balance idea
On your idea that balance could be achieved by tiers, the game wont be balancing because you get something later! A good game is at anytime balanced! Also in Vcoh. The units MUST be balanced by stats and prices! An OP unit stays OP no matter in which time frame you receive it. Units who cut away theirs counter, like brummbär are op because their stats numbers are out of line with other units
In vCoh, all tier 1 units are still available when you can get tier 4 units. In most cases you will not want them, but they are still available, so I do not see how you think that is a problem.
I completely agree that an OP unit is still OP regardless of time frame, but that is not what I was referring to.
A better example may be medium tanks. They have essentially become useless because higher tier tanks work better; or AT assets have been buffed to contend with the larger number of vehicles in the game.
I do not want to get into an argument over every little unit and theory craft the fuck out of this topic.
vCoh is a tier based game that is well balanced. In vCoh you know your opponent is teching to the next tier, but you still don't know exactly what he is going to throw at you. If you get some recon into his base you will certainly have a much better idea, but still a little bit of a guess.
Convert that to EiR and you can not recon their base building to know whats next. You will have no idea if they are going to send out heavy tanks or field a shit ton of AT to counter the heavies they think you are going to send.
Hell, they could say fuck it to heavies and instead option to purchase all LV's for that company.
The only limit it would be putting on the game is you could not field tier 4 units at tier one etc. You may find that boring and I respect that.
I find it boring as fuck when people start with a heavy tank. Same old shit time after time........ the whole game has turned into a boring spam vehicles meta. I would much rather see the game progress through tiers of different units and composition. The meta shifting in each game so to speak.
Eir used to be a higher skilled player game. Now its just the same old boring shit of run around with vehicles.......bah. Just boring mindless play to be honest.