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written by Groundfire | 3771 Views | Rating: (0 rates)

Hey guys,


Happy 10th of the month, and that means it's PATCH DAY!


Today's patch features a ton of bug fixes brought to you by our new bug coder, Leophone.

Make sure you give him a big thanks and if you find some persisting bugs, make sure you go post on it so we know what to fix.


Here are the patch notes:


American
-Calling it in Fixed
- Armour T2 Combat Engineers will no longer disable Tank Traps
- Armour HVAP Sherman should now be buffed correctly
- Infantry Locked and Loaded Should now correctly buff the ATG
- Airborne ATG now has a hold fire like the regular ATG
- Airborne ATG now has the correct unlocked buffs when re-captured

Commonwealth
- Boys AT fixes. Dmg./Pen. vs Skirts, Rear Pen. fixes, Dmg. vs Buildings halved, Accuracy vs Weapons reduced, Dmg. vs Flak 88 reduced
- RCA  Marksman Training should now give Rifle Grenade Smoke
- Commando's should no longer max out at 5 grenades
- AVRE -30s Cooldown on Combat Engineering(RSE) is now working
- Expert Engineers(RSE) should no longer be giving a second repair for free
- 17pdr Changes: All changes are comparative to the 57mm.
  • *Higher Penetration
  • *Better Long Range Accuracy vs Tanks
  • *Worse Short Range Accuracy vs Light Vehicles
  • *Arc of fire is 60 to the 57mm's 80
  • *Turn speed of 60 to the 57mm's 75
  • *Range 60
- 17pdr Fire speed Exploit fixed
- 17pdr gun health lowered from 450 to 400
- APDS will use the same stats as Armour Piercing Rounds for now. Both weapons fire the same number of shells when activated
- Sapper Explosives(RSE)upgrade now only detects when stationary
- Removed the ghost icon of AP rounds from the 6pdr/17pdr
- 6pdr Cloaking while moving should happen less frequently now
- Captain FOO is now a Global recharge(720s)

Wehrmacht
- Grenadier squads with Marksman upgrade will now hold a G43. This is a graphical change only the Weapon stats remain the same
- Top MG not rotating fix
- Panzer Aces +10 Sight for Tank MG upgrade fixed.
- Tiger Hatch fixes
- Defensive Officer not being able to Supervise some units has been fixed. All Supervise selections should now work on the Proper units
- Golitah will leave a Light Cover crater
- KCH can use Pervitin Pills
- Def. Officer Mortar Barrage is now a Global Recharge(720s)

Panzer Elite
- Luft T4 evasive Maneuvers retreat fix
- Evasive Maneuvers changed from prone movement to walk movement(same as storms)(Not the most unique fix but it was necessary)
- Luft. T1 Recon now uses a proper plane
- Halftrack Pathing changes
- Luft Boys AT now same as CW Boys AT
- Luft Weapon Training now affects Pak 40 and 17pdr
- Hotchkiss Stuka Range bug fixed.


General
- Misc. Projectile fixes
- Misc. Upgrade Icon improvements
- Build Truck Survivability buff
- Fixed some Medium Crush issues on various vehicles
- Trenches now provide Garrison cover instead of Heavy cover

About the author

Groundfire registered at COH: Europe In Ruins on January 14, 2009, 02:53:28 pm and has posted 8511 posts in the boards since then. Last visit was November 28, 2020, 08:13:21 am.

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