*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 30, 2024, 04:30:52 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1] 2 3   Go Down
  Print  
Author Topic: Commando snipers spotter needs nerfed.  (Read 10066 times)
0 Members and 1 Guest are viewing this topic.
Two Offline
EIR Veteran
Posts: 2079


« on: July 26, 2009, 08:24:31 am »

http://www.xfire.com/video/fc9f8/

He does too much damage tbh, there a bike (made for sniper hunting) and 2 vet 2 volks squads lose to him. He should like like other snipers if you get close to him he shouldnt be able to take out the things killing him
« Last Edit: July 26, 2009, 08:42:26 am by Two » Logged




Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
Tymathee Offline
Donator
*
Posts: 9741



« Reply #1 on: July 26, 2009, 08:39:20 am »

heh, he's a commando. Also, the reason why the commando sniper didn't die to the bike is because it's a two man squad and bikes are made to kill one man squad (they get lower acc vs anything more than 1 man).

Also, you'd have won with those volks if he doesn't run it off and if you'd used the yellow cover in the craters, you'd have done a lot better rather than just sitting there, plus the sniper was vet 3 lol. Just because it's vet 2 doesn't make those volks awesome it just makes 'em better than regular volks but again, the sniper squad was vet 3 lol and it was the sniper that was k ickin ass and not really teh spotter.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #2 on: July 26, 2009, 08:51:56 am »

you talking bout me mando sniper ? Those volks had Mp40s and they were moving weren't they? you know how low of accuracy volks get with Mp40s when on the move? and plus I had plenty of support for the dang unit lol

oh rofl just watched movie, ignore stupid post I made above but still, you can't expect volks to just insta kill a vet 3 unit rofl and remember, its an extremely expensive T3 unit.

The mando sniper needs its spotter to be able to survive, considering it cannot cloak, it relies on the spotter to see danger coming and then run.
« Last Edit: July 26, 2009, 08:54:21 am by Sharpshooter824 » Logged

Rawr
Two Offline
EIR Veteran
Posts: 2079


« Reply #3 on: July 26, 2009, 09:14:49 am »

Exactly, to "spot" the danger. Which it clearly did, and if he didnt spot till 30 seconds after ive been shooting at him he should be dead. I know its expensive but it has a huge line of sight, shoots quickly, dodges snipers with ease can smoke and take alot of damage. Yet if the spotter hadnt koed the bike and a few volks it would have been dead Tongue
Logged
LuAn Offline
EIR Veteran
Posts: 572



« Reply #4 on: July 26, 2009, 09:21:23 am »

so this thing is the allied t3 infantry counterpart to the kt?  Grin
Logged

aka UckY  Wink
Tymathee Offline
Donator
*
Posts: 9741



« Reply #5 on: July 26, 2009, 09:38:25 am »

It's vet 3...and vs the volkst he sniper did most of the damage. plus it was vanilla volks in open cover, and still made the mando retreat, what are you complaining about? Bikes wont work against a commando sniper because of the extra man.
Logged
Two Offline
EIR Veteran
Posts: 2079


« Reply #6 on: July 26, 2009, 09:46:25 am »

30 seconds of shooting him thats what im complaining at, 10 volks shooting at 2 men. A KT cant take on 5 at guns while standing still in the open. 30 seconds to just make him retreat isnt good enough tbh, hes still just a sniper.
Logged
Jazlizard Offline
EIR Veteran
Posts: 691


« Reply #7 on: July 26, 2009, 09:53:47 am »

Cool, how much does that guy cost?
Logged

Quote from: Phil
The MOD is over. The war is over. We're too lazy to restart it. You can all go fuck pickles mom, I hear she's easy.
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #8 on: July 26, 2009, 10:02:48 am »

500 mp and about 200 munitions.

And yes, 2 squads of volks should scare him away.
Logged

Tymathee Offline
Donator
*
Posts: 9741



« Reply #9 on: July 26, 2009, 11:20:41 am »

he got scared away and would've lost if he didn't...what are you complaining about lol the video itself isn't even 30 seconds long, stop exaggerating. I count 15 seconds of fire on both sides before he runs away.
« Last Edit: July 26, 2009, 11:22:16 am by Tymathee » Logged
Two Offline
EIR Veteran
Posts: 2079


« Reply #10 on: July 26, 2009, 11:45:00 am »

Fine, he has too much health only way to kill him is with a lucky tank shot and even then you only kill 1 guy. He should either have large health or a smoke nade. His range should prevent him getting killed and that is all.
Logged
acker Offline
EIR Veteran
Posts: 2053


« Reply #11 on: July 26, 2009, 12:00:37 pm »

Isn't the Commando Sniper a T3?

It was a vet3 Commando sniper, the bike was nearly dead when it went out of control, and he still ran off-map.

The Volks squads won.
Logged
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #12 on: July 26, 2009, 12:26:49 pm »

rofl, its an AI unit, don't think of it as a sniper.. a hard counter to it is a tank, not infantry, its like rushing a ostwind with rangers
Logged
Two Offline
EIR Veteran
Posts: 2079


« Reply #13 on: July 26, 2009, 12:43:47 pm »

Isn't the Commando Sniper a T3?

It was a vet3 Commando sniper, the bike was nearly dead when it went out of control, and he still ran off-map.

The Volks squads won.

Thats cos i hit record to late, bike was full hp. And the volks did not win, a 1 man volk squad and a 2man volk squad are useless.


And ai units have to get close to be ai, that one doesnt.
Logged
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #14 on: July 26, 2009, 12:56:49 pm »

i'll look at his stats...
Logged

CafeMilani Offline
Aloha
*
Posts: 2994



« Reply #15 on: July 26, 2009, 01:02:05 pm »

bike should ALWAYS kill snipers, also mando snipers.
this unit is pretty rediculous
Logged

Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #16 on: July 26, 2009, 01:05:00 pm »

Thats like saying 3 ATGs should kill a KT, but nope most shells just bounce and the KT easily backs off or one shots the ATGs, they are both a T3 unit and whats supposed to be their hard counters are no longer their hard counters.
« Last Edit: July 26, 2009, 01:08:28 pm by Sharpshooter824 » Logged
LuAn Offline
EIR Veteran
Posts: 572



« Reply #17 on: July 26, 2009, 01:06:06 pm »

bike should ALWAYS kill snipers, also mando snipers.
this unit is pretty rediculous

Should all snipers be able to camouflage?
Logged
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #18 on: July 26, 2009, 01:19:21 pm »

Yeah aloha is wrong there, bikes shouldn't kill the sniper, but 2 volks squads should to be honest. I mean even a normal sniper would be scared if 1 volks squad came up to him. The commando sniper should maybe be able to kill one squad but two? That's a little too much.
Logged
CafeMilani Offline
Aloha
*
Posts: 2994



« Reply #19 on: July 26, 2009, 01:32:41 pm »

at least 2 bikes should kill them!
tell me then, HOW TO KILL A MANDO SNIPER AS PE?
Logged
Pages: [1] 2 3   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.063 seconds with 36 queries.