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Author Topic: team choosing  (Read 11988 times)
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jonny992 Offline
EIR Regular
Posts: 13


« on: March 15, 2007, 06:31:56 pm »

i no alot of ppl willl want to play Axis, so how do u controll that? because many ppl perfer the axis more i would gusse.. maybe. because in many game the germans get most the votes.
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fldash Offline
Founder
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Posts: 9755


« Reply #1 on: March 15, 2007, 06:35:22 pm »

One way to do it will be to give the side with less players resource bonuses.  Another way is to not let it happen... Wink  We'll have to see.
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jonny992 Offline
EIR Regular
Posts: 13


« Reply #2 on: March 15, 2007, 07:56:13 pm »

well if u give one team a better avantage then everyone would go to the good team. but maybe we should do random choosing. but that has a porblem too i gusse.
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fldash Offline
Founder
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Posts: 9755


« Reply #3 on: March 15, 2007, 09:01:29 pm »

That's the point, once players start going to the other team, the bonuses go away.
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acker Offline
EIR Veteran
Posts: 2053


« Reply #4 on: March 15, 2007, 10:07:52 pm »

There's going to be massive problems with team stacking...
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Raddish Offline
The one who wasnt what was
EIR Veteran
Posts: 193


« Reply #5 on: March 16, 2007, 03:48:55 am »

i dont think there will.  the battles will still only have the same amount of players in, and if there will be bonuses for the lesser team then it will get rid of the advantage of more players having armies as the lesser team will have bette slightly better ones.
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jonny992 Offline
EIR Regular
Posts: 13


« Reply #6 on: March 16, 2007, 06:21:28 am »

There's going to be massive problems with team stacking...
oo i think i get it now so if too many ppl are on axis then allies get the bonus
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Ucross Offline
Honoured Member
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Posts: 5732


« Reply #7 on: March 16, 2007, 06:30:21 am »

Or we just make the teams even.  Most players don't care which side they are on so it's not a big deal.
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fldash Offline
Founder
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Posts: 9755


« Reply #8 on: March 16, 2007, 06:47:43 am »

Like I said, if it becomes an issue, there are many ways we can deal with it.  I'm not expecting it to be an issue.
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acker Offline
EIR Veteran
Posts: 2053


« Reply #9 on: March 16, 2007, 07:37:22 am »

There's two types of team stacking, (sorry for the misunderstanding)

1: When more people join one side than another side. This, of course, as many obvious problems.

2: When skilled players all join one side and noobs populate the other side. This is much harder to balance, since both teams are equal in team size, but have vastly different skill levels (think CS clan servers).

I was talking about option 2...

*edit*
Oh. this thread is about option 1. I see.
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Unkn0wn Offline
No longer retired
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Posts: 18377


« Reply #10 on: March 16, 2007, 11:33:09 am »

Also wars wont last ages so people will get plenty of opportunities to swap sides so they can enjoy both in the long run.
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Snake Offline
1st Frenchman ^^
EIR Veteran
Posts: 114


« Reply #11 on: March 16, 2007, 01:31:41 pm »

How many "turns" do you plan the wars to last? Approximately speaking...
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Phil Offline
ARRRRRRRRRRRRRRRRR
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Posts: 2886

Phil's fkin batman!
Phil also owns the moon.

« Reply #12 on: March 16, 2007, 03:33:26 pm »

TO INFINITY AND BEYOND!
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Raddish Offline
The one who wasnt what was
EIR Veteran
Posts: 193


« Reply #13 on: March 16, 2007, 04:07:16 pm »

as long as it takes for one of the teams to win i geuss.
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #14 on: March 18, 2007, 08:02:14 pm »

i no alot of ppl willl want to play Axis, so how do u controll that? because many ppl perfer the axis more i would gusse.. maybe. because in many game the germans get most the votes.


I'm pretty sure it'll just have to balance out, otherwise playing will be annoying. Players on the allied team will be completely overrun every turn by huge numbers of axis companies, it would be no fun. 

Allies have their own advantages and play style that stays the same throughout company of heroes, proper balancing online should do the trick.

If it still isn't happening I'm sure the campaign can be "manually balanced" at the start of each round by randomly assigning the players to teams.
« Last Edit: March 18, 2007, 08:03:55 pm by Skunker » Logged

ECFOTHERINGILL Offline
EIR Regular
Posts: 5


« Reply #15 on: March 21, 2007, 11:26:52 am »

I am new member of the board and also a member of Easy Company clan.

I would pretty much bet that if you want clan participation, team formation taking this into account would be beneficial. Hs anyone given any thought to this?
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Unkn0wn Offline
No longer retired
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Posts: 18377


« Reply #16 on: March 21, 2007, 11:43:22 am »

It has been mentioned before and it might indeed be a good thing to take clan participation in consideration when setting up the teams.

But we haven't really gone into detail on this yet as currently there's ofcourse a whole list of other things that we are working on Smiley. But it's a good thing you remind us by bringing it up here!


Also, welcome aboard! Smiley
« Last Edit: March 21, 2007, 02:16:46 pm by Unkn0wn » Logged
fldash Offline
Founder
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Posts: 9755


« Reply #17 on: March 21, 2007, 12:28:57 pm »

We definitely want to support clans, however it's important the clans aren't all bunched up on one side of the war. Wink
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ECFOTHERINGILL Offline
EIR Regular
Posts: 5


« Reply #18 on: March 21, 2007, 01:46:59 pm »

I fully understand the concern. If the format and execution of the concept are acceptable, I can assure you that Easy Company will participate. Currently, we have 49 members and growing weekly. I would estimate that at least 15 of us would participate. We would prefer to fight on the same side, either US or German. If there are other clans that become interested in participation, place them in opposition.
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Ucross Offline
Honoured Member
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Posts: 5732


« Reply #19 on: March 22, 2007, 06:36:46 am »

It's definitely one of the top priorities in team creation. Smiley
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