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[PE] Blobs
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Topic: [PE] Blobs (Read 3596 times)
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Tymathee
Donator
Posts: 9741
[PE] Blobs
«
on:
July 31, 2009, 12:41:09 am »
First, just wondering everyone's opinion on pe blobing. I've seen a lot of players do it lately, even I tried it out lately and it's pretty effective, in a way pe have to blob to be effective with their infantry because of the armor, low health and small squad sizes.
«
Last Edit: July 31, 2009, 01:45:51 am by Tymathee
»
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: [PE] Blob/Zeal
«
Reply #1 on:
July 31, 2009, 12:48:07 am »
No tym that was my tank nere it, its my "keep it moving" T1 that gave the yellow glow.
«
Last Edit: July 31, 2009, 12:52:01 am by Demon767
»
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Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Smokaz
Honoured Member
Posts: 11418
Re: [PE] Blob/Zeal
«
Reply #2 on:
July 31, 2009, 01:05:21 am »
Tbh if Zeal makes for blobby gameplay and that's unwanted from a Dev perspective (I personally dislike blobs very much cause that means I get raped by supression or AoE) they Could change it to work like the initial draft for cohesion: health bonuses based on the number of infantry guys on the field.
Right now cohesion also buffs american blobbing by giving reduced incoming supression...if both these abilities affected infantry health but no inc. supression reduction it would not interfere with this basic tool against infantry blobsss.
That said there are downsides to blobbing that people might forget sometimes, like not being able to negate directional cover, falling prey to AoE (both damage and supression) and it being tricky to "centralize" and decentralize the blob into cover positions and "ready for blob charge" formation.
«
Last Edit: July 31, 2009, 01:16:28 am by Smokaz
»
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Tymathee
Donator
Posts: 9741
Re: [PE] Blobs
«
Reply #3 on:
July 31, 2009, 01:46:02 am »
Quote from: Demon767 on July 31, 2009, 12:48:07 am
No tym that was my tank nere it, its my "keep it moving" T1 that gave the yellow glow.
okay skip that then.
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CafeMilani
Aloha
Posts: 2994
Re: [PE] Blobs
«
Reply #4 on:
July 31, 2009, 01:56:07 am »
since groupteal is a SE ability (t3) i dont see th eproblem with blobbing. only SE groupzeal players get the slight blob buffs but still, smokaz is right, make it a global ability.. and +2% per man istead of only +1.2%/man (maximum of 25%)
Logged
spinn72
EIR Veteran
Posts: 1802
Re: [PE] Blobs
«
Reply #5 on:
July 31, 2009, 02:28:35 am »
i encourage blobbing. That way my Churchill croc gets them all in one
.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: [PE] Blobs
«
Reply #6 on:
July 31, 2009, 04:59:22 am »
I wish more people would play PE the way they are meant to be played.
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: [PE] Blobs
«
Reply #7 on:
July 31, 2009, 05:10:23 am »
Fuck a vehicle based army. Go infantry spam!
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Armfelt
EIR Veteran
Posts: 453
Re: [PE] Blobs
«
Reply #8 on:
July 31, 2009, 05:23:36 am »
A vehicle based army will often get gibbed by the hordes of "zook rifles", AB and ranger blobs.
IHT gets gibbed.
AC getīs gibbed.
P4 IS getīs gibbed.
But IHT still works as a bus atleast and to suppress ordinary rifles.
----
But increasing the survivability of the PE vehicles can easily make them OP because they are often fast and mostly the problem for the PE is IHT and marder pathing. It ainīt easy thinking of a balance.
Logged
"Well opinions are like assholes, everybody has one."
CafeMilani
Aloha
Posts: 2994
Re: [PE] Blobs
«
Reply #9 on:
July 31, 2009, 05:37:20 am »
Quote from: Unkn0wn on July 31, 2009, 04:59:22 am
I wish more people would play PE the way they are meant to be played.
no WAI vs all these vet3 ABs!
Logged
Tymathee
Donator
Posts: 9741
Re: [PE] Blobs
«
Reply #10 on:
July 31, 2009, 06:31:07 am »
PE = Infantry spam, supported by its vehicles.
in wehr, the infantry support the tanks.
Logged
Piotrskivich
EIR Veteran
Posts: 542
Re: [PE] Blobs
«
Reply #11 on:
July 31, 2009, 06:37:48 am »
Quote from: Unkn0wn on July 31, 2009, 04:59:22 am
I wish more people would play PE the way they are meant to be played.
I play PE mostly,
How are they supposed to be played?
Pretty much I have Main battle tanks, marders and infantry blob, supported by an occasional MHT VHT or AC.
Logged
LuAn
EIR Veteran
Posts: 572
Re: [PE] Blobs
«
Reply #12 on:
July 31, 2009, 08:01:38 am »
I love pe for their clown car madness, i used to have 8-10 IHT's!
And then the Airborne Blob came
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aka
UckY
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