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Stormtrooper Shreks
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Topic: Stormtrooper Shreks (Read 9684 times)
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gamesguy2
Honoured Member
Posts: 2238
Stormtrooper Shreks
«
on:
June 22, 2009, 08:47:48 pm »
Stormtroopers with dual shreks have always been amazingly good, why did the price get decreased from 150 each to 125 each?
They're already insanely good and it got a price decrease?
«
Last Edit: June 22, 2009, 08:50:08 pm by gamesguy2
»
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Smokaz
Honoured Member
Posts: 11418
Re: Stormtrooper Shreks
«
Reply #1 on:
June 22, 2009, 08:54:30 pm »
well at least it maintains something special about stormtroopers
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SlippedHerTheBigOne: big penis puma
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brn4meplz
Misinformation Officer
Posts: 6952
Re: Stormtrooper Shreks
«
Reply #2 on:
June 22, 2009, 08:57:28 pm »
Well when this double weapon thing came down it was they could only get 1 of either for 150muni schrek or 100 muni MP44, now clearly 1 MP44 upgrade is only half the squad and storms are not front line combat troops, they are infiltration troops, no point infiltrating if you can;t kill something while your there
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He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
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spinn72
EIR Veteran
Posts: 1802
Re: Stormtrooper Shreks
«
Reply #3 on:
June 22, 2009, 09:10:55 pm »
they already cost tonnes when you compare them to other AT weapons so i'd lay off it at the moment. Shreks are fantastic in 4v4s or 3v3s, since the battlefield is so large. However in 2v2s you will repair them apart.
I suggest every person having at least 3 detection units in their company. I get 3 tommy recon squads, americans should get 3 jeeps. They'll add range to your ATGs and mortars and will find these things easily. Cloaked kettens are now becoming common, so these will kill those too which spy on you and Arty you lol.
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jackmccrack
EIR Veteran
Posts: 2484
Re: Stormtrooper Shreks
«
Reply #4 on:
June 22, 2009, 09:13:12 pm »
Quote from: brn4meplz on June 22, 2009, 08:57:28 pm
Well when this double weapon thing came down it was they could only get 1 of either for 150muni schrek or 100 muni MP44, now clearly 1 MP44 upgrade is only half the squad and storms are not front line combat troops, they are infiltration troops, no point infiltrating if you can;t kill something while your there
They can do everything Grenadiers can do and better. How does this not make them front line troops
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spinn72
EIR Veteran
Posts: 1802
Re: Stormtrooper Shreks
«
Reply #5 on:
June 22, 2009, 09:16:14 pm »
Quote from: jackmccrack on June 22, 2009, 09:13:12 pm
Quote from: brn4meplz on June 22, 2009, 08:57:28 pm
Well when this double weapon thing came down it was they could only get 1 of either for 150muni schrek or 100 muni MP44, now clearly 1 MP44 upgrade is only half the squad and storms are not front line combat troops, they are infiltration troops, no point infiltrating if you can;t kill something while your there
They can do everything Grenadiers can do and better. How does this not make them front line troops
they cost tonnes more. That's why. They're also limited to 4 in reserve. If you really want to use them as frontline troops, just watch your munitions go down the drain.
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jackmccrack
EIR Veteran
Posts: 2484
Re: Stormtrooper Shreks
«
Reply #6 on:
June 22, 2009, 09:20:04 pm »
What munitions?
Stormtroopers - 320 MP, 5 pop
«
Last Edit: June 22, 2009, 09:29:59 pm by jackmccrack
»
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brn4meplz
Misinformation Officer
Posts: 6952
Re: Stormtrooper Shreks
«
Reply #7 on:
June 22, 2009, 09:20:24 pm »
They don't do everything grens do and better. Grens are cost effective for fighting and dying on the front. Your going to incur losses, grens are a good combination of power and health to fill that role. Storms are very expensive unit to fight in that role and you get much more worth from them by having them do their sneaky nija shit and schrek rape tanks
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jackmccrack
EIR Veteran
Posts: 2484
Re: Stormtrooper Shreks
«
Reply #8 on:
June 22, 2009, 09:27:53 pm »
Storms have more power, more health AND they can cloak. They are everything Grens are and much more (unless your intention is to lose men, by which case stick with Volks)
There are other play styles that do not involve stacking Storms with all the munitions you've got and hope they gib and don't get gibbed. For example, they synergize well with the Panzer Elite who do not have a strong "hold the line" type of infantry.
«
Last Edit: June 22, 2009, 09:35:47 pm by jackmccrack
»
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gamesguy2
Honoured Member
Posts: 2238
Re: Stormtrooper Shreks
«
Reply #9 on:
June 22, 2009, 09:48:02 pm »
Quote from: brn4meplz on June 22, 2009, 09:20:24 pm
They don't do everything grens do and better. Grens are cost effective for fighting and dying on the front. Your going to incur losses, grens are a good combination of power and health to fill that role. Storms are very expensive unit to fight in that role and you get much more worth from them by having them do their sneaky nija shit and schrek rape tanks
Very expensive?
