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Axis and Allies
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Topic: Axis and Allies (Read 10940 times)
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3rdCondor
Donator
Posts: 1536
Re: Axis and Allies
«
Reply #20 on:
January 06, 2010, 05:02:44 pm »
Quote from: CrazyWR on January 04, 2010, 01:53:55 am
Diplomacy >>> Risk
I haven't played diplomacy but I've heard it's really good. What's the premise?
Logged
Quote from: Alpha TIG on August 08, 2012, 11:55:14 pm
No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
Quote from: Smokaz on August 14, 2012, 04:15:58 pm
fuck the pgren rifle, fucking dogshit weapon
Quote from: TheIcelandicManiac on November 28, 2012, 04:04:22 pm
My beautiful black pussy won
CrazyWR
EIR Veteran
Posts: 3616
Re: Axis and Allies
«
Reply #21 on:
January 06, 2010, 10:05:59 pm »
1900 europe. Capture over half the supply centers to win...you need 18 to win. Luck plays literally no role whatsoever. There are no dice. Each country(Eng, Fra, Ger, A-H, Turkey, Ita) starts with 3 SC's except Russia, which gets 4. Each country starts with 2 armies and 1 fleet except Russia(2 of each) and England(2 fleets, 1 army). You form alliances/break alliances during the game(this is key, you can't win without alliances, trying to rambo the whole board = fast death) and write down(or e-mail, as the case may be) your moves before each turn, and they are then read in turn...it takes awhile, but its awesome if you can get 7 people to play together.
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Axis and Allies
«
Reply #22 on:
January 07, 2010, 12:12:38 am »
Quote from: CrazyWR on January 06, 2010, 10:05:59 pm
1900 europe. Capture over half the supply centers to win...you need 18 to win. Luck plays literally no role whatsoever. There are no dice. Each country(Eng, Fra, Ger, A-H, Turkey, Ita) starts with 3 SC's except Russia, which gets 4. Each country starts with 2 armies and 1 fleet except Russia(2 of each) and England(2 fleets, 1 army). You form alliances/break alliances during the game(this is key, you can't win without alliances, trying to rambo the whole board = fast death) and write down(or e-mail, as the case may be) your moves before each turn, and they are then read in turn...it takes awhile, but its awesome if you can get 7 people to play together.
The game is VERY fun if you involve diplomacy - especially if you have it local with 6 friends who you can backstab ;P
Very fun to watch alliances crumble etc etc. Thats my fav about dip anyway
Logged
Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
CrazyWR
EIR Veteran
Posts: 3616
Re: Axis and Allies
«
Reply #23 on:
January 07, 2010, 02:43:24 am »
Definitely. Love the backstabs heh. Haven't played it in a year or so, but last game was with my brother, my dad, and a couple of my brother and I's friends each. That was a good time...
Logged
Heartmann
Officer of Kindness
Posts: 1776
Re: Axis and Allies
«
Reply #24 on:
March 02, 2010, 08:23:02 am »
Quote from: EIRRMod on January 04, 2010, 01:00:40 am
Im drawing in ideas from Axis & Allies, Risk, Panzer general and even some CCG themes for the war map.
If you like A&A - EIR:R is going to get a whole FUCKLOAD more interesting for you when the warmap comes.
I love you
Logged
Quote from: EIRRMod on December 24, 2012, 04:19:41 pm
In the basement getting drunk.
Quote from: tank130 on March 31, 2013, 08:55:36 am
It's not really creepy until I show up.............
- I've heard of being an animal in bed but...
- The phallic principle of the Navy
LeoPhone
Honoured Member
Posts: 0
Re: Axis and Allies
«
Reply #25 on:
March 02, 2010, 08:26:47 am »
Quote from: EIRRMod on January 07, 2010, 12:12:38 am
Quote from: CrazyWR on January 06, 2010, 10:05:59 pm
1900 europe. Capture over half the supply centers to win...you need 18 to win. Luck plays literally no role whatsoever. There are no dice. Each country(Eng, Fra, Ger, A-H, Turkey, Ita) starts with 3 SC's except Russia, which gets 4. Each country starts with 2 armies and 1 fleet except Russia(2 of each) and England(2 fleets, 1 army). You form alliances/break alliances during the game(this is key, you can't win without alliances, trying to rambo the whole board = fast death) and write down(or e-mail, as the case may be) your moves before each turn, and they are then read in turn...it takes awhile, but its awesome if you can get 7 people to play together.
The game is VERY fun if you involve diplomacy - especially if you have it local with 6 friends who you can backstab ;P
Very fun to watch alliances crumble etc etc. Thats my fav about dip anyway
wont this game just end in people who were friends before the game, making alliances all the time with eachother and everyone zerking together on the best player?
i dont know the game though
Logged
Heartmann
Officer of Kindness
Posts: 1776
Re: Axis and Allies
«
Reply #26 on:
March 02, 2010, 08:31:28 am »
well no, its a real fun game, being able to in a kind way Backstab your m8s and screw them over its balls of fun
seeing their expression
WTF!! ITS A DRUG!
Even thou yse there can be tendencies to huddel and best m8s join upp and kill every1 else and then conceding in the end but it is not often this happens
Logged
Rocksitter
EIR Veteran
Posts: 495
Re: Axis and Allies
«
Reply #27 on:
March 02, 2010, 10:44:46 am »
The best computer version of A&A is Iron Blitz you can change pretty much everything like starting years and unit prices so you dont have the same starting boringness ..
Logged
stumpster
Honoured Member
Posts: 2197
Re: Axis and Allies
«
Reply #28 on:
March 04, 2010, 03:08:15 pm »
Has anyone else played either of the A&A Miniature games (War at Sea or whatever the ground one is)? I just started collecting the naval figures and it seems pretty fun.
Logged
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Step out of the way. He'll keep going until he hits a wall, that being Akranadas. Let him go unmolested, his journey will take less time.
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