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Author Topic: Balance Forums  (Read 3462 times)
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acker Offline
EIR Veteran
Posts: 2053


« on: May 07, 2009, 04:52:03 pm »

I've given up on the Balance Forums a long, long time ago. The amount of rampant fanboy camping is just astounding.

I have a suggestion to ameliorate this problem.

1: Force players to create both an Allied and Axis account on the Launcher.
2: When the game is created in the WCP, the faction label for each team should not appear.
3: When the game is finalized, team faction should be randomized, and appear.

Basically, people should be forced to play both an Allied account and an Axis account, at a 1:1 rate, at least for two months. 20% of all extremist fanboys will quit within an hour of implementation. 70% of Extremist fanboys will die of nerd rage after two weeks of implementation. The balance forums should actually become productive after five weeks of forced random nationalities.

Everyone who survives this experience should have a little medal placed next to their name in the forums, and should be the only ones permitted to post in the Balance Discussion after this forced playtesting is complete.

Unfortunately, this method will only get rid of 70% of all extreme fanboys; the 20% will survive due to their low exposure to the other side, and the 10% will somehow stick it through using game bugs, stat padding, stacking*, and blatant lying. Therefore, to continue removing undesirables, the threat of forced playtesting should always be held above the player's heads in case the Balance Forum fanboys reproduce and overpopulate the area again.

Any thoughts?


*Otherwise known as the "I just like to play with a competent team, it doesn't matter who I play" syndrome, which is technically slightly different but leads to the same effect in terms of newbs quitting EIR.
« Last Edit: May 07, 2009, 04:57:47 pm by acker » Logged
Piotrskivich Offline
EIR Veteran
Posts: 542



« Reply #1 on: May 07, 2009, 05:06:39 pm »

It might sound extreme but I love this idea. In fact, I play both sides anyway so it wouldn't hurt.. lol
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #2 on: May 07, 2009, 05:44:51 pm »

We can't force people into playing factions that they do not wish to play, some people simply prefer to play faction A over faction B. We, the people on the development side of the modification, are well aware of the blatant fanboyism, bias and general stupidity that sometimes dominates this forum. This is however something that has always been a part of EIR and quite frankly is a phenomenon that occurs in any game's balance forum.

What matters though is that at least a good number of intelligent posts were made and continue being made by certain members in our community, it is these posts that we seek out and reflect upon. I personally read every post on this forum but it goes without saying that a well constructed, thought out post will more likely convince us than some random whine or gripe.

And those 'members in our community' that I am talking about are usually the players who take the time to play both sides and don't get attached to one faction too much.
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acker Offline
EIR Veteran
Posts: 2053


« Reply #3 on: May 07, 2009, 06:14:05 pm »

We can't force people into playing factions that they do not wish to play, some people simply prefer to play faction A over faction B. We, the people on the development side of the modification, are well aware of the blatant fanboyism, bias and general stupidity that sometimes dominates this forum. This is however something that has always been a part of EIR and quite frankly is a phenomenon that occurs in any game's balance forum.

Some people prefer to play one side over another. But this would be a temporary event. And you can force people into playing both sides (Allied vs. Axis), even though the faction choice would be different (Wehr vs. Panzer Elite, for example). Choose your favorite faction and doctrine. Choose two of your favorite factions and doctrines...

I agree that it's part of EIR, for people to bitch each other about faction balance. But it's not such a insane phenomenon for every balance forum out there. In my experience, such extremist fanboyism only occurs when the game is skinned to some sort of historical background. And, even for historical games, fanboys dry up very, very rapidly when the "random" option is switched on. No one likes IMBA when the other side is IMBA...

It's not like this would be a permanent state of affairs, it would be switched off after the effects took place. But, quite honestly, I'm pretty sure that most of us are tired of sifting through the crap in the Balance Forum. The devs may be able to ignore it, and even turn this crap into good ideas, but it's hard for us mortals.

I'm tired of Learn2Play. I just want them to actually Play.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #4 on: May 08, 2009, 05:09:08 am »

I personaly would be untouched by this. Even though I play mostly allies lately(due to high ammount of axis), I could make a wehr account that pretty much copies my US one, just with 50 percent more general efficiency due to quite supperior shock units.
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #5 on: May 08, 2009, 05:41:36 am »

would not have a prob with this but many others i guess...
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #6 on: May 08, 2009, 06:51:53 am »

Lmao.





just with 50 percent more general efficiency due to quite supperior shock units.

wtf is that supposed to mean?
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Illegal_Carrot Offline
Global Moderator
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Posts: 1068


« Reply #7 on: May 10, 2009, 12:42:08 pm »

Forcing players to play a faction they do not want to is not a good choice, and ignoring players' commentary because they don't play the other side as much is not a reasonable solution, either. You shouldn't punish the average player just because of rampant fanboyism.
The whole 'medal' idea I support, but not the restriction of people's posting.
I personaly would be untouched by this. Even though I play mostly allies lately(due to high ammount of axis), I could make a wehr account that pretty much copies my US one, just with 50 percent more general efficiency due to quite supperior shock units.
I could make an Allied account and have 50% more units. Roll Eyes
In fact, I have.
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #8 on: May 10, 2009, 12:49:00 pm »

Well the average axis company right now has a population of 165. The average allied company is around 180.  So what you're saying is that you've got a general population in your allied battalion of 260? Looks like an exploit. Someone ban him.
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Flashpoint Gold Offline
EIR Veteran
Posts: 196


« Reply #9 on: May 14, 2009, 08:46:17 am »

Scyn, you need to learn math.  Tongue

50% more units than the average Axis 165 = 247.5 Remember, he was talking about going from Wehr to Americans. Its close to 260, but not quite.

Also remember that 99.9% of percentages that people make are just made up. So 50% that was said by both parties is definitely an overstatement.

I'm trying to think of what that .5 unit is....
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #10 on: May 14, 2009, 09:16:39 am »

Scyn, you need to learn math.  Tongue

50% more units than the average Axis 165 = 247.5 Remember, he was talking about going from Wehr to Americans. Its close to 260, but not quite.

Also remember that 99.9% of percentages that people make are just made up. So 50% that was said by both parties is definitely an overstatement.

I'm trying to think of what that .5 unit is....

You resurrected a 3 day old post to correct me by 12.5? I wasn't just throwing out numbers, that's what's stated in the SQL.
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