*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 26, 2024, 09:52:33 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Poll
Question: Give the TIGER ACE Direct Fire?
Yes, as only option - 5 (12.5%)
Yes, but you can set it off - 8 (20%)
No - 27 (67.5%)
Total Voters: 39

Pages: 1 [2]   Go Down
  Print  
Author Topic: Tiger Ace Direct Fire POLL  (Read 6708 times)
0 Members and 1 Guest are viewing this topic.
31stPzGren Offline
EIR Veteran
Posts: 455


« Reply #20 on: May 07, 2009, 10:25:03 pm »

I would love to have direct fire on the priest or the hummel. I will then proceed to point my guns straight at any assaulting tank and fire 4 or 6 rounds in rapid succession, totally annihilating armour, infantry and counter batteries. This is such an awesome idea! Not only is it fun, it is a historically accurate depictation of the very first anti-tank batteries! Simply howitzers with their guns turned down for direct fire against tanks in WWI!
Logged
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #21 on: May 08, 2009, 01:25:13 am »

if direct fire indeed gives 100% accuracy, this is way too overpowered. better dont give it DF.
@Smokaz: the sherman mineflail was about giving the crabflail minedetectors on it to make it more usefull, not about facepalms.
and how about this idea:
a battle advanatge that shows where enemy hidden units like storms and mines are for like 10 secs?
« Last Edit: May 08, 2009, 07:29:55 am by LeoPhone » Logged
VariantThirteen Offline
EIR Veteran
Posts: 116


« Reply #22 on: May 08, 2009, 03:04:48 am »

Can we not do this thread any more credit. It's very clearly a troll thread. For the love of god lock please.
Logged
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #23 on: May 08, 2009, 05:02:18 am »

The TA does have improved Turret Rotation.
It can keep up with a tetrarch, except at paintjob-ruboff range, something the tetrarch itself is not capable of.
Logged

LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #24 on: May 08, 2009, 07:28:26 am »

if direct fire indeed gives 100% accuracy, this is way too overpowered. better dont give it DF.

im takin that back. wasnt the TA all about 100% accuracy? and renember it still has turret rotation you can change, and reload time you can change.

i would see the TA now like a mobile bunker that once its got aim on you, youre dead. so give it a long aiming time, and bit longer reload time.
this way its very hard to micro, but once you master it worth it. and its very bad in close fight vs m10s and tetrachs, what it should be.
Logged
Igawa Offline
EIR Veteran
Posts: 113


« Reply #25 on: May 08, 2009, 09:35:25 am »

Leo that tank already exists, it's called the King Tiger
Logged
Two Offline
EIR Veteran
Posts: 2079


« Reply #26 on: May 08, 2009, 10:45:16 am »

too bad the KT can barely hit inf
Logged




Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
boobaka Offline
EIR Veteran
Posts: 151



« Reply #27 on: May 08, 2009, 11:05:54 am »

if you want to play with direct fire go and have a game of Tov. we don't need or want it here Tongue
Logged
Illegal_Carrot Offline
Global Moderator
*
Posts: 1068


« Reply #28 on: May 08, 2009, 01:59:27 pm »

if you want to play with direct fire go and have a game of Tov. we don't need or want it here Tongue
Agreed.
Besides, I never really found direct fire very useful, or even fun in ToV.
Logged

Quote
Rifle87654: Give me reward points.
Brn4meplz: I'm drunk.
Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.065 seconds with 38 queries.