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Author Topic: EIR Quiet  (Read 5111 times)
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XIIcorps Offline
Donator
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Posts: 2558



« on: August 23, 2014, 07:30:16 am »

https://www.youtube.com/watch?v=Y-ZLr9ePuj8
« Last Edit: August 23, 2014, 07:31:56 am by XIIcorps » Logged

some of My kids i work with shower me Wink
Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #1 on: August 23, 2014, 07:37:59 am »

damn patch is needed
Logged


I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
GrayWolf Offline
Development
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Posts: 1590



« Reply #2 on: August 23, 2014, 07:59:34 am »

damn patch is needed

EiR2 TM
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #3 on: August 23, 2014, 08:50:28 am »

EiR2 TM
Yeh lets make EIR2 when EIR:R isnt even 1.0

Logged
GrayWolf Offline
Development
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Posts: 1590



« Reply #4 on: August 23, 2014, 09:20:17 am »

Yeh lets make EIR2 when EIR:R isnt even 1.0



Isn't it, what's going on here?
Logged
tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #5 on: August 23, 2014, 05:15:41 pm »

Yeh lets make EIR2 when EIR:R isnt even 1.0


In your opinion, what would make EiR:R considered 1.0?
Logged

Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
aeroblade56 Offline
Development
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Posts: 3871



« Reply #6 on: August 23, 2014, 06:02:18 pm »

Stable.

doctrines that probably werent half broken or timers on doctrines were fixed and capping stuff worked correctly. so none of the emplacements waiting to be fixed sillyness. or sprinting brens that dont do anything cuz they aint got any acc.

or maybe a launcher that didn't crash every few clicks would probably be nice. or didnt drain entire resource of a computer.
« Last Edit: August 23, 2014, 06:04:08 pm by aeroblade56 » Logged

You are welcome to your opinion.

You are also welcome to be wrong.
XIIcorps Offline
Donator
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Posts: 2558



« Reply #7 on: August 23, 2014, 06:02:45 pm »

In your opinion, what would make EiR:R considered 1.0?
when it gets patched from 0.9abcdefghijklmnop to 1.0
Logged
ick312 Offline
EIR Veteran
Posts: 534


« Reply #8 on: August 24, 2014, 06:13:25 am »

In your opinion, what would make EiR:R considered 1.0?

a consistent gameplay & doctrine design
Logged

I don't know Wind, that whole 21 virgins thing kinda peaked my interest a little .......
From fucking kids to fucking christ, jesus heartmann. Just stop already you filthy monster, you are only making it worse
Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #9 on: August 24, 2014, 06:20:49 am »

to make eirr finished is needed to bring back maus and AB assymetric warfare. thats all ya need to do
Logged
tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #10 on: August 24, 2014, 08:53:03 am »

Stable.

doctrines that probably werent half broken or timers on doctrines were fixed and capping stuff worked correctly. so none of the emplacements waiting to be fixed sillyness. or sprinting brens that dont do anything cuz they aint got any acc.

or maybe a launcher that didn't crash every few clicks would probably be nice. or didnt drain entire resource of a computer.

Most of everything you have posted here is exactly why we are forced to start over.

Doctrines:
5-6 years of testing has proved without a doubt that the current doctrine system does not work. It will never work, it can't. We have proven that it is impossible to create 252 Free, unique, fun/interesting, meaningful abilities, balanced against each other.
Looking back at it now - whoever came up with the idea obviously had gone full retard.
Even if we kept the current system and scaled it back, or perhaps add costs, it would require massive recoding of the launcher.

Launcher:
I don't think you guys truly get how fucked up the launcher has become. When it was first created is was never intended to do all the shit it does now. It was created on a system that just can't handle what it does now - hence the crashes and resource usage.
Every time a change to it was made, it was put in like a band aid fix.
If you go into the code and make a small change to anything, it can cause a catastrophic wave of bugs across the whole system.

It may appear like just little issues need to be fixed, but to make those changes requires an insane amount of coding time because it's a cluster fuck. It may seem hard to believe, but we calculated it will take less coding time to create a completely new launcher than it will to fix the old one.

The platform of the new launcher will also allow us to make radical changes without creating the cluster fuck of code we currently have. In fact, it will allow us to essentially run multiple mod types on one launcher. Not that that is our plan, but that is how flexible the new launcher can be.

In a nut shell:
It is less work to start over than it is to try and fix what is broken. It is pointless to waste anymore time on a doctrine system that will never work.

EiR2 is not CoH2. Originally that was the plan, but the reality is we do not see CoH2 becoming fully moddable for a long time. When we realized we are basically fucked trying to fix EiR:R and CoH2 was not going to happen, it just made sense to rebuild EiR into something that can easily be amended later if CoH2 becomes moddable.

So for the record: Creating the new launcher and revamping doctrine design is part of completing EiR:R to 1.0


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Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #11 on: August 24, 2014, 09:52:58 am »

what is the status of EIRR:R2 ?

any coding has began or juts picking up ideas for a future work?
Logged
EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #12 on: August 24, 2014, 11:00:30 am »

Yeah shab, we have a lot coded for the R2

Its been in development for over a year.
Logged

Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Heartmann Offline
Officer of Kindness
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Posts: 1776



« Reply #13 on: August 25, 2014, 05:47:26 am »

Thanks for all your hard work and effort guys!
Logged

In the basement getting drunk.
It's not really creepy until I show up.............

- I've heard of being an animal in bed but...

- The phallic principle of the Navy Wink
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