*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 15, 2024, 04:27:07 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 [2]   Go Down
  Print  
Author Topic: stupid question about spawn buffs  (Read 6377 times)
0 Members and 1 Guest are viewing this topic.
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #20 on: September 06, 2009, 10:41:13 am »

I dont complain about backcapping, I complain about invulnerable upguns or invulernable stubbies taking on panthers out of spawn buffs when the calliope or howitzer or whatever gets flanked unsupported. Backcapping is a good mechanic, it allows you to draw campers out to fight.

Artillery pieces being defended by spawn buffs when both sides are holding equal map 30 minutes into the game is not a good mechanic.

If you had all that crap camping spawn today, my question is wasnt the game literally over at that point? Whats the difference in having a horrible game and being pushed back to just a few sectors, and "spawn camping"?

Meh.
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Tymathee Offline
Donator
*
Posts: 9741



« Reply #21 on: September 06, 2009, 11:56:58 am »

well, i find no problem with it, just stay away from there. You know you've got about 10-15 secs of being able to sit around there. I rarely succumb to it and have changed many a mobile arty either off the field or destroyed it.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #22 on: September 06, 2009, 02:33:07 pm »

well the mappers are party responsible for this by the design of their maps.

Some maps just have enough % of the sectors close enough.

Others, Like chateaux have too little % because of the corner spawn on a rectangular map.
Rtc flips on 6 middle, 4 per spawn.
Logged


Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.067 seconds with 36 queries.