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Author Topic: The recent allied problem  (Read 7128 times)
0 Members and 5 Guests are viewing this topic.
Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #20 on: July 21, 2008, 07:00:15 pm »

Because all of the good players will come back.

This will be funny.

A kill the officer mission where you have nothing but airdrops on your side and only support weapons on the other.
Logged


Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #21 on: July 21, 2008, 08:08:43 pm »

I, for one, LOVE hot Noob on Noob action.

Logged

Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #22 on: July 26, 2008, 09:08:01 am »

The base Attack/Defense mechanism can't be changed without fldash changing it.

I wonder how individual SCAR code for maps would work along EIR's code, i have never tried it out, Maybe it can be "hacked" on a individual map basis.
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Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #23 on: July 26, 2008, 06:04:14 pm »

The base Attack/Defense mechanism can't be changed without fldash changing it.

I wonder how individual SCAR code for maps would work along EIR's code, i have never tried it out, Maybe it can be "hacked" on a individual map basis.

Ok, now it all goes downhill.
Logged
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