Shreks same price as the grens.
Same pop as the grens.
70 more manpower cost for 20% more hp/guy, cloak, and a super nade?
How are storms very expensive? And the availability doesn't mean anything. Commandos are 4 availability too, and guess how many two has? like 8? Oversupplying elite infantry is like the most efficient use of PP in the game.
What was the logic in decreasing storm shrek cost from 150 to 125? They were extremely good in 005 and they still are extremely good. What was the reason behind the cost decrease?
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AmPM
Community Mapper
Posts: 7978
Re: Stormtrooper Shreks
«
Reply #10 on:
June 22, 2009, 10:02:57 pm »
Actually, its 70 more MP, or almost 30% more cost, for 20% hp boost, stealth, and lower suppression recover.
Upgrades are separate. Schreks are a good buy, MP44s are not, bundle nade is awesome.
2 Schreks + 1 bundle = 300mu
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Scyn
EIR Veteran
Posts: 1011
Re: Stormtrooper Shreks
«
Reply #11 on:
June 22, 2009, 10:07:47 pm »
I think Stormshrecks should be decreased to fall in line with the mu other factions have to pay for squad loadouts. As well as MP44s
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God is a genetically induced obsession that we interpret in such a way as to maintain our obedience.
AmPM
Community Mapper
Posts: 7978
Re: Stormtrooper Shreks
«
Reply #12 on:
June 22, 2009, 10:22:44 pm »
Hmmm...true, the MP44 is way overpriced, should be 4 guns for 140.
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wildsolus
Donator
Posts: 807
Re: Stormtrooper Shreks
«
Reply #13 on:
June 22, 2009, 10:27:22 pm »
Quote from: Scyn on June 22, 2009, 10:07:47 pm
I think Stormshrecks should be decreased to fall in line with the mu other factions have to pay for squad loadouts. As well as MP44s
other units can't appear out of nowhere and insta rape an hmg, mortar and AT gun within like 10-15 seconds.
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lol
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Scyn
EIR Veteran
Posts: 1011
Re: Stormtrooper Shreks
«
Reply #14 on:
June 22, 2009, 10:28:14 pm »
I haven't had that happen since 005.
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Pak88mm
EIR Veteran
Posts: 423
Re: Stormtrooper Shreks
«
Reply #15 on:
June 22, 2009, 10:32:38 pm »
alot tears shed from ninja lazer beams knocking out shermans in one salvo? at vet 3 they get extra damage health ooo so good. If i get fancy i supply drop and extra schreck so you get hit by 5 lol. Cry more i can also drop another for 6 total. cry more.
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Exactly.
There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.
-GamesGuy-
Most Hated player in EiR....Pak88Mm
Pak88mm
EIR Veteran
Posts: 423
Re: Stormtrooper Shreks
«
Reply #16 on:
June 22, 2009, 10:36:07 pm »
To add 250 muni to an unit that is paper thin when encountering commandos and rangers and extremely micro intensive to keep alive to see its worth? yeah cry more. Oh that bar suppression so he can run em over with M10s or charge in a flamer? cmon lol
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: Stormtrooper Shreks
«
Reply #17 on:
June 22, 2009, 10:37:01 pm »
Quote from: AmPM on June 22, 2009, 10:02:57 pm
Actually, its 70 more MP, or almost 30% more cost, for 20% hp boost, stealth, and lower suppression recover.
Upgrades are separate. Schreks are a good buy, MP44s are not, bundle nade is awesome.
2 Schreks + 1 bundle = 300mu
Sorry to nipick but Grens and Storms were brought to the same suppression level by Relic a few patches ago.
http://coh-stats.com/Infantry:Stormtroopers
http://coh-stats.com/Infantry:Grenadiers
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: Stormtrooper Shreks
«
Reply #18 on:
June 22, 2009, 10:42:34 pm »
They are great troops but I think it's time we understand just how powerful Vet 3 Storms with supply dropped Shrecks are, as Pak points out.
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: Stormtrooper Shreks
«
Reply #19 on:
June 22, 2009, 11:08:23 pm »
Quote from: Scyn on June 22, 2009, 10:07:47 pm
I think Stormshrecks should be decreased to fall in line with the mu other factions have to pay for squad loadouts. As well as MP44s
I agree. Storms with 4 mp44s should cost as much as a commando squad. And storm with shreks are about twice as good as an airborne with RR, and should cost twice the price.
I have to lol at people using the amount of micro required to use dual shrek storms like its some kind of balance argument. Dual shrek grens were far more difficult to use given that they can't magically turn invisible and they were utter rape.
Dual shrek storms should go back to the old price of 300 at the very least.
EDIT: Nah nm just screw it. I'll just go make my old blitz company now with cheaper shreks and p4 spam with heat rounds and improved barrels and lul at the allies.
«
Last Edit: June 22, 2009, 11:27:08 pm by gamesguy2
»
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