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NAT Negotiation Guide
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Topic: NAT Negotiation Guide (Read 1982 times)
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spinn72
EIR Veteran
Posts: 1802
NAT Negotiation Guide
«
on:
July 21, 2009, 05:53:49 pm »
Hi. I just hate it when you wait for a game to get going and someone has the stupid NAT negotiation bug where they cant connect to even 1 of 5 players. I'm wondering if people who know possible solutions about this (ie forwarding ports on routers) could add to this thread maybe and then we just sticky a topic with the solutions somewhere. It's just so annoying that you cannot play because of such a stupid thing.
All i know right now is that Anyone can connect to a host they dont have a NAT negotiation failure with, and that sometimes relogging in (from your relic online account, right at the start) can change things on occasion.
add more below please.
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LuAn
EIR Veteran
Posts: 572
Re: NAT Negotiation Guide
«
Reply #1 on:
July 21, 2009, 06:27:48 pm »
Forwarding the following ports helps alot:
Udp 6112
Udp 30275
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aka
UckY
FailHammer
EIR Veteran
Posts: 312
Re: NAT Negotiation Guide
«
Reply #2 on:
July 21, 2009, 08:54:04 pm »
Having the fuck up host sometimes works aswell. and restarting CoH
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Quote from: Smokaz on November 23, 2009, 08:08:16 am
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