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Author Topic: WE [Leutnant]  (Read 3626 times)
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cloud234 Offline
EIR Veteran
Posts: 363


« on: December 31, 2010, 08:17:27 am »

After having a sub-par game of Leutnant performance, I find that the Wehr officer may be significantly overpriced for munitions.

Coming in at 180Mu, his mortar barrage ability is clearly benchmarked against the Captain's FOO ability. However, I would rather use the FOO ability because it is so much more damaging. The first shot will hit on target, causing suppression/pin to surrounding units, allowing subsequent shots to kill them.

The Mortar barrage ability is random, and there are plenty of time for units to run away from it. I dropped it on an ATG and the minute the smoke drops, the ATG crew had time to pick up the ATG and wheel it away completely without damage.

I think the Mu needs to go down significantly, like to 100Mu or even less, depending on how much you want to rate for his buff abilities.

Better yet, just give me the officer WITHOUT the mortar barrage and charge me a cheaper price for it. Its so horrible, I don't even want to use it.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #1 on: December 31, 2010, 08:21:50 am »

on troops it's only useful to use it they are supressed...
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cloud234 Offline
EIR Veteran
Posts: 363


« Reply #2 on: December 31, 2010, 08:26:53 am »

on troops it's only useful to use it they are supressed...

Actually, I had suppressed troops crawling away to taking only "half" of the damage (approximated). They crawled to the edge of the smoke in THAT TIME from smoke dropping to shells landing.
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #3 on: December 31, 2010, 10:03:00 am »

i think officer barrage recharges much faster than foo
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rifle87654 Offline
EIR Veteran
Posts: 1107


« Reply #4 on: December 31, 2010, 09:44:13 pm »

It doesn't supervises 88.
Fail.
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Does he have a problem?
Anyway he's hilarious.
Illegal_Carrot Offline
Global Moderator
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Posts: 1068


« Reply #5 on: December 31, 2010, 10:19:27 pm »

It's not that the Officer's barrage is lackluster or anything, the problem is that FOO is ridiculously OP.
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Rifle87654: Give me reward points.
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COHCommando Offline
EIR Veteran
Posts: 274


« Reply #6 on: December 31, 2010, 11:21:41 pm »

MY idea to try to limit allies arty you can only call off maps IF your RADIO SQUAD is on the field and has los then  it can use the off map
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Malgoroth Offline
Donator
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Posts: 960


« Reply #7 on: January 01, 2011, 12:03:33 am »

^ I like
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Nevyen Offline
Honoured Member
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Posts: 2365


« Reply #8 on: January 01, 2011, 12:21:50 am »

how many times have i said this over and over and over and over.


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COHCommando Offline
EIR Veteran
Posts: 274


« Reply #9 on: January 01, 2011, 12:54:27 am »

have said what over and over and over and over
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rifle87654 Offline
EIR Veteran
Posts: 1107


« Reply #10 on: January 01, 2011, 02:47:13 am »

Why not everybody just call in Precision Strike?
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chefarzt Offline
EIR Veteran
Posts: 1906



« Reply #11 on: January 01, 2011, 05:36:14 am »

foo is a joke . make it doctrinal.
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This community is full of a bunch of mindless idiots with memories like two year olds.

https://www.etsy.com/de/shop/ShitGlitter?ref=l2-shop-header-avatar
I'm not sure what you're so defensive about Tank.
 he makes shab look like a princess giving food to the poor.
Illegal_Carrot Offline
Global Moderator
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Posts: 1068


« Reply #12 on: January 01, 2011, 06:17:30 am »

foo is a joke . make it doctrinal.
Add delay between call-in time and the actual drop, remove all suppression from the barrage and put it on a global timer between all on-map Captains. Reduce price to ~100Mu.

FOO is no longer gay.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #13 on: January 01, 2011, 06:19:01 am »

Add delay between call-in time and the actual drop, remove all suppression from the barrage and put it on a global timer between all on-map Captains. Reduce price to ~100Mu.

FOO is no longer gay.


i would say too  make it all on the same timer like the smoke barrage.
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