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Author Topic: [US] Airborne doctrine choices?  (Read 3524 times)
0 Members and 2 Guests are viewing this topic.
smurfORnot Offline
EIR Veteran
Posts: 4715



« on: June 08, 2010, 11:01:48 am »

ok,for main tree I plan to go with 101st (even though camouflage weapons seem cool to,but dunno about asymetric warfare)
and for T1-T2 with Aerial adwantages and oversuppled since it seems more useful than OSS detachment t1/2

as for the bottom tree,I plan to have doctors withouth borders,light infantry,improvised explosives(with around 8 mines I will surly do some dmg),and I am not sure should I take markshman or strafing run(since it is hit or miss to due of map size,even though I generally dont play 4v4)...
About airborne atg,mortar and mg...are they any different from standard ones? since if only difference is in ability to paradrop,I rly dont think I need them all that much since they are more expensive...
« Last Edit: June 11, 2010, 12:20:42 pm by Unkn0wn » Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #1 on: June 08, 2010, 11:07:23 am »

The Ab support teams are manned by Airborne guys, that's the difference. Imagine it like if you recrew a 30 cal with Rangers.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
lionel23 Offline
Donator
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Posts: 1854


« Reply #2 on: June 08, 2010, 11:09:33 am »

Wish US Infantry's T4 buffed their support teams with rangers instead of riflemen guys like Heavy Support for terror, god they're terrible (the US ones that is, heh).

But yeah airborne teams are pretty durable compared to their US infantry counterpart.
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Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)

smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #3 on: June 08, 2010, 11:13:03 am »

hmm,not bad as it seems...they have more health,better armor?

might be worth to take them and recon runs instead of one t2,but which one,hmm
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Sach Offline
EIR Veteran
Posts: 1211


« Reply #4 on: June 08, 2010, 11:22:16 am »

they have 65 hp per man which is a lot. They also have a special type of armour which makes them harder to hit when they are on the move - of questionable usefulness on a support weapon.
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Sach Wins! Cheesy

Would people please stop killing my AVREs. Not cool.
lionel23 Offline
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Posts: 1854


« Reply #5 on: June 08, 2010, 11:24:13 am »

But they also benefit from many of the 'airborne' buffs, as well as gaining fire-up too, correct?
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chefarzt Offline
EIR Veteran
Posts: 1906



« Reply #6 on: June 08, 2010, 11:40:27 am »

Ab mortars and mgs gain fireup. Also if u go for airborne overhead u can drop every ab unit in 10 secs instead of  slowly pushing u stuff across half the map which is huge on bigger maps.
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This community is full of a bunch of mindless idiots with memories like two year olds.

https://www.etsy.com/de/shop/ShitGlitter?ref=l2-shop-header-avatar
I'm not sure what you're so defensive about Tank.
 he makes shab look like a princess giving food to the poor.
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