Stuart750
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« Reply #24 on: February 01, 2008, 07:14:20 am » |
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You must support, young children!!! HMG's are severely underused by new players... Putting Hmg's with some units can be a lifesaver against Stormshreks, gren squads and Volks-Fausts... I don't do it much, mostly because I don't usually have spare HMG's to 'dick around' with, as AMPM would say...
Anywho, in case it helps anyone, I will give some allied Tips, which may spill over to the Axis, if, well, stuff happens...
1. If you ever see a PaK, and you're driving at full speed towards it, and there aren't any other AT squads there, keep going. Any vehicle (unless you're in a severely compact area such as a town or dense forest) can do circles around a PaK. Or, if you don't feel like risking it, because your balls are made of jello, you can just keep driving. For christ sakes, don't stop right in front of it, and then turn around and drive away. You'll be out of a newly-built Sherman, or whatever you have...
2. M10's are no good against infantry? Bahhh... Y'ever run over the enemy guys before? Works real well, I'll tell ya that! When small squads (which is every german squad, except for the volks) are close to buildings, fences, sandbags, or whatever they can't get through, they have an especially hard time getting away from enemy (that's us) armour. When your M10 can't get a shot off on the KCH, try ploughing through them at breakneck speed. Quick 'spazm' turns are helpful too...
3. Use BAR suppression fire!!! Don't have a BAR squad die before it uses this ability! If you find some juicy units, such as Stormshrecks, KCH, LMG squads, or whatever happens to speak German and carry a gun, can be suppressed and killed so easily, just hit the button once, and make sure you focus fire. That means right clicking on the enemy mans, not just chasing them down. Also, make sure that they are at least decently close, and by that I mean that they are not exceptionally close to your line-of-sight limit. If they are, and you try to focus fire, they will not only get away, but your ability will be lost for 900 or so seconds... And for that matter, don't chase them down for too long, or you'll loose your squad to HMG's, an Ostwind, StuH 42, or something of the sort which they can easily have...
4. Don't be stupid, micromanage. Those riflemen may be cheap, but they sure aren't powerful against much. Same goes for a tank. If you're going to call one in (and I've done this too many times because I'm mad that someone just destroyed my Vet 3 Calliope) a sherman, or M10, don't chase down enemy armour to complete destruction. Unless you have 4 more tanks, and you won't, and they have a city of repair bunkers, (which the amour company needs to have access to!) , they're taking that 4% health P4 off the map...
Fuck, but I'm out of patience, my bloody liver is up to something... Could be my spleen, but I don't care, it hurts, and someone else can give you more tips...
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