Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 26, 2024, 11:58:59 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
Priority fix-P4 IST
Pages:
1
[
2
]
Go Down
Print
Author
Topic: Priority fix-P4 IST (Read 8478 times)
0 Members and 3 Guests are viewing this topic.
Eternal
EIR Veteran
Posts: 70
Re: Priority fix-P4 IST
«
Reply #20 on:
March 13, 2009, 03:13:15 am »
When I began playing vCoH (about 2 years ago) you could give MGs attack orders. This was deliberately changed due to players with good micro being able to keep squads suppressed on every side of the building, making flanking with flamers etc. impossible.
I, being an axis fanboy, loved this ofc.
Logged
Tymathee
Donator
Posts: 9741
Re: Priority fix-P4 IST
«
Reply #21 on:
March 13, 2009, 04:03:13 am »
i like the idea of giving the same prioirty to everything so there's no mix up.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
NightRain
EIR Veteran
Posts: 3908
Re: Priority fix-P4 IST
«
Reply #22 on:
March 14, 2009, 03:53:28 pm »
Quote from: 31stPzGren on March 13, 2009, 02:55:49 am
Tricks of pwning with a MG42.
You CAN choose what targets your MG42 shoots when its deployed. Right click on the target you want to shoot, after it is suppressed, you can right click on ANOTHER unit which you want to shoot which must be WITHIN your field of fire. It will shift, albeit slowly.
Take note that a misclick = instant undeploy, no matter how fast you click stop. However, if your target is rapidly leaving your field of fire, you can press half for the MG42 to reprioritise and attack whoever is still in the field of fire instead of undeploying like an idiot (like which MG gunner actually undeploys his MG to shoot one rifle squad when there are hordes of them right infront).
To my knowledge, you can't really set who your MG can fire at in buildings. I haven't practiced much with this so I can be wrong.
MG42 set in building really doesn't follow the fire command of who I want to fire even if it had view on it, it simply shoots the building garrisoned by enemy troops.
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
CommanderHolt
EIR Veteran
Posts: 600
Re: Priority fix-P4 IST
«
Reply #23 on:
March 14, 2009, 06:52:18 pm »
Eternal is right, I forgot which patch it was, but I know they made it so MGs in buildings can not be given attack orders so that flanking can actually work against even people with good micro.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Priority fix-P4 IST
«
Reply #24 on:
March 14, 2009, 08:45:06 pm »
You cant order MGs inside buildings to switch targets, at all. However you can perfectly fine order it to attack specific targets in its line of sight and firing cone when it is deployed in the open. I use this to target at guns etc. Dont give it a order to attack moving infantry while undeployed though. That fails.
«
Last Edit: March 14, 2009, 08:48:16 pm by Smokaz
»
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
overfreeze222
Content Creator
Posts: 199
Re: Priority fix-P4 IST
«
Reply #25 on:
March 14, 2009, 11:26:32 pm »
Quote from: Mysthalin on March 13, 2009, 03:09:52 am
Tetrarchs target grenadiers over 5 health tanks, a lot.
A simple fix would be to set every unit's targetting priorities vs everything to be the same - this way, the unit keeps attacking the unit it first set eyes upon/was ordered to attack, even while moving.
I like this idea it has merit. If its possible it shood be done
Logged
Quote from: EIRRMod on March 09, 2010, 05:40:16 am
Never EVER not cut leave out the blood drippings on a computer case.
I did, and the Power-supply literally EXPLODED.
The most uncomprehensible post on the forums... Ever.
sgMisten
Donator
Posts: 778
Re: Priority fix-P4 IST
«
Reply #26 on:
March 14, 2009, 11:40:37 pm »
Quote from: Mysthalin on March 13, 2009, 03:09:52 am
Tetrarchs target grenadiers over 5 health tanks, a lot.
A simple fix would be to set every unit's targetting priorities vs everything to be the same - this way, the unit keeps attacking the unit it first set eyes upon/was ordered to attack, even while moving.
Does it work that way? Or does having equal priority means that upon moving the tank, the tank will simply target the nearest target?
Well, only 1 way to find out.
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Priority fix-P4 IST
«
Reply #27 on:
March 15, 2009, 04:48:43 am »
If you have 2 equal priority targets, the unit targets the one targeted first (hence in a 2v2 of two cromwells vs P4s, nothing interfering, the cromwells can focus fire on one P4 while driving around in circles, without trying to switch targets to which is closer/more damaged/has the better skin.
Logged
Pages:
1
[
2
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...