*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 27, 2024, 02:50:19 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 [2]   Go Down
  Print  
Author Topic: Final Map pack  (Read 9410 times)
0 Members and 1 Guest are viewing this topic.
Duckordie Offline
Community Mapper
*
Posts: 1687



« Reply #20 on: June 23, 2009, 10:11:02 am »

Due 0 respons that there was nothing ells than the hedges to fix, I fixed the hedges.

http://files.filefront.com/4p+in+der+hitzesga/;13924039;/fileinfo.html

ALSO The link in FRONT page do the devs need to DL,
I STRONGLY recommend they update Chateau (this is found in the first page)

And Unk0wn, you may be happy due you uppdated your maps in 2005, but now in NEW times,
Its much harder to fix and update maps.
And you might see, I get like 1 or 2 feedbacks (MORE BLOOOM is not feedback) and thats why its hard to make the map more balance,
Sadly EiR Don´t have any active mappers any more, due I quite also now,

EiR have mapps, so its ok, we don't need more (As Unk0wn said before, its maybe time to remove maps)

ps, the only way to get Sectors outside a map, is if you take a relic map, Copy a area then paste it in the world builder,
Funny how some common maps are copy maps (copy is a good way to make a nice map, but there a rule saying to use your brain and remove capture points and dead objects from map, I know at this map, bottom spawn is fucked up) I am saying  this due I don't feel for looking up the thread and posting feedback there, I am lazy just like the rest of EiR Players



Logged

^<-- Duck ™ and ©


 We need more axis players!:
31stPzGren Offline
EIR Veteran
Posts: 455


« Reply #21 on: June 23, 2009, 10:15:23 am »

That explains how certain people could crank out maps & details so fast. What a brilliant way to make "good-looking" maps.
Logged
Duckordie Offline
Community Mapper
*
Posts: 1687



« Reply #22 on: June 23, 2009, 10:23:08 am »

Yeah, I am sure all mappers use "copy"

Its saved loads of time and such, but it comes to a lvl where you go "hey? that field looks exactly like my field"
I use copy aslo, its good to sure, go to a map, copy then use the things, (Difference)
I copy to get objects (Dont whana look around for them in list) just like trees and bushes, houses, then you add/remove them

What I am AGAINST tho is if you take a place that looks like A then don't paste it in your map like A.
Change and modify it big time.

But you easy see if the map is copy or its "home made" due Copy maps looks great in some spots, then in some parts it looks like shit
The objective with mapping is to make a fun/balanced map with a new "look" each time.  

I got a 2vs2 map coming out maybe soon, Dunno who if I gonna give it or not,
Right now I don't feel at all to do so. Still like 70% Left to do,

But EiR dose not NEED any more maps we got a bunch
Logged
Skaevola Offline
EIR Veteran
Posts: 175


« Reply #23 on: June 23, 2009, 10:33:18 am »

Stamp tool is broken anyways.
Logged
Duckordie Offline
Community Mapper
*
Posts: 1687



« Reply #24 on: June 23, 2009, 10:43:21 am »

Good, I don't need it
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #25 on: June 23, 2009, 10:47:09 am »

Quote
Sadly EiR Don´t have any active mappers any more, due I quite also now,

EiR have mapps, so its ok, we don't need more (As Unk0wn said before, its maybe time to remove maps)

Actually we have LeopPhone and Garnier making some awesome maps, soon both will have a map in the autoupdater.
I'm very much looking forward to their future contributions.

Waiting on EIRRmod to give me the green light, then we'll have a first batch of maps updated/added with more to come later.
Logged
Duckordie Offline
Community Mapper
*
Posts: 1687



« Reply #26 on: June 23, 2009, 11:17:30 am »

Sweet, Yeah
I feel that Garnier is a bit better  tho,

oohhh while you at it

Add: 4p_France
I start a thread with the map when its done
Logged
Guderian Offline
EIR Veteran
Posts: 817



« Reply #27 on: June 23, 2009, 11:20:43 am »

I aborted my map due to the fact that i can't make objects time to time.
Logged

Eir customer support staff.
Duckordie Offline
Community Mapper
*
Posts: 1687



« Reply #28 on: June 23, 2009, 11:50:47 am »

Awwww Unk0wn they are dropping fast Embarrassed
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #29 on: June 23, 2009, 01:02:42 pm »

4p_France is a stupid name, I would very much recommend to pick something a little more specific Tongue.
Unless you're going to cram the entirety of France into one map.
Logged
Guderian Offline
EIR Veteran
Posts: 817



« Reply #30 on: June 23, 2009, 01:05:42 pm »

With the coming warmap we need epic final maps (going on as i don't know the location) for example paris, brussel, berlin, amsterdam etc.
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #31 on: June 23, 2009, 01:17:32 pm »

The warmap is not going to be featuring Belgium/Holland, at least not in initial stages.
Logged
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #32 on: June 23, 2009, 01:35:09 pm »

The warmap is not going to be featuring Belgium/Holland, at least not in initial stages.

Biased pussy Shocked  Tongue Kiss
Logged

pernik Offline
EIR Veteran
Posts: 196


« Reply #33 on: June 23, 2009, 01:57:33 pm »

Well, everyone's talking about a warmap which is coming... but coming when? I mean, is there an ETA or something? I'm pretty interested in this one Tongue
Logged

Guderian Offline
EIR Veteran
Posts: 817



« Reply #34 on: June 23, 2009, 02:28:19 pm »

Eir reinforcement, launcher all that was distant promises has come in time as we waited.
Logged
Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.064 seconds with 36 queries.