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Author Topic: Are we ever gonna implement that axis howie?  (Read 7109 times)
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« on: June 30, 2009, 07:27:44 pm »

Cause to me, with a little modding work, this could be the Pak 40, and could be a T3 for PE tank reapers or something.

camo like a pak38, higher damage, and pen. but availability of like 2, slower move speed with a cost hike compared to the pak38.

http://img142.imageshack.us/i/relic00005.jpg/

I think it needs a longer barrel. the 17pnder barrel could be modded in.

Honestly, the one thing that PE needs to stay competitive in PE only games would be a stationary ATG. This could fill the gap like we did with Brits and the 6pnder
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Piotrskivich Offline
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Posts: 542



« Reply #1 on: June 30, 2009, 07:33:25 pm »

Lets not turn this into OMG mod. Maybe as a howitzer it would be ok. Besides if you really need an anti tank gun other than the marder for PE just get the defensive reinforce pak.
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Freek Offline
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Posts: 218


« Reply #2 on: June 30, 2009, 07:35:09 pm »

/wonders whats wrong w/ the marder.

It has good range, good damage, and is freaking mobile!

Of course, it can be circle strafed, but so can any other ATG (put one behind the other, solved).

It is a little bit on the weak side when AT starts shooting at it... but it's mobile.. 

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Tymathee Offline
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« Reply #3 on: June 30, 2009, 07:36:13 pm »

no new units that aren't already there. they've already said that many times before. they try and stay true to the original game and only make changes when things could hurt eir game-play wise.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
DasNoob Offline
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Posts: 3430



« Reply #4 on: June 30, 2009, 07:37:07 pm »

no new units that aren't already there.

Ah... shame.  I was going to like that American Officer too.  Undecided
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Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
Tymathee Offline
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« Reply #5 on: June 30, 2009, 07:37:53 pm »

no new units that aren't already there.

Ah... shame.  I was going to like that American Officer too.  Undecided

Ami officer is already in the game just not activated thats what i meant. Like I wouldn't fuss about the eselschreck being a new unit cuz it's already modeled and everything, a new howitzer for the pe/wehr would basically need a whole new unit.
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Lt_Apollo Offline
EIR Veteran
Posts: 380


« Reply #6 on: June 30, 2009, 07:41:44 pm »

ya but we could use units from other mods, there has already been intrest shown in expanding the unit base to better the EiR envorment sutch as the possiable inclusion of units from other modifications as one likly rout. the axis howie is indeed in game and is present in the campaing for TOV i think, this can be included into the deffensive doctrine to suplement to idea of a heavy artilery company, maybe including this as a docternal t2. i think the inclusion of more diverse units could lead to more varity of doctrine capabilitys.
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Freek Offline
EIR Veteran
Posts: 218


« Reply #7 on: June 30, 2009, 08:11:44 pm »

Well, if the axis get a howi, allies better get something axis doesn't have...

Which I think leads into a dangerous road of new units.
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Groundfire Offline
EIRR community manager
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Posts: 8511



« Reply #8 on: June 30, 2009, 08:13:07 pm »

Dont see what the problem would be. Cause apparently we can make 25pnders direct fire ATG emplacements, and also flack88 can be an indirect fire piece, provided the right doctrines are unlocked.

No reason we cant do the same with this, but make it an ATG instead of an arty piece.

nothing wrong with the marder, but i think PE could use a solid AT option without using fuel.

But, only as an unlockable doctrine choice high on the tree. Just to provide OF factions with more variety than what they have.

Plus, it doesnt hurt to discuss it.

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Groundfire Offline
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Posts: 8511



« Reply #9 on: June 30, 2009, 08:14:21 pm »

Well, if the axis get a howi, allies better get something axis doesn't have...

Which I think leads into a dangerous road of new units.

The devs gave Brits, the 6pndr, MGs, and Morters, and the world didnt end now did it?
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gamesguy2 Offline
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« Reply #10 on: June 30, 2009, 08:15:16 pm »

Well, if the axis get a howi, allies better get something axis doesn't have...

Which I think leads into a dangerous road of new units.

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Piotrskivich Offline
EIR Veteran
Posts: 542



« Reply #11 on: June 30, 2009, 08:16:49 pm »

Well, if the axis get a howi, allies better get something axis doesn't have...

Which I think leads into a dangerous road of new units.

The devs gave Brits, the 6pndr, MGs, and Morters, and the world didnt end now did it?

