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Author Topic: Stacked Games  (Read 21406 times)
0 Members and 13 Guests are viewing this topic.
Malevolence Offline
Donator
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Posts: 1871



« Reply #40 on: July 02, 2009, 02:25:53 pm »

Well, one problem is British are the worst faction in the mod at the moment. They have the occasional OP unit and their infantry is top notch, but other than that they're rather poor and non-diverse. Also when I first played I was absolutely smashed my first 10 or 20 games, so much so that even after a hundred games playing with better teammates and being much better, I was still close to a 50% win:lose ratio.

This mod just has a steep learning curve due to the persistant nature, like most RPGs - except there's no "newb quests" to help you grind up to speed without much danger.
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Akranadas' Greatest Hits, Volume 1:

Quote from: Akranadas
Vet has nothing to do with unit preformance.

Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #41 on: July 02, 2009, 02:30:55 pm »

Oh, one more thing. When you see a bunch of skilled players (stacked no less) grouped together, and instead of joining that game, you make your own. They tend to hop over and join the game you just made. Clearly, if the person wanted to to play against them, they would have joined the game that was already up. So although stacking may not be intended, sometimes it is imposed. Just a thought.

PQ
« Last Edit: July 02, 2009, 02:33:07 pm by pqumsieh » Logged

Common sense is not so common after all.
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #42 on: July 02, 2009, 02:38:38 pm »

The "honor system" does not work for online games.

Basically think of it like this, say there is a 3v3.

One side has 2 mediocre and 1 good player, the other has 3 good players, 2 are rank 8 but 1 is using a low rank smurf. With a 70% or 60% reroll on losses, the rank 8's can play and not have to worry about their vet dying too much, they also get bonus PPs, the low rank player gets free advantages to assist in things like arty.
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pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #43 on: July 02, 2009, 03:27:47 pm »

@ AmPm: I have two accounts, different logins but same relic profile. Every person who makes another account should use the same relic profile so they can be identified. That way, if someone does decide to be a dick other players can notify the mods. It seems this is coming down to one thing, mods need to start regulating players and banning those players who decide to abuse any system put in place. I realize no one wants it to come down to this, but it seems thats the way its going to have to be. You can usually tell when someone is smurfing, and players can easily help mods out and post any suspicious activity.

Either way, I do not think there are many players who would deliberately abuse any system put in place. If someone does make a new account because they want to try a new doctrine, they can simply use the same relic profile as they used before so other players in the community know. Smurfing is only an issue when its done with an intent to exploit. In those cases, players should be banned and removed from the community.

PQ


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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #44 on: July 02, 2009, 04:01:24 pm »

Ah, but there is no way to regulate it.

For instance, connect through a proxy to the launcher, oh look, no traceable IP. Same goes for the webpage. How will you know?

Certain players already exploit things like the auto-ATG bug, or vehicles that are set as transports not being lost from the company screen (certain people using 3-4 Kangaroo's for example and never having to pay PP for lost ones since they are never removed from the company). In the past there was the good ol oversupply exploit that was used by basically every AB player.

Now we have "newbie" advantages that get exploited for uses such as free MI by everyone and their mother.

If its there, it will be exploited, and there are many many ways to just keep making new accounts.
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BigDick
Guest
« Reply #45 on: July 02, 2009, 04:26:33 pm »

After reading this thread i think it would be helpful if i chimed in.

I am a new player, I just started playing 1 or 2 weeks ago.
....
I have 5 wins atm and i think 16 losses.

i played with you
you are not bad actually you are much better than your stats and give it some time and you will pwn with brits

Quote
Some of my doctrines would really help me against the axis, I hear axis have their doctrines mostly completed T_T.

that is a myth Wink


Well, one problem is British are the worst faction in the mod at the moment. They have the occasional OP unit and their infantry is top notch, but other than that they're rather poor and non-diverse.

that is imho not true

they are the most different faction in eir you can have so many company builds and they have no real weakness
additional is to say that you can rape even with a non doctrinal company build and every doctrine of brits has op shit

brits feels sometimes like the easy mode
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acker Offline
EIR Veteran
Posts: 2053


« Reply #46 on: July 02, 2009, 04:42:09 pm »

Ah, but there is no way to regulate it.

For instance, connect through a proxy to the launcher, oh look, no traceable IP. Same goes for the webpage. How will you know?

Even if you used a proxy IP, wouldn't you still have to log onto Relic Online to play an EIR game? Unless, of course, someone managed to obtain 2 CD keys, it would be relatively easy to detect proxy IP players, not many people are willing to put that much effort into exploiting game mechanics. If someone ever puts that much effort into exploiting the game mechanics, a ban would be pretty straightforward.

