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Author Topic: 0.7.4 Patch Notes  (Read 7007 times)
0 Members and 1 Guest are viewing this topic.
Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #20 on: February 27, 2010, 02:47:30 pm »

And it can't move either.
Logged

If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #21 on: February 27, 2010, 02:50:02 pm »

so why did you want the AT grenade to blow up teller mines in 1 strike then? whats the point of changing that if it NEVER happens?
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #22 on: February 27, 2010, 02:50:41 pm »

If you recall we have much easier access to minesweeper units now. There's no reason for you not to have one or two in your company like you have Jeeps/Bikes to counter snipers.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #23 on: February 27, 2010, 02:51:19 pm »

It was just for shitz and giggles. No need to make such a big thing out of that little change, really.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #24 on: February 27, 2010, 02:52:06 pm »

so why did you want the AT grenade to blow up teller mines in 1 strike then? whats the point of changing that if it NEVER happens?

Huh? when did anyone say nobody does it?
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LeoPhone Offline
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« Reply #25 on: February 27, 2010, 02:54:52 pm »

well they just stated that its one useless tactic.
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #26 on: February 27, 2010, 02:57:16 pm »

It isn't, you can score quite a lot of kills luring infantry blobs into the teller.
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