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Civ 4 FFH2 0.032 TONIGHT 6pm PST
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Topic: Civ 4 FFH2 0.032 TONIGHT 6pm PST (Read 15136 times)
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HaroquenD
EIR Regular
Posts: 4
Re: Civ 4 FFH2 0.032 TONIGHT 6pm PST
«
Reply #40 on:
June 17, 2008, 05:05:54 am »
If yall are starting a new game anytime soon and declare a start time, I'd be willing to join (life not withstanding).
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salan
Guest
Re: Civ 4 FFH2 0.032 TONIGHT 6pm PST
«
Reply #41 on:
June 17, 2008, 11:06:47 am »
so what happened in that game? did the centaurs rise up and spank theta?
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Kolath
Commander, 2nd Infantry Division
Posts: 2382
Re: Civ 4 FFH2 0.032 TONIGHT 6pm PST
«
Reply #42 on:
June 17, 2008, 11:26:13 am »
We weren't able to continue the game without you, so we started a new one. I think played for like 8 straight hours. It was pretty Epic. Crono left and rejoined 3 times so by the end there were three teams all named Crono. And we had the amusing situation of Crono (as Murcurians) attacking his neighbor and seeing "Crono/Crono declares war on Crono." LOL!
Zinser did really well as Svartalfar. He dominated his continent. I crushed the belseraphs in the course of 30 turns. I played as Khazad and was second place. I was trying for an Altar of the Lunatar victory, but I started too late and it was taking forever to get the great prophets.
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Kolath's Quote Commandments:
1. Thou shalt not quote the entirety of a post 3 or less posts above you
2. Thou shalt not quote more than 2 nested levels
3. Thou shalt not quote large blocks of text when one sentence would do
4. Thou shalt not quote images!
Thtb
The German Guy
EIR Veteran
Posts: 3875
Re: Civ 4 FFH2 0.032 TONIGHT 6pm PST
«
Reply #43 on:
June 17, 2008, 12:05:21 pm »
Well, keep the next weekend free for 24h Civ
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Quote from: Unkn0wn on December 20, 2008, 05:57:19 am
Germans like to cause total chaos.
Tips and Tricks:
http://www.europeinruins.com/index.php/topic,2081.90.html
Unkn0wn
No longer retired
Posts: 18379
Re: Civ 4 FFH2 0.032 TONIGHT 6pm PST
«
Reply #44 on:
June 17, 2008, 12:41:45 pm »
M exams are done on monday, might have some time to fry after that, before I go to Berlin!
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Thtb
The German Guy
EIR Veteran
Posts: 3875
Re: Civ 4 FFH2 0.032 TONIGHT 6pm PST
«
Reply #45 on:
June 17, 2008, 12:51:48 pm »
Tell apex, he shall show you around
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Lai
Propaganda Minister
Posts: 3060
Re: Civ 4 FFH2 0.032 TONIGHT 6pm PST
«
Reply #46 on:
June 18, 2008, 06:24:39 am »
I might be interested. What settings are you running and what type of games to these sessions turn into?
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Lai
Propaganda Minister
Posts: 3060
Re: Civ 4 FFH2 0.032 TONIGHT 6pm PST
«
Reply #47 on:
June 18, 2008, 08:20:18 am »
Quote from: Kolath on June 11, 2008, 05:23:32 pm
But dwarves have no mages so if you were dwarves, that's why you can't upgrade.
Where can I find out about special info like that, Kolath?
Logged
Thtb
The German Guy
EIR Veteran
Posts: 3875
Re: Civ 4 FFH2 0.032 TONIGHT 6pm PST
«
Reply #48 on:
June 18, 2008, 08:44:57 am »
http://forums.europeinruins.com/index.php/topic,5722.0.html
- General Overview, best pick a race here and then do deep research here;
http://phrasr.com/ffh/pedia.php
(wikipedia for the game, Civ-Pedia)
and the Manual;
http://forums.civfanatics.com/showthread.php?t=257728
And the MOD-DB page;
http://www.moddb.com/mods/8602/fall-from-heaven-ii-032
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Lai
Propaganda Minister
Posts: 3060
Re: Civ 4 FFH2 0.032 TONIGHT 6pm PST
«
Reply #49 on:
June 19, 2008, 06:01:34 am »
I mean the info that you can't find anywhere else, like the dwarfy no-mage thing.
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Thtb
The German Guy
EIR Veteran
Posts: 3875
Re: Civ 4 FFH2 0.032 TONIGHT 6pm PST
«
Reply #50 on:
June 19, 2008, 08:15:23 am »
Fall from Heaven 2 Forum for Strategic´s and s on;
http://forums.civfanatics.com/forumdisplay.php?f=257
Logged
Thtb
The German Guy
EIR Veteran
Posts: 3875
Re: Civ 4 FFH2 0.032 TONIGHT 6pm PST
«
Reply #51 on:
July 28, 2008, 04:04:33 pm »
Okay we play again... todaY? I dont really know depends on your timezone...
Well we play again in 9 hours (6PM PST) 9:00 in Germany...
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