*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
October 31, 2024, 07:22:23 pm

Login with username, password and session length

Resources

Recent posts

[October 05, 2024, 07:29:20 am]

[September 06, 2024, 11:58:09 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 [2]   Go Down
  Print  
Author Topic: Maybe a suggestion to Reinforcements?  (Read 8411 times)
0 Members and 1 Guest are viewing this topic.
AmPmAllied Offline
509th Airborne
EIR Veteran
Posts: 285


« Reply #20 on: January 21, 2009, 07:12:42 pm »

The basic understanding of the units effects is required to play this game, knowing how many hits you can take of what and how accurate it is means you can calculate your chance of success with a given tactic.

If you do not know enough about your units, you will probably lose the game.
Logged

509th Airborne
Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.057 seconds with 36 queries.