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Author Topic: Assault kills  (Read 3086 times)
0 Members and 4 Guests are viewing this topic.
CafeMilani Offline
Aloha
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Posts: 2994



« on: July 28, 2009, 01:21:05 pm »

why do assault nade kills not count?  Cry
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Malevolence Offline
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Posts: 1871



« Reply #1 on: July 28, 2009, 03:33:29 pm »

Because they can't kill anymore.
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Akranadas' Greatest Hits, Volume 1:

Quote from: Akranadas
Vet has nothing to do with unit preformance.

Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
CafeMilani Offline
Aloha
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Posts: 2994



« Reply #2 on: July 28, 2009, 03:42:28 pm »

so the HP goes down to a minimum of 1 and then another unit/weapon kills the man or what
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #3 on: July 28, 2009, 03:43:02 pm »

Correct AFAIK.
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Malevolence Offline
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« Reply #4 on: July 28, 2009, 04:53:45 pm »

Yeah I looked it up on CoH-stats a long time ago and they had the crit table wrong, the only critical effect an assault grenade now has is "5 sec stun".
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #5 on: July 28, 2009, 07:50:36 pm »

Here is the question of the day..

the assault action in the action_ext is simply a blank box.

anyone know where the actual action is kept in the rgds?  I really need to fix the PE assault to assign it a different grenade type, but its not coming up!
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #6 on: July 28, 2009, 08:06:58 pm »

which type of nade do you want to give exchange with the current one? which stats will it have (dmg, stun?, etc)
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #7 on: July 28, 2009, 08:08:58 pm »

Aloha it's for the SE Doctrine ability "Incendiary Assault".

So obviously it will be incendiary grenades.
« Last Edit: July 28, 2009, 08:15:09 pm by jackmccrack » Logged

Let's talk about PIATs in a car.
CafeMilani Offline
Aloha
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Posts: 2994



« Reply #8 on: July 28, 2009, 08:21:35 pm »

with which stats?

offtopic (dont wanna make a new one): does the support scout car recieve xp if you kill enemy units while healing your own ones at the same time? because once i got a vet2 scout car very fast and i dont know why..doesnt work with my new ones anymore Tongue
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #9 on: July 28, 2009, 09:12:13 pm »

Yes the Scout Car gets XP even when locked down.
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