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Author Topic: The new Faust  (Read 43610 times)
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #20 on: June 20, 2009, 12:21:30 pm »

yeah, but that's doctrine related and quite a choice to make between another use of a disabling weapon or some of the other good ones.
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #21 on: June 20, 2009, 12:22:23 pm »

Its fine that they can destroy the engine now, But why do they need the ability to destroy the main gun? Button disables the gun for a bit but it isn't permanent.
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bbsmith Offline
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Posts: 2778


« Reply #22 on: June 20, 2009, 12:22:54 pm »

No they can't =)

I'm just replying to AmPM's post that said they didn't.
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #23 on: June 20, 2009, 12:23:39 pm »

As far as I know we didn't add a critical to destroy the main gain. If it happened while in red, that's a natural crit.
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bbsmith Offline
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Posts: 2778


« Reply #24 on: June 20, 2009, 12:25:40 pm »

Go look at it. Its there in hit_03 under armor and hit_04 under armor elite.

edit: Both are under the yellow tables.
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #25 on: June 20, 2009, 12:32:50 pm »

Its also in the green table Wink

I'll bring it up to EiRRmod and see what he wants to do with it.
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bbsmith Offline
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Posts: 2778


« Reply #26 on: June 20, 2009, 12:33:35 pm »

OH IT IS! I didn't notice that. haha
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Rocksitter Offline
EIR Veteran
Posts: 495



« Reply #27 on: June 20, 2009, 12:38:05 pm »

 A faust should be able to destroy the main gun, would you rather have a duel shrek grens squad on your tank I think that the faust is fine how it is after all it was the single best anti tank hand held weapon in ww2..

 and stickies get 4 uses faust 2..
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #28 on: June 20, 2009, 12:39:50 pm »

Stickies get one use..
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Rawr
bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #29 on: June 20, 2009, 12:40:09 pm »

No... they get 2 uses...
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #30 on: June 20, 2009, 12:40:29 pm »

I r le nub. I only think about the vet 2 upgrade.
« Last Edit: June 20, 2009, 12:42:04 pm by Scyn » Logged
bbsmith Offline
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Posts: 2778


« Reply #31 on: June 20, 2009, 12:41:11 pm »

Since when?

edit: Actually they probably do get 3 uses. I never get off more than 2 so i wouldn't know.
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Smithy17 Offline
EIR Veteran
Posts: 756


« Reply #32 on: June 20, 2009, 12:41:55 pm »

Wasn't the main reason why they got so many uses because everyone used to waste them all just as we switched from munitions ingame to uses?
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bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #33 on: June 20, 2009, 12:43:16 pm »

Now i'm confused? How many uses do they get?
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #34 on: June 20, 2009, 12:43:55 pm »

It's 2 uses. I was taking into consideration the extra use at vet 2
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Rocksitter Offline
EIR Veteran
Posts: 495



« Reply #35 on: June 20, 2009, 12:45:50 pm »

 I thought that stickies had 4 uses but I was wrong ...
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Jazlizard Offline
EIR Veteran
Posts: 691


« Reply #36 on: June 20, 2009, 12:53:19 pm »

Wasn't the new faust supposed to be roughly ~1/3 the effect of stickies? Seems it's about that.
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Tymathee Offline
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Posts: 9741



« Reply #37 on: June 20, 2009, 01:00:21 pm »

A faust should be able to destroy the main gun, would you rather have a duel shrek grens squad on your tank I think that the faust is fine how it is after all it was the single best anti tank hand held weapon in ww2..

 and stickies get 4 uses faust 2..

actually the schreck was the best anti tank weapon but the faust was the most used because it was cheap to produce and very light.

also, stickies only get 3 uses and its rare you get to use more than 2.
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Pak88mm Offline
EIR Veteran
Posts: 423


« Reply #38 on: June 20, 2009, 01:24:40 pm »

stickies get range boost at vet 3 and can clip thru any matter this universe throws at it lol.
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crimsonrobbit Offline
EIR Regular
Posts: 24


« Reply #39 on: June 20, 2009, 01:25:16 pm »

i dont have much of a fear for the faust because i have only two tanks in my brit company and not only that, there is a small chance it will do any engine damage/immobilize/destroy main gun so i am content.
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