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t1 Scavenging Kitty
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Topic: t1 Scavenging Kitty (Read 2552 times)
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CrazyWR
EIR Veteran
Posts: 3616
t1 Scavenging Kitty
«
on:
July 03, 2011, 01:44:24 pm »
doesn't work. Ketten can scavenge for days, no mines are placeable.
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
smurfORnot
EIR Veteran
Posts: 4715
Re: t1 Scavenging Kitty
«
Reply #1 on:
July 03, 2011, 01:47:39 pm »
first I thought,that this is how ability works,but ketten scavenges for berg repair,useless if you dont use berg.
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Unkn0wn
No longer retired
Posts: 18379
Re: t1 Scavenging Kitty
«
Reply #2 on:
July 03, 2011, 01:51:01 pm »
Yea we scrapped the mines because it didn't really fit our design philosophy. (You should have to pay real munitions for any upgrades, not get them by scavenging stuff)
It's only useful for the berge at the moment, maybe we can add a little extra in the T1 later on.
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CrazyWR
EIR Veteran
Posts: 3616
Re: t1 Scavenging Kitty
«
Reply #3 on:
July 03, 2011, 03:55:15 pm »
ok so I need a berge to make that useful? Thanks.
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Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: t1 Scavenging Kitty
«
Reply #4 on:
July 03, 2011, 03:58:55 pm »
Yer i bought this doctrine thinking , OH YER! ill buy the 2x mine placement and when i scavange enough munitions i can lay another 2 mines
needless to say, after capturing 200munitions i was a sad panda.
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Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Unkn0wn
No longer retired
Posts: 18379
Re: t1 Scavenging Kitty
«
Reply #5 on:
July 03, 2011, 04:02:48 pm »
Maybe we can let the kittie repair itself with it
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