*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 26, 2024, 06:29:02 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: Basic supplies doctrine choice does not work.  (Read 1044 times)
0 Members and 1 Guest are viewing this topic.
DuckOfDoom Offline
EIR Veteran
Posts: 318


« on: June 09, 2009, 08:39:45 pm »

This t1 terror doctrine choice DOES NOT provide an extra mine use as intended. Has it been implemented yet?
Logged
DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #1 on: June 09, 2009, 09:18:17 pm »

Mouse over the icon in the launcher... does it say completed?

If not, it has not been coded.
Logged

Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
DuckOfDoom Offline
EIR Veteran
Posts: 318


« Reply #2 on: June 09, 2009, 09:22:34 pm »

Mouse over the icon in the launcher... does it say completed?

If not, it has not been coded.

Oh, I see.
« Last Edit: June 09, 2009, 09:27:21 pm by DuckOfDoom » Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.051 seconds with 36 queries.