An ever-shifting IP address would also be pretty noticeable for singular accounts if the devs can already track IPs. Saying that there's no way to regulate it is ridiculous.
« Last Edit: July 02, 2009, 04:44:07 pm by acker » Logged
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #47 on: July 02, 2009, 05:12:49 pm »

Indeed, but unless everyone checks every IP they are connected to, how would you know who the other players in your game really are?

You can constantly make new relic profiles.
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Two Offline
EIR Veteran
Posts: 2079


« Reply #48 on: July 12, 2009, 07:24:35 am »

Yes stats should be removed from the launcher.
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Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
Malevolence Offline
Donator
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Posts: 1871



« Reply #49 on: July 12, 2009, 07:59:11 am »

Quote from: BigDick
that is imho not true

they are the most different faction in eir you can have so many company builds and they have no real weakness
additional is to say that you can rape even with a non doctrinal company build and every doctrine of brits has op shit

brits feels sometimes like the easy mode

...


What.
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aklein210 Offline
EIR Regular
Posts: 31


« Reply #50 on: July 12, 2009, 09:24:26 am »

Yes stats should be removed from the launcher.

Removing stats from the launcher does not fix the problem of newbs getting stomped on by stacked teams,  in fact it just makes it worse since new players do not know the names of the good players.

The main problem is no matter how much "Incentive" you give people to play with new players, or less reward you give good players to play against new players,  Most (not all) people care only about their win/loss ratio and their vet.  So people will look for the game that offers them the most chance to win, even if it means stomping on some newbs.  Why?  Because stomping on some newbs offers the greatest chance of winning AND you can gain some vet on your troops as well.

The hidden system we used to have was full of fail mainly because a lot of people would just get on vent and see who they were playing with or against anyway.

An auto match may be a good thing to look into if its possible,  I know we have a small community but it may still be possible.  I know I would prefer auto match over the current system instead of having to play on or against a stacked team.  It is very rare to get a good evenly matched game these days. 
« Last Edit: July 12, 2009, 09:34:26 am by aklein210 » Logged
Silverstone Offline
EIR Veteran
Posts: 132


« Reply #51 on: July 12, 2009, 09:39:01 am »

Hah, ok? "Most people?" That right there, good sir, is taken right out of your ass.
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Sach Offline
EIR Veteran
Posts: 1211


« Reply #52 on: July 12, 2009, 09:47:39 am »

The problem is twofold. When a number of good players get togethor and decide they want to play together it requires a number of good players to play against them for a fair fight. Organising 3 good players can be hard at many times of the day and this causes a bottleneck.

The other problem is when a full team of mediocre to good players sits facing a very new or bad player, it also puts people off and causes a bottleneck.

The second scenario is a lot easier to work with because many good players will take the hit and play against a random team with a new/bad team mate but most will not play against a predetermined 'stacked team.'

And they shouldnt tbh, the problem is bad/new players who do not understand and then go ahead and join the game. Random automatch would be awesome but I'm not sure how it could be done.
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Sach Wins! Cheesy

Would people please stop killing my AVREs. Not cool.
LeTon Offline
EIR Regular
Posts: 47


« Reply #53 on: July 12, 2009, 10:19:19 am »

The other problem with PPs that i've seen, is that a player with a new account will look for games where he opposite side is level 7-8. Said player will play the game just long enough for it to count, so they get their PP. Then they leave...leaving their teammate high and dry.
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aklein210 Offline
EIR Regular
Posts: 31


« Reply #54 on: July 12, 2009, 11:02:46 am »

Hah, ok? "Most people?" That right there, good sir, is taken right out of your ass.

Actions speak louder than words my friend.  You do not have to get hostile.  I watch people dodge games all the time because they are against a stacked team and do not want to lose.

You can say I am taking this out of my ass all you want, but what I see in the launcher is a fact.  I am not making it up.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #55 on: July 12, 2009, 11:04:35 am »

If you see a stacked game simply avoid it.
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Let's talk about PIATs in a car.
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #56 on: July 12, 2009, 11:09:17 am »

You can also goad the stackers into joining your own stacked game, killing two birds with one stone.
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aklein210 Offline
EIR Regular
Posts: 31


« Reply #57 on: July 12, 2009, 11:11:45 am »

If you see a stacked game simply avoid it.

New players sometimes don't know a game is stacked until they get their ass handed to them in the game.  New players do not know the names of the top players and Smurfs sometimes make it difficult to tell if a game is stacked in the first place.

Avoiding a problem does not fix it, its a temporary solution to a problem that actually needs to be fixed.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #58 on: July 12, 2009, 11:13:57 am »

What, are you saying I should not join a game of similarly skilled players?
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #59 on: July 12, 2009, 11:15:36 am »

If you see three huge guys with baseball bats would you fight them or would you avoid them?

Likewise if you see three disgustingly awesome players would you play them or would you avoid them? The problem is not the stacking, the problem is that people are joining these games and complaining when they lose.
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