Your right, aidropped troops are just a better form of infintry at the moment. That wasn't the purpase of them. Their purpase was to drop in to a desired zone to outwit and outrun the german troops to a given objective and hold it untill re-enforcments of a main core. By 'balancing' airbone with buffs that make them a backbone unit we are disreguading their priority use.
somebody <3 airborne
Are you guys suggesting that any sector be cappable?
Because i think we'd need only connected sectors to provide population otherwise backcapping would be way too big a problem.
It would be similar to the days 2 years ago when we had this:
40 fuel resource bonuses
on board mechanics (24/7 health repair)
field repairs
raid
scouting jeep
40 fully upgraded m8's and 1 pershing
m8 hits mine - self heals
m8 loses gunner - self respawns
m8's encounter heavy tank - suicide mines, hit+run or pershing.
m8s encounter anything else - its dead
and they cap the whole map while doing this.
throw in a camo American sniper who can hold territory and you are win.