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Author Topic: Placing PP bets on games  (Read 4364 times)
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« on: October 06, 2009, 02:46:53 pm »

What I thought would be fun would be to have supervised PP gambling on EIRR games.

Sign up you and your team for a sanctioned game, and have a mod randomly pair up teams according to their skill level, then place a ratio to the game based on the average team level, the players, win/loss ration per player etc.

Then before the game starts, people bet PPs on the fourms from a particular account on a specific team to win

The game plays out. One player from each team should broadcast so ppl could watch their PPs be frittered away. (hehe)

Winners get compensated the appropriate amount of PPs, and the losers get nothing.

To keep it fun, PP bets should be small, like 10-20 PPs max per bet, something you could easily gain back in one game.

What does everyone think?
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Smokaz Offline
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« Reply #1 on: October 06, 2009, 02:57:46 pm »

Mouahaha I'd bet against myself all the time for amazing odds and MAKE BIG PPS on throwing my games
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GeneralGlacko Offline
EIR Veteran
Posts: 134


« Reply #2 on: October 06, 2009, 03:03:22 pm »

Mouahaha I'd bet against myself all the time for amazing odds and MAKE BIG PPS on throwing my games
omg the humanity
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #3 on: October 06, 2009, 03:07:06 pm »

Waffen PP puts up a game

Most good players join in

Waffen PP bets that the allied team wins.

Waffen PP gets more PP
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #4 on: October 06, 2009, 03:14:13 pm »

Good idea which relies in faith in humanity = fail.

I can only see that as most epic teams arranged on forum, and assigned pps by devs, that would be cool.
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Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #5 on: October 06, 2009, 03:21:31 pm »

could work if the teams are close enough to each other,
otherwise it falls apart

and smokaz you cant bet against yourself, tell your friends to do it Tongue
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #6 on: October 06, 2009, 03:46:58 pm »

well obviously, the participants wouldnt be able to bet period.

I think the teams would have to be seperated into classes, and the teams arranged between those in a class. So you dont get stacks, just players of equal skill level.

There are just some ppl you blatently know will be put into the highest class regardless of what co. they are running, and I think this would be big enough to get some interesting games.

We could also limit the type of bet as a "bet to win" type thing, so your team has to win in order for your bet to count. No betting that one side is gonna lose shit.

There will be no throwing games unless you convince the opposing team to take a dive, which quite frankly, unless you mail them some money, is not gonna happen.

And if it does, then wow, get a life man.
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Smokaz Offline
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« Reply #7 on: October 06, 2009, 03:48:19 pm »

I'll mental-muscle groundfire to throw the game, get back in the locker room yo or we hack off your thumb with a spoon after the match. $$$
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #8 on: October 06, 2009, 03:52:56 pm »

I'll mental-muscle groundfire to throw the game, get back in the locker room yo or we hack off your thumb with a spoon after the match. $$$

lol, see, smokaz just proved my point.  Roll Eyes
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #9 on: October 06, 2009, 03:58:54 pm »

Well, what I wanna do is make EIRR more of a spectator sport. This would incite competition, and would probabily be the games most worth shoutcasting, and sending them off to GR.org, and relic news as adveritsement games.
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #10 on: October 06, 2009, 04:00:23 pm »

Write what teams you would like to see most for 2v2, I'm curious.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #11 on: October 06, 2009, 04:12:32 pm »

I thought the teams would pair up themselves, then submit their team name, and have a dev/mod choose which class they are in.

edit- but to answer your question, a cool match up that I could see with teams that would probably be submitted anyways in the highest class would be something like...

Saint Pauli + Elite Gren. (Axis) (if they still play)
vs.
Two + IPlayForKeeps (Allied)
« Last Edit: October 06, 2009, 04:20:38 pm by Groundfire » Logged
puddin Offline
EIR Veteran
Posts: 1701



« Reply #12 on: October 06, 2009, 06:29:55 pm »

OR perhaps have tournaments, With winners gettoing Special bonuses, niot huge but maybe 1 unit... Say an allied armor company getting a Firefly or better yet 1 unit of their choice to add to their company. 

And the tournaments would be a fun side. 

Right not its all casual play and nto to organized, Liek tournaments. 

The war map is to make it like WW2 Online wherein there is big competition. 

Just adds some more interesting factors. 


Or perhaps on the war map you knwo how many wins it would take to push a map in one direction or the other, so you can keep track of the allied wins and axis wins?
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i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.

Puddin' spamtm is soulcrushing... what's hard to understand about that?
TodlichPanther Offline
EIR Veteran
Posts: 442


« Reply #13 on: October 06, 2009, 06:39:56 pm »

id love this...absolutely.
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Also, I lost a game due to not enough anti-infantry units, so airborne get double damage at each vet level.

More changes to come.
Akranadas Offline
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Posts: 6906


« Reply #14 on: October 06, 2009, 09:44:27 pm »

The room for exploitation is too high in this devs opinion.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #15 on: October 06, 2009, 09:53:29 pm »

While I agree with Draken's post on this, I do agree it would be fun.  Tournaments would be another fun alternative...
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #16 on: October 06, 2009, 10:21:42 pm »

The room for exploitation is too high in this devs opinion.

If all the parameters from my first 2 posts are set into place, how is it possible for there to be exploitation?

There is no way to skew the odds of one team winning, and having the game be a PP washout if they are properly grouped to begin with so there's no stacking, and having only bets to win so no one will throw a game to get his buddies more PP.


Edit- Gah nvm.. players can bet on the other team to win if their buddies throw the game.
Pfft, we never get to have any fun. Might as well start up a tournement circuit.
« Last Edit: October 06, 2009, 10:27:45 pm by Groundfire » Logged
Akranadas Offline
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« Reply #17 on: October 06, 2009, 10:34:50 pm »

Fun for you is work for me Wink
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #18 on: October 07, 2009, 04:29:59 am »

Fun for you is work for me Wink


All your work is thoroughly appreciated though.  Grin
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