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Author Topic: Pop cap bug for my airborne company  (Read 3302 times)
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Gaelthal Offline
EIR Veteran
Posts: 53


« on: July 30, 2009, 04:19:41 pm »

I have a problem with pop cap while playing airborne. There seem to be one or more units that take up 3-4 pop cap without it showing in the popcapcounter.

I haven't figured out which unit it is, but I am pretty sure it is bound to one of my airborne units (ATG/Riflemen/RR's).

Atleast I get the problem after I've called in 1x Airborne, 1x Airborne Riflemen, 1x Paradropped ATG together with some other 10 pop call-in in the start of a game. (The 10 pop is usually a quad and a regular mortar, but I dont think that is causing the problem). Anyone that can look into it?
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Jazlizard Offline
EIR Veteran
Posts: 691


« Reply #1 on: July 30, 2009, 04:48:13 pm »

might be easier if you have a replay?
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Quote from: Phil
The MOD is over. The war is over. We're too lazy to restart it. You can all go fuck pickles mom, I hear she's easy.
Gaelthal Offline
EIR Veteran
Posts: 53


« Reply #2 on: July 30, 2009, 06:22:17 pm »

might be easier if you have a replay?

The replay wouldnt show what I am trying to call in, it will only show my units out there and the total pop cap. Which is correct afaik.
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thaelmann Offline
Donator
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Posts: 177


« Reply #3 on: July 31, 2009, 03:03:41 am »

http://forums.europeinruins.com/index.php?topic=10990.msg192732#msg192732

here's a replay. but all you will see is the "you have deployed too many forces" message popping up about a thousand times.
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Gaelthal Offline
EIR Veteran
Posts: 53


« Reply #4 on: July 31, 2009, 09:17:50 am »

Here is a replay. I come in after 4 mins, starting with AirdropATG, AirborneRR, AirborneRiflemen in one callin (coming in after 30 sec, 15 pop) and a 10 pop callin with quad and mortar called in right after calling in the airdrop one. No popcap issue this far, 25/25. As drop down to 12-13, I try to call in a sherman 12 pop. After that I try m10 10 pop. I try out through the game to call in troops to get to full pop cap, but I am not able to. Hope this will help sorting out what is wrong.

As a sidenote, the game is a boring overall. Not worth watching for the sake of just watching the game, a bit onesided.
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BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #5 on: July 31, 2009, 10:15:47 am »

I think it's something too do with the airbourne rifles cause i had the same problems....
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ImmanioEiR Offline
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Posts: 247


« Reply #6 on: August 03, 2009, 08:04:55 am »

I remember having trouble earlier with bringing on a 2xairborne callin despite having 12 pop available.
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Cyk0 Offline
EIR Regular
Posts: 10


« Reply #7 on: August 03, 2009, 08:46:11 am »

I have had the same problem woth my ab, and i only have atgs and regular ab. For a while I had it almost all the games with that company... but now I dont notice it anymore, I dont know if my bugged units have died of or something. I just thougt the bug was fixed.
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #8 on: August 03, 2009, 09:43:17 am »

I think I also had that once, remebered it good, since I wanted to hunt vet 3 jagd and my ab didn't droped even when I had more then 12 pop.
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