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Author Topic: Adding new brit unit, a cheap affordable mine detector  (Read 3413 times)
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« on: July 24, 2009, 01:41:00 pm »

I propose making a special brit unit devoted to nothing but mine clearing.. a 1 man squad with mine detector for 100 manpower and 10 munitions

this unit would be maybe as durable as a captain and have a decent suppression resistance to clear mines during battle

whata re your thoughts?
« Last Edit: July 24, 2009, 01:50:13 pm by Sharpshooter824 » Logged

Rawr
Theonepower777 Offline
EIR Regular
Posts: 46


« Reply #1 on: July 24, 2009, 01:46:30 pm »

For Christ's Sake, there are craters where the mines fall.
Unless your blind or worse, It's counterable by anything, including manuevering.
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #2 on: July 24, 2009, 01:47:49 pm »

lol I sure didn't see any craters, im sorta aiming the thread towards giving brits a cheap mine detector instead of talking about the ability
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #3 on: July 24, 2009, 01:49:02 pm »

I am sorry, but this is a purly perspective complaint.  

When an enemy runs into M1 carbines on a riflemen squad and gets chewed to death but doesn't know whats hitting him its still OP

when an enemy runs into raid assault and again is chewed to death and doesn't know what's hitting him, its still OP

When On-board repairs gives a user 5 chances to repair the same tank, (field repairs + onboard)  while moving, it is OP in comparison.

--- thats three allied t4s which completely over shadow the ability to have 12 mines on the field ---

There are tons of things that are considered OP by the situation they are represented in.  At least the mine field has tale tail signs its there.  First you see the rockets fall, second they leave a small tiny scorch mark on the ground RIGHT WHERE THE MINE IS..

this ability is useful, but by no means OP.  a 10 munition upgrade nullifies it completely.  An artillery barrage or even mortar or ground shot into the area nullifies it quickly..

most t4s you don't have the option of avoiding, this you do.

I propose making a special WM unit with the dedicated ability to turn off
the enemies abilities....  kinda silly don't you think?


**********  The only concern the devs have with the mine field atm, is that it is potentially TOO griefy.  The mines might take longer to spawn to allow anything IN the area of effect to get out before they pop up.  as its meant to be there BEFORE enemies come in, rather as they are there.. at least in design.  *******
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #4 on: July 24, 2009, 01:52:11 pm »

lol ignore what I said earlier about raging bout T4, its now about giving brits a mine detector that is much cheaper then 200 MP, 4 pop cap, 70 muni sapper mine detectors, oh yippee I get some demos too..

EDIT: lol sorry for making you post that long post salan of wtfpwnage  Shocked
« Last Edit: July 24, 2009, 03:02:38 pm by Sharpshooter824 » Logged
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #5 on: July 24, 2009, 01:54:44 pm »

Heh, its all about perspective really Smiley
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #6 on: July 24, 2009, 01:55:56 pm »

Unless i am mistaken don't recon squads detect mines as well? mm i never use them so i can't remember!
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VictorTarget Offline
EIR Veteran
Posts: 234



« Reply #7 on: July 24, 2009, 01:57:32 pm »

Unless i am mistaken don't recon squads detect mines as well? mm i never use them so i can't remember!
Yes, they do, and in an excellent way, as well.  Plus, the mine plow...the brits aren't without ways to detect and eliminate mines.  I'm against this, sorry.

(By the way, everyone should have recon tommies anyway, they ROCK)
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LuAn Offline
EIR Veteran
Posts: 572



« Reply #8 on: July 24, 2009, 02:00:14 pm »

Yes recon tommies detect mines if they are standing still.
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aka UckY  Wink
Tymathee Offline
Donator
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Posts: 9741



« Reply #9 on: July 24, 2009, 02:01:34 pm »

yea i love recon tommies and they do detect mines, plus sappers get the demo upgrade which detects mines.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
RikiRude Offline
Donator
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Posts: 4376



« Reply #10 on: July 24, 2009, 02:40:18 pm »

its fine the way it is, ive found mines plenty of times with my recon tommies.
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