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Author Topic: M8/T17/M18 (Hellcat)  (Read 5154 times)
0 Members and 1 Guest are viewing this topic.
Ununoctium Offline
EIR Veteran
Posts: 1256


« on: June 06, 2009, 09:34:16 am »

These 3 vehicles are unique yet they overlap on many points. It would be nice if people could suggest a useful change even minor to help seperate their uses.

All 3 can be 2-shotted although the m8 which is cheapest can take 3...
I'm thinking maybe change hellcat hp to equal an m8 with skirts.
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Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #1 on: June 06, 2009, 09:39:48 am »

Why the M18 is in that list is beyond me.
You should compare it to an M10 if anything.
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #2 on: June 06, 2009, 09:53:27 am »

m18 has a higher rate of fire than m10, more accurate vs light vehicles (?) it cant be 2shotted
t17 has a insanely high rate of fire
m8 is very useful in supporting

dont use these units if your micro is bad.

i like the t17 most because its just insanely powerful.
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #3 on: June 06, 2009, 10:06:19 am »

And insanely low HP aloha? Its as bad as an AC when it comes to Glass cannon like but AC dodges more  Kiss
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Rawr
CafeMilani Offline
Aloha
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Posts: 2994



« Reply #4 on: June 06, 2009, 10:49:44 am »

god damn improve your micro, it obviously sux.
i do fine with t17s they are like ACs, just kill more.
ACs also die to 2 ATGun shot, so?
at vet1  it has double of HP
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #5 on: June 06, 2009, 10:51:39 am »

AC's will also shot block each other and kill themselves. MY vet 3 AC killed my Vet 2 AC. T17's don't have that problem
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He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #6 on: June 06, 2009, 10:52:51 am »

not in EiR aloha and the T17 is a pak magnet, the AC can kill an entire squad in seconds and chase down retreating squads with overdrive to vet hunt, The t17 is much slower in this case and really doesnt' dodge, Im afraid this has nothing to do with my micro aloha and my micro is perfectly fine
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #7 on: June 06, 2009, 10:55:43 am »

well, every tank is a pak magnet Wink
an AC is an ATGun magnet even more.
t17 can entire KCH squads even faster
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #8 on: June 06, 2009, 10:59:18 am »

Im sorry but AT guns hit an AC 1 out of every, what 3-4 times? Unless of course its sitting still lol..and even then
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panzerjager1943 Offline
EIR Veteran
Posts: 659


« Reply #9 on: June 06, 2009, 11:12:59 am »

Quote
I'm thinking maybe change hellcat hp to equal an m8 with skirts.
That'd be a nerf. M8 Greyhound has 150 hp, with skirts it doubles to 300. Hellcat has 400, same as M10.
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #10 on: June 06, 2009, 11:15:39 am »

they hit my ACs quite well.
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #11 on: June 06, 2009, 12:38:18 pm »

no when you use overdrive.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Malevolence Offline
Donator
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Posts: 1871



« Reply #12 on: June 06, 2009, 12:45:48 pm »

According to the targeting table a 57mm has 100% accuracy against armored cars, on the move or not. Might be a typo, though, or I could be missing something (assuming no vehicle cover).
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Vet has nothing to do with unit preformance.

Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #13 on: June 06, 2009, 01:01:18 pm »

thats strange because I have AT guns miss ACs 50% of the time..
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panzerjager1943 Offline
EIR Veteran
Posts: 659


« Reply #14 on: June 06, 2009, 01:02:27 pm »

Probably because AT guns have lower accuracy at long range.
Also, PE AC's use Puma armour, which recieves x0.8 accuracy while moving. Overdrive however provides no direct bonus; only the fact that you can quickly exit to long range (harder to hit)/out of range of the AT gun makes overdrive good for keeping your AC alive.
« Last Edit: June 06, 2009, 01:05:56 pm by panzerjager1943 » Logged
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #15 on: June 06, 2009, 01:58:03 pm »

According to CoH-stats, the AT gun has a 52 percent chance to hit a moving puma at long range with no vehicle cover.
With vehicle cover, it becomes a 39% chance, so it's quite clear why AT guns just don't ever hit pumas, heh.
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #16 on: June 06, 2009, 02:02:10 pm »

ever? u say ever?
cmon u exactly know that ATGuns hit pumas pretty good from praxis.
actually, mine hit them Tongue
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Latios418 Offline
EIR Veteran
Posts: 443


« Reply #17 on: June 06, 2009, 02:04:37 pm »

Quote
ever? u say ever?
cmon u exactly know that ATGuns hit pumas pretty good from praxis.
actually, mine hit them Tongue

Yes, but you have an allied bias, so your churchills kill full health King Tigers by themselves, and your Recon Tommies absolutely dominate Jagdpanthers.
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Quote
Anonymous 06/19/09(Fri)11:55 No.4931966

Is Akranadas in this thread? Fucker can't stop bragging about his "waifu taldeer" and cosplaying in an eldar farseer costume while shouting "Flithy monkeighs!" interspaced with random eldar gibberish.
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #18 on: June 06, 2009, 02:12:02 pm »

LOL
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #19 on: June 06, 2009, 03:54:45 pm »

uhh...?
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