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Author Topic: Capturing Units  (Read 4350 times)
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ReqiumMass Offline
Wehrmacht Commander
EIR Regular
Posts: 16


« on: August 23, 2007, 11:00:48 am »

Quick query, in ingame battles, when my infantry capture bazookas, machine guns, or AT guns after the battle do I get to keep those units?
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salan
Guest
« Reply #1 on: August 23, 2007, 11:15:50 am »

no sir, all units revert to their normal website status when they return from battle, i believe even picking up a second panzershrek on a shrek squad SHOULD still return them to their base status as per the website.

can't confirm that personally.

use to be you could capture MGs and Mortars and sometimes an ATgun.  but i noticed they changed things so im not completely sure its even doable that way anymore.
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Creditz Offline
EIR Regular
Posts: 18


« Reply #2 on: August 24, 2007, 10:02:28 am »

Why is this?. Surely a captured weapon should stay with that sqaud?.
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TheDeadlyShoe Offline
Weapon of Math Destruction
EIR Veteran
Posts: 1399


« Reply #3 on: August 24, 2007, 10:11:27 am »

Uber squads are bad for gameplay, its hard to code, and 'realistically speaking' you wouldn't have much ammo for your captured gun anyway.

You still keep captured and recrewed heavy weapons teams, I think. Not positive.
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Creditz Offline
EIR Regular
Posts: 18


« Reply #4 on: August 24, 2007, 10:13:29 am »

Ok. Im just thinking about the infantry weapon aspect. With a max weapon slot of 2 per sqaud surely they wont be that 'uber'?
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GeneralSteve Offline
EIR Veteran
Posts: 261


« Reply #5 on: August 24, 2007, 11:35:13 am »

Rangers can all carry heavy weapons. I can imagine a 6 Panzershrek Ranger squad that makes Tiger Aces cry or a 6 BAR/LMG42 Ranger squad that gives a new meaning to the term anti-infantry.

I would be really cool if you could keep Axis heavy weapons though. I want a Nebelwerfer, Paks, and MG42s in my army.
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Creditz Offline
EIR Regular
Posts: 18


« Reply #6 on: August 24, 2007, 11:37:29 am »

Rangers can all carry heavy weapons. I can imagine a 6 Panzershrek Ranger squad that makes Tiger Aces cry or a 6 BAR/LMG42 Ranger squad that gives a new meaning to the term anti-infantry.       

OK didnt realise that!
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DasGuntLord01 Offline
Shoutcaster
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Posts: 430



« Reply #7 on: August 25, 2007, 10:15:47 pm »

I think if you re-crew weapons that are from your faction (ie .30cals, 57mms for the allies, MG42s, Pak38s, and Nebs for the axis) then you get to keep them.  Otherwise they disappear.
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