Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 28, 2024, 08:37:33 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Technical Support
>
Bug Reporting
>
t1 Scavenging Kitty
Pages: [
1
]
Go Down
Print
Author
Topic: t1 Scavenging Kitty (Read 2550 times)
0 Members and 2 Guests are viewing this topic.
CrazyWR
EIR Veteran
Posts: 3616
t1 Scavenging Kitty
«
on:
July 03, 2011, 01:44:24 pm »
doesn't work. Ketten can scavenge for days, no mines are placeable.
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
smurfORnot
EIR Veteran
Posts: 4715
Re: t1 Scavenging Kitty
«
Reply #1 on:
July 03, 2011, 01:47:39 pm »
first I thought,that this is how ability works,but ketten scavenges for berg repair,useless if you dont use berg.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: t1 Scavenging Kitty
«
Reply #2 on:
July 03, 2011, 01:51:01 pm »
Yea we scrapped the mines because it didn't really fit our design philosophy. (You should have to pay real munitions for any upgrades, not get them by scavenging stuff)
It's only useful for the berge at the moment, maybe we can add a little extra in the T1 later on.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: t1 Scavenging Kitty
«
Reply #3 on:
July 03, 2011, 03:55:15 pm »
ok so I need a berge to make that useful? Thanks.
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: t1 Scavenging Kitty
«
Reply #4 on:
July 03, 2011, 03:58:55 pm »
Yer i bought this doctrine thinking , OH YER! ill buy the 2x mine placement and when i scavange enough munitions i can lay another 2 mines
needless to say, after capturing 200munitions i was a sad panda.
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Unkn0wn
No longer retired
Posts: 18379
Re: t1 Scavenging Kitty
«
Reply #5 on:
July 03, 2011, 04:02:48 pm »
Maybe we can let the kittie repair itself with it
Logged
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...