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Author Topic: Piat Ambush  (Read 25367 times)
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Lemures Offline
EIR Veteran
Posts: 137


« Reply #80 on: July 16, 2009, 06:37:18 pm »

You're throwing random extra units and comparisons into the mix every time.

The OP is about Piats and more importantly, ambush. I have never seen 2 Piat sappers in ambush kill a P4, skirted or not. In a single volley. Most of the shot will still miss, Especially if the P4 is moving.

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gamesguy2 Offline
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Posts: 2238


« Reply #81 on: July 16, 2009, 06:40:28 pm »

You're throwing random extra units and comparisons into the mix every time.

The OP is about Piats and more importantly, ambush. I have never seen 2 Piat sappers in ambush kill a P4, skirted or not. In a single volley. Most of the shot will still miss, Especially if the P4 is moving.



Ambush gives you perfect accuracy, you cannot miss unless the target is moving.

And two piat sappers do more than enough damage to one volley a P4.
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Mysthalin Offline
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« Reply #82 on: July 17, 2009, 01:39:19 am »

Let's make it like it is in vCoH and remove the cooldown.

Yeah, you can keep cloaking infinitely as soon as you decloak in vCoH.

I abused the shit out of it against my clanees in a recent game Cheesy.

It's already nerfed when compared to vCoH.

Quote
And two piat sappers do more than enough damage to one volley a P4.

2 Piat sappers also won't hit a P4 to one-volley it, except at close range. Heck, I've even seen the current PIAT miss from point blank, while ambushing and the enemy tank was buttoned. One of the most hillarious things in the game it was, but still, you get the point.

I honestly don't see your point - PIATs are quite fine the way they are with the ambush. The only proper "annoyance" with them - cloaking behind a wrecked bren carrier, has been adressed with the sappers taking damage as the bren takes damage(which is actualy pretty gay, IMO - it was the reason I didn't use the initial bren carrier), and the major price increase on the bren carrier(good job with the double-nerfing.... again).
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Lemures Offline
EIR Veteran
Posts: 137


« Reply #83 on: July 17, 2009, 09:09:13 am »

Also Gren shrecks can support tanks and easily blow up any allied ATG. Trying this with Piats is a joke.
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SX23 Offline
EIR Veteran
Posts: 356


« Reply #84 on: July 17, 2009, 09:41:30 am »

I'm fine with the piats strength. I'm a pe player and I know lots of way to counter it.
I got 2 things against piats:
1st: The insta-cloak when their bren gets killed. It's really annoying when u dont have inf to get them out of their cloak.
2st: THEY CAN ACTUALLY SHOT THROUGH HOUSES!!!  Huh
Once, somebody kill my panther just by putting 3 piats behind an house and then he cloak it on nearby sandboxes. And he killed my panther in 1 shot. I couldnt attack the piats with inf due to a backed mg (Cause yeah, rifles dont shoot throught houses, u need to pass around it.) and neither I could kill them with tanks. (I let you guess why). I also couldnt retreat cause it's was a chokepoint on the map. The worse in that, it's that he also use these piats to kill my infantry.
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LuAn Offline
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Posts: 572



« Reply #85 on: July 17, 2009, 09:46:05 am »

1st: The insta-cloak when their bren gets killed. It's really annoying when u dont have inf to get them out of their cloak.
2st: THEY CAN ACTUALLY SHOT THROUGH HOUSES!!!  Huh

@1: Ah simple CD on Piatambush when they exit the vehicle due to its destruction would fix this.
@2: Piats (short for Projector Infantry Anti Tank) are best perceived as Artillery Weapons, they get shoot into the air and come down on their targets unlike other AT weapons that are shot directly at their targets, thats why piats can shot OVER obstacles.
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aka UckY  Wink
SX23 Offline
EIR Veteran
Posts: 356


« Reply #86 on: July 17, 2009, 09:51:07 am »

I'm not talking OVER the house but TROUGHT it. Shouldn't the damned piats just hit the house instead? This should be impossible for 2 reason:
1: How can u get a sight of the tank on the other side of the house?
2: If he can actually shot over obstacles, there should be a REALLY big accuracy decrease. I mean, try to aim and to shoot over a 5 stage house.
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Sharpshooter824 Offline
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EIR Veteran
Posts: 775


