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Author Topic: 006n Hotfix List  (Read 42972 times)
0 Members and 29 Guests are viewing this topic.
DuckOfDoom Offline
EIR Veteran
Posts: 318


« Reply #60 on: June 27, 2009, 10:36:29 pm »

Gamesguy, you literally dont understand how game mechanics work. Its pointless arguing with you.

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DuckOfDoom Offline
EIR Veteran
Posts: 318


« Reply #61 on: June 27, 2009, 10:39:29 pm »

Not to mention that pretty much everyone is sick of your bullshit and at least my teammates dont leave half way through a game  (LIKE SAY THAT 2v3 on LINDEN YOU ARE SO PROUD OF WINNING).
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DuckOfDoom Offline
EIR Veteran
Posts: 318


« Reply #62 on: June 27, 2009, 10:40:28 pm »

Furthermore, this forum needs an edit button.
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #63 on: June 27, 2009, 10:41:41 pm »

Gamesguy, you literally dont understand how game mechanics work. Its pointless arguing with you.


Says the guy who thinks infantry has a "base accuracy" and that shreks have longer range than RRs due to scatter.  Roll Eyes

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Nevyen Offline
Honoured Member
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Posts: 2365


« Reply #64 on: June 27, 2009, 10:48:51 pm »

Furthermore, this forum needs an edit button.

Unless im mistaken about what your asking for that would be the "modify" button......
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DuckOfDoom Offline
EIR Veteran
Posts: 318


« Reply #65 on: June 27, 2009, 11:36:34 pm »

Furthermore, this forum needs an edit button.

Unless im mistaken about what your asking for that would be the "modify" button......

Yeah, its not showing up for me in this particular thread but its fine in all the others.
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #66 on: June 27, 2009, 11:44:05 pm »

Users can not modify posts in the news and announcements forum.
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #67 on: June 27, 2009, 11:58:37 pm »

Uhh is it intentional that grenadier shreks are now 140 munitions?

The dual shrek price for storms is still unchanged at 250 mun, but gren shreks went up by 20.

I get the feeling this is a bug.
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #68 on: June 27, 2009, 11:59:28 pm »

mm i thought i checked that earlier and it was modified.. hermrm
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CryingWolf Offline
EIR Veteran
Posts: 138


« Reply #69 on: June 28, 2009, 12:04:00 am »

Nice work on the update people, Glad you've added quite a few Doctrines ^^
Will it be possible to add some T1 Defensive ones? Really want the Superior Soliders, Basic Fortications and Pak Ambush for my new Defensive Company Cheesy
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Who's Afraid Of The Big Bad Wolf?
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #70 on: June 28, 2009, 12:06:09 am »

Uhh is it intentional that grenadier shreks are now 140 munitions?

The dual shrek price for storms is still unchanged at 250 mun, but gren shreks went up by 20.

I get the feeling this is a bug.

ok the storms are indeed 280, the grens are fixed back to 120, probably my mistake..!
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #71 on: June 28, 2009, 12:19:02 am »

Did you move Airborne reinforcments to 2/1 to match Fallschirmjagers?  If not, why not?
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #72 on: June 28, 2009, 12:22:25 am »

they have 6 inreserve
all reinforcements  are half their inreserve of normal units.
« Last Edit: June 28, 2009, 01:28:42 am by salan » Logged
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #73 on: June 28, 2009, 12:23:44 am »

why are airborne special?  Every other elite infantry, axis AND allies are 4 in reserve and 2/1 in reinforcement packages...
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #74 on: June 28, 2009, 12:25:11 am »

airborne are 3/1
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God is a genetically induced obsession that we interpret in such a way as to maintain our obedience.
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #75 on: June 28, 2009, 12:28:04 am »

yes.  Why?
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #76 on: June 28, 2009, 12:34:12 am »

AB are not multi-role units and serve a rather limited function in in that respect. Commando's on the other hand are also Not multi-role units but impact a larger portion of an enemy's company.
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He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
CryingWolf Offline
EIR Veteran
Posts: 138


« Reply #77 on: June 28, 2009, 01:24:33 am »

Quick thing.
In game, the "patch version" is still coming up as 0.6.0l
I know its not a MAJOR thing, but it be nice to have it so its displaying the right patch Tongue
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Bubz Offline
EIR Veteran
Posts: 726



« Reply #78 on: June 28, 2009, 01:51:18 am »

I think I'll stick to wehrmacht till next patch. With the cut on availability of airborne that doctrine is even more boring than before, useless abilities or same old shit and now airbornes can only be used with rr's because of avalilability. This is very sad. I used to run 4 anti support airbornes with satchels and nades + flameengies, and 5 antitank with rr's and it was kinda original and fun, they could have used little anti inf. firepower, now it's still old same plane spam and rr's blob the only choices, plus a doctrine that buffs only 3/1 of your units. Probably you want that everybody goes infantry?
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Bubz Offline
EIR Veteran
Posts: 726



« Reply #79 on: June 28, 2009, 01:55:16 am »

Oh wait
Is it only reinforcements? in that case, nvm.
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