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Author Topic: Back capping  (Read 10307 times)
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Akranadas Offline
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« Reply #40 on: June 27, 2009, 11:31:54 pm »

Spamming.
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acker Offline
EIR Veteran
Posts: 2053


« Reply #41 on: June 27, 2009, 11:42:54 pm »

I'm really tempted to post the "WWII as an RTS" piece, but everyone's already seen it.
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gamesguy2 Offline
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« Reply #42 on: June 28, 2009, 12:02:09 am »

Spamming.

Allies also had superior equipment, training, logistics, tactics, and strategy.
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Demon767 Offline
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« Reply #43 on: June 28, 2009, 12:15:52 am »

nooo axis has superior equipment,training, ....., ...., ..... ok thats it but anyways
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
gamesguy2 Offline
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« Reply #44 on: June 28, 2009, 07:52:42 pm »

nooo axis has superior equipment,training, ....., ...., ..... ok thats it but anyways

Axis equipment were generally all shit.  Tanks that broke down every mile, old ww1 bolt action rifles, etc.

And Germany had suffered so many losses towards the end of 1944 their units were generally stuffed with fresh recruits with no experience while allied units were by that time veterans.
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acker Offline
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« Reply #45 on: June 28, 2009, 07:56:09 pm »

No history lessons...please...it's very difficult to read big historical things without getting sucked in, flaming half of the community, then self-banning myself for a couple weeks.
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bristiler Offline
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Posts: 49


« Reply #46 on: June 28, 2009, 11:18:53 pm »

why should back capping work in attack and defence games? hello thats why its called being on the defence. If you are makeing the defence attack every game you should just stamp it Reinforcements mode and get on with your life.
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gamesguy2 Offline
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« Reply #47 on: June 29, 2009, 12:38:57 am »

why should back capping work in attack and defence games? hello thats why its called being on the defence. If you are makeing the defence attack every game you should just stamp it Reinforcements mode and get on with your life.

Calling it backcapping is misleading, its not like airborne drop behind your lines and start capping your spawn.

In order to "backcap", the other side must have at least one adjacent friendly sector.   A defense is more than just sitting there in one spot, you must protect your flanks as well, and if you cannot do so, then the defense has failed.
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