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Author Topic: Major Map Change  (Read 19778 times)
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #60 on: August 30, 2009, 12:34:22 pm »

Quote
Remove the house in France and keep the sectors?

No, rebalance sectors, players from one side can be faster in town and have high pop advantage, you can make assimetral balance, so players from one side have town closer but fewer sectors in it so they are forced to push atleast to the middle of the map and not just camp in town and win.
« Last Edit: August 30, 2009, 12:41:23 pm by Draken » Logged
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #61 on: September 02, 2009, 04:35:05 am »

Anyway, please fix France and Venue ASAP.
And Fix them for real this time, France is probably worse off than it was in the previous version, all you had to do was resector it to make sense.

That's one of the problems with duck or die fixing maps, you never seem to take the easiest road fixing your maps and instead you decide to make some singificant changes which in turn require more fixing later, putting us in an endless cycle of duck map fix after map fix.
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #62 on: September 02, 2009, 10:52:50 am »

ummm... Yeah Unk0wn... I thot the last was gonna change due the UPPER got 4 NEW sectors... Hellow? And A house thats on "their" side


Draken, thats a good feedback, thnx

I fix this ASAP when i get my hadrive back. Like I told Unk0wn, right now i cant do a thing
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #63 on: September 02, 2009, 10:57:37 am »

lol, all the time it takes to find out how the hell france can be balanced. you can better just delete the town and rebuild it in the middle, takes much less time  Cheesy
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