mod in my .bat so the launcher just runs this instead of the mod...whatever

Attachment is obsolete look below *****
« Last Edit: August 27, 2007, 04:30:05 pm by Bonte » Logged
Bonte Offline
EIR Veteran
Posts: 1234


« Reply #12 on: August 27, 2007, 03:06:45 pm »

Code:
added Deutsch language to my .bat....u dont have to update the launcher again my .bat will automatically update all the folders based on the english locale folder......

k here is the coding for anyone intrested u can add a run command if u want to run the mod if needed

[code@echo off
del ".\German\*.*" /Q
del ".\French\*.*" /Q
del ".\Czech\*.*" /Q
del ".\Italian\*.*" /Q
del ".\Polish\*.*" /Q
del ".\Russian\*.*" /Q
del ".\Spanish\*.*" /Q
del ".\Deutsch\*.*" /Q
xcopy ".\English" ".\German\" /Y
xcopy ".\English" ".\French\" /Y
xcopy ".\English" ".\Czech\" /Y
xcopy ".\English" ".\Italian\" /Y
xcopy ".\English" ".\Polish\" /Y
xcopy ".\English" ".\Russian\" /Y
xcopy ".\English" ".\Spanish\" /Y
xcopy ".\English" ".\Deutsch\" /Y
rename ".\German\EuropeInRuins.English.ucs" EuropeInRuins.German.ucs
rename ".\French\EuropeInRuins.English.ucs" EuropeInRuins.French.ucs
rename ".\Czech\EuropeInRuins.English.ucs" EuropeInRuins.Czech.ucs
rename ".\Italian\EuropeInRuins.English.ucs" EuropeInRuins.Italian.ucs
rename ".\Polish\EuropeInRuins.English.ucs" EuropeInRuins.Polish.ucs
rename ".\Russian\EuropeInRuins.English.ucs" EuropeInRuins.Russian.ucs
rename ".\Spanish\EuropeInRuins.English.ucs" EuropeInRuins.Spanish.ucs
rename ".\Deutsch\EuropeInRuins.English.ucs" EuropeInRuins.Deutsch.ucs
rename ".\German\EuropeInRuinsBattle.English.ucs" EuropeInRuinsBattle.German.ucs
rename ".\French\EuropeInRuinsBattle.English.ucs" EuropeInRuinsBattle.French.ucs
rename ".\Czech\EuropeInRuinsBattle.English.ucs" EuropeInRuinsBattle.Czech.ucs
rename ".\Italian\EuropeInRuinsBattle.English.ucs" EuropeInRuinsBattle.Italian.ucs
rename ".\Polish\EuropeInRuinsBattle.English.ucs" EuropeInRuinsBattle.Polish.ucs
rename ".\Russian\EuropeInRuinsBattle.English.ucs" EuropeInRuinsBattle.Russian.ucs
rename ".\Spanish\EuropeInRuinsBattle.English.ucs" EuropeInRuinsBattle.Spanish.ucs
rename ".\Deutsch\EuropeInRuinsBattle.English.ucs" EuropeInRuinsBattle.Deutsch.ucs


k i got an emergancy computer tech call i have to go cya once i get this persons business servers back running

[attachment deleted by admin]
« Last Edit: August 27, 2007, 04:39:33 pm by Bonte » Logged
fldash Offline
Founder
*
Posts: 9755


« Reply #13 on: August 27, 2007, 03:46:13 pm »

As far as I can tell, Deutche is not a COH language...
Logged
Bonte Offline
EIR Veteran
Posts: 1234


« Reply #14 on: August 27, 2007, 04:19:47 pm »

ok..i just found it in the locale of some of my other coh mods so i added it
Logged
Bonte Offline
EIR Veteran
Posts: 1234


« Reply #15 on: August 27, 2007, 04:26:33 pm »

at least now i found out that in order to get u guys tomake changes i have to start doing so myself...to bad u didnt tell me before so i didnt have to spend the 5 mins making the .bat...
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fldash Offline
Founder
*
Posts: 9755


« Reply #16 on: August 27, 2007, 04:28:46 pm »

I apologize.  It's been on our list for a while, but sometimes we just get caught up in other things.
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Bonte Offline
EIR Veteran
Posts: 1234


« Reply #17 on: August 27, 2007, 04:41:22 pm »

cool beans time to lock this thread ***** (dont tell anyone but i messed up that code the first time..so i had to change it cause it only renamed the german directory butnow it is fully functional lol, i sometimes wonder...)
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