« Reply #87 on: July 17, 2009, 10:01:54 am »

IT needs no accuraccy decrease, PIATs can't hit moving targets 60% of the time and if they do they are guaranteed to penetrate
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Rawr
SX23 Offline
EIR Veteran
Posts: 356


« Reply #88 on: July 17, 2009, 10:03:26 am »

No, I mean only having an accuracy decrease when he's shooting over an house or an obstacle.
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LuAn Offline
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Posts: 572



« Reply #89 on: July 17, 2009, 10:07:13 am »

I'm not talking OVER the house but TROUGHT it. Shouldn't the damned piats just hit the house instead? This should be impossible for 2 reason:
1: How can u get a sight of the tank on the other side of the house?
2: If he can actually shot over obstacles, there should be a REALLY big accuracy decrease. I mean, try to aim and to shoot over a 5 stage house.

Well it may look like they shoot through houses, but thats because piats have the same firing arc regardless of where or over what they shoot. Its a game design flaw, not a bug or so. Same with Mortars that are house-hugging, their shots also might as well hit the house Wink.

@1: Houses arent LOS obstacles, drive one of your scouting units behind a house and youll have the same los in any direction
@2: Piats already have poor accuracy all alone (and there arent that many 5 floor houses ingame Wink ) decreasing their accuracy any further would make them completly useless.



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gamesguy2 Offline
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Posts: 2238


« Reply #90 on: July 17, 2009, 04:16:06 pm »

I'm not talking OVER the house but TROUGHT it. Shouldn't the damned piats just hit the house instead? This should be impossible for 2 reason:
1: How can u get a sight of the tank on the other side of the house?
2: If he can actually shot over obstacles, there should be a REALLY big accuracy decrease. I mean, try to aim and to shoot over a 5 stage house.

Well it may look like they shoot through houses, but thats because piats have the same firing arc regardless of where or over what they shoot. Its a game design flaw, not a bug or so. Same with Mortars that are house-hugging, their shots also might as well hit the house Wink.

@1: Houses arent LOS obstacles, drive one of your scouting units behind a house and youll have the same los in any direction
@2: Piats already have poor accuracy all alone (and there arent that many 5 floor houses ingame Wink ) decreasing their accuracy any further would make them completly useless.



Nope.  Stuhs are artillery weapons too and they can't shoot through houses and hedges.

If piats acted like Stuhs(ie can only shoot over certain obstacles) then I would have a lot less problem with them.
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Aggamemnon Offline
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Posts: 418


« Reply #91 on: July 18, 2009, 02:04:21 am »

Right now, Piats are the only really dangerous AT brits get, and that is still through smart use of a specialist unit.
They aren't overly hard to kill, and they have to setup to be a real danger to most armour.

The weapon has it's good and bad points, but overall it evens out to a decent weapon, both in power and effectiveness, compared to other weapons in the same scope.
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wildsolus Offline
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« Reply #92 on: July 18, 2009, 02:21:08 am »

the firefly is pretty dangerous...unless you mean AT besides tanks.
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Mysthalin Offline
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« Reply #93 on: July 18, 2009, 02:23:06 am »

Firefly only outranges vet 2 IB P4s by 5 CoH metres or so - extremely hard to kite with such a low range difference -.-
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Illegal_Carrot Offline
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Posts: 1068


« Reply #94 on: July 18, 2009, 02:29:38 am »

Firefly only outranges vet 2 IB P4s by 5 CoH metres or so - extremely hard to kite with such a low range difference -.-
That's why you don't engage things 1v1 with a FF.
Also, to imply that the FF is useless because it's hard to kite one specific unit (if that unit has vet, and a specific doc unlock) is pretty silly.

The 6pdr is pretty dangerous, too.
In fact, the only AT that isn't that great is the Boys Rifle. Everything else is pretty deadly.

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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #95 on: July 18, 2009, 03:12:52 am »

U kidin me? The Firefly is a great solo tank vs. armour.
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Let's talk about PIATs in a car.
Aggamemnon Offline
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« Reply #96 on: July 19, 2009, 08:47:05 am »

Depends if it's at max range or not.
The new hulldown and command tank taking hits for it is when the tank really shines.
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