Giving the brits those units made the game better rather than just giving wierd units to nations that don't need them.
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EliteGren Offline
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Posts: 6106


« Reply #12 on: June 30, 2009, 08:19:56 pm »

Quote
Ami officer is already in the game just not activated

So is this Howitzer. Its from the tov campaign and in the game also.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
gamesguy2 Offline
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Posts: 2238


« Reply #13 on: June 30, 2009, 08:22:55 pm »

Quote
Ami officer is already in the game just not activated

So is this Howitzer. Its from the tov campaign and in the game also.

There are a ton of units not activated.   There's like a french version of all the American stuff for example.

There is no need for wehr to get a howitzer.    Brits needed support weapons to compete, wehr certainly do not need a howitzer clone.   

There is a difference with adding units to address a need and adding units for the sake of doing it.
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Jazzhead5 Offline
EIR Regular
Posts: 23


« Reply #14 on: June 30, 2009, 08:23:22 pm »

refresh my memory, where is the axis howie in the tov campaign?

also, i really really really want to see the luft 88 arty piece  Cool
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #15 on: June 30, 2009, 08:30:18 pm »


Quote
Ami officer is already in the game just not activated

So is this Howitzer. Its from the tov campaign and in the game also.

There are a ton of units not activated.   There's like a french version of all the American stuff for example.

There is no need for wehr to get a howitzer.    Brits needed support weapons to compete, wehr certainly do not need a howitzer clone.   

There is a difference with adding units to address a need and adding units for the sake of doing it.

which is why i sudjested the model be used for a doctrinal PE ATG. Not an arty piece. Wehr doesnt need help, but PE could sometimes use an ATG that doesnt cost fuel.

A stationary marder if you will. Add to the flavor of Tank Hunters.

OF factions need support weapons. I'll bet half the reason ppl went luft is for those supply drops, and getting the MGs and Morters. Even if it did get changed, the point is, PE became popular because they got support weapons that didnt require a 50PP reinforcement unlock
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gamesguy2 Offline
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« Reply #16 on: June 30, 2009, 08:36:37 pm »



which is why i sudjested the model be used for a doctrinal PE ATG. Not an arty piece. Wehr doesnt need help, but PE could sometimes use an ATG that doesnt cost fuel.

A stationary marder if you will. Add to the flavor of Tank Hunters.

OF factions need support weapons. I'll bet half the reason ppl went luft is for those supply drops, and getting the MGs and Morters. Even if it did get changed, the point is, PE became popular because they got support weapons that didnt require a 50PP reinforcement unlock


But PE already has the marder, which is better than the pak/57mm, so why do they need another ATG?

People went luft because they get free shreks, falls, and the 88.  Not because they can get MGs and Mortars.  Luft was by far the most popular doctrine in 005 as well, due to the falls and the 88.   Its currently the most powerful PE doctrine.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #17 on: June 30, 2009, 08:46:00 pm »



But PE already has the marder, which is better than the pak/57mm, so why do they need another ATG?



That could be left up to preference. I can get much more use out of a pak/57mm provided the gun isnt destroyed. Not to mention have 3-4 a co.

When the Marder dies, it's gone. Plus all the buffs it got vs. American tanks got removed patches ago. So i fail to see a significant preformance difference between the two.

Damage may be better, but look what you have to shoot at on the allies side.
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gamesguy2 Offline
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« Reply #18 on: June 30, 2009, 08:50:18 pm »


That could be left up to preference. I can get much more use out of a pak/57mm provided the gun isnt destroyed. Not to mention have 3-4 a co.

When the Marder dies, it's gone. Plus all the buffs it got vs. American tanks got removed patches ago.

Anything that can destroy a marder will also facerape an ATG even easier.   The marder is practically invulnerable to all the stuff that would decrew a regular ATG.  Think about it.  What decrews an ATG?  Mortar, flamers, small arms, snipers.   Marder is invulnerable or close enough against those.   What destroys marders?  Tank guns, other ATGs, infantry AT.  Those will kill an ATG even easier than a marder.

Quote
So i fail to see a significant preformance difference between the two.

Damage may be better, but look what you have to shoot at on the allies side.

Damage on the marder is far better, plus better protection, mobility, etc.
« Last Edit: June 30, 2009, 08:52:03 pm by gamesguy2 » Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #19 on: June 30, 2009, 08:53:25 pm »

Tov airborne campaign, mission 